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Searched refs:EGL_TEXTURE_FORMAT (Results 1 – 18 of 18) sorted by relevance

/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp1558 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in createIOSurfacePbuffer()
1816 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1836 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1853 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1870 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1888 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1905 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1941 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1970 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, in TEST_F()
1991 EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, in TEST_F()
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/external/mesa3d/docs/specs/
DWL_bind_wayland_display.spec73 Possible values for EGL_TEXTURE_FORMAT:
82 EGL_TEXTURE_FORMAT 0x3080
109 EGL_TEXTURE_FORMAT as the attribute. If the wl_buffer object is
Denums.txt93 EGL_TEXTURE_FORMAT 0x3080
/external/mesa3d/src/egl/main/
Deglsurface.c170 case EGL_TEXTURE_FORMAT: in _eglParseSurfaceAttribList()
227 attr = surf->TextureTarget == EGL_NO_TEXTURE ? EGL_TEXTURE_TARGET : EGL_TEXTURE_FORMAT; in _eglParseSurfaceAttribList()
340 case EGL_TEXTURE_FORMAT: in _eglQuerySurface()
/external/deqp/modules/egl/
DteglQuerySurfaceTests.cpp95 EGL_TEXTURE_FORMAT, in logPbufferSurfaceAttributes()
261 EGL_TEXTURE_FORMAT, in checkNonPbufferAttributes()
393 EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE, in executeForConfig()
419 const EGLint textureFormat = eglu::querySurfaceInt(egl, display, *surface, EGL_TEXTURE_FORMAT); in executeForConfig()
662 EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE, in executeForConfig()
DteglNegativeApiTests.cpp538 …static const EGLint s_invalidNoEsPbufferAttrib1[] = { EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, EGL_WI… in init()
547 …static const EGLint s_invalidEsPbufferAttrib0[] = { EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE, EGL_TEXTUR… in init()
548 …static const EGLint s_invalidEsPbufferAttrib1[] = { EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, EGL_TEXT… in init()
DteglCreateSurfaceTests.cpp319 EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE, in executeForConfig()
/external/deqp/framework/egl/
DegluStrUtil.inl128 case EGL_TEXTURE_FORMAT: return "EGL_TEXTURE_FORMAT";
DegluStrUtil.cpp130 case EGL_TEXTURE_FORMAT: in operator <<()
/external/swiftshader/extensions/
DEGL_ANGLE_iosurface_client_buffer.txt80 - EGL_TEXTURE_FORMAT with a value of EGL_TEXTURE_RGBA
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h171 #define EGL_TEXTURE_FORMAT 0x3080 macro
/external/mesa3d/include/EGL/
Degl.h159 #define EGL_TEXTURE_FORMAT 0x3080 macro
/external/swiftshader/include/EGL/
Degl.h159 #define EGL_TEXTURE_FORMAT 0x3080 macro
/external/deqp/framework/egl/wrapper/
DeglwEnumsC.inl114 #define EGL_TEXTURE_FORMAT 0x3080 macro
DeglwEnums.inl114 #define EGL_TEXTURE_FORMAT 0x3080 macro
/external/swiftshader/src/OpenGL/libEGL/
DDisplay.cpp366 case EGL_TEXTURE_FORMAT: in createPBufferSurface()
DlibEGL.cpp508 case EGL_TEXTURE_FORMAT: in QuerySurface()
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c2819 case EGL_TEXTURE_FORMAT: in dri2_query_wayland_buffer_wl()