1Name 2 3 WL_bind_wayland_display 4 5Name Strings 6 7 EGL_WL_bind_wayland_display 8 9Contact 10 11 Kristian Høgsberg <krh@bitplanet.net> 12 Benjamin Franzke <benjaminfranzke@googlemail.com> 13 14Status 15 16 Proposal 17 18Version 19 20 Version 5, July 16, 2013 21 22Number 23 24 EGL Extension #not assigned 25 26Dependencies 27 28 Requires EGL 1.4 or later. This extension is written against the 29 wording of the EGL 1.4 specification. 30 31 EGL_KHR_base_image is required. 32 33Overview 34 35 This extension provides entry points for binding and unbinding the 36 wl_display of a Wayland compositor to an EGLDisplay. Binding a 37 wl_display means that the EGL implementation should provide one or 38 more interfaces in the Wayland protocol to allow clients to create 39 wl_buffer objects. On the server side, this extension also 40 provides a new target for eglCreateImageKHR, to create an EGLImage 41 from a wl_buffer 42 43 Adding an implementation specific wayland interface, allows the 44 EGL implementation to define specific wayland requests and events, 45 needed for buffer sharing in an EGL wayland platform. 46 47IP Status 48 49 Open-source; freely implementable. 50 51New Procedures and Functions 52 53 EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy, 54 struct wl_display *display); 55 56 EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy, 57 struct wl_display *display); 58 59 EGLBoolean eglQueryWaylandBufferWL(EGLDisplay dpy, 60 struct wl_resource *buffer, 61 EGLint attribute, EGLint *value); 62 63New Tokens 64 65 Accepted as <target> in eglCreateImageKHR 66 67 EGL_WAYLAND_BUFFER_WL 0x31D5 68 69 Accepted in the <attrib_list> parameter of eglCreateImageKHR: 70 71 EGL_WAYLAND_PLANE_WL 0x31D6 72 73 Possible values for EGL_TEXTURE_FORMAT: 74 75 EGL_TEXTURE_Y_U_V_WL 0x31D7 76 EGL_TEXTURE_Y_UV_WL 0x31D8 77 EGL_TEXTURE_Y_XUXV_WL 0x31D9 78 EGL_TEXTURE_EXTERNAL_WL 0x31DA 79 80 Accepted in the <attribute> parameter of eglQueryWaylandBufferWL: 81 82 EGL_TEXTURE_FORMAT 0x3080 83 EGL_WAYLAND_Y_INVERTED_WL 0x31DB 84 85 86Additions to the EGL 1.4 Specification: 87 88 To bind a server side wl_display to an EGLDisplay, call 89 90 EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy, 91 struct wl_display *display); 92 93 To unbind a server side wl_display from an EGLDisplay, call 94 95 EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy, 96 struct wl_display *display); 97 98 eglBindWaylandDisplayWL returns EGL_FALSE when there is already a 99 wl_display bound to EGLDisplay otherwise EGL_TRUE. 100 101 eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no 102 wl_display bound to the EGLDisplay currently otherwise EGL_TRUE. 103 104 A wl_buffer can have several planes, typically in case of planar 105 YUV formats. Depending on the exact YUV format in use, the 106 compositor will have to create one or more EGLImages for the 107 various planes. The eglQueryWaylandBufferWL function should be 108 used to first query the wl_buffer texture format using 109 EGL_TEXTURE_FORMAT as the attribute. If the wl_buffer object is 110 not an EGL wl_buffer (wl_shm and other wayland extensions can 111 create wl_buffer objects of different types), this query will 112 return EGL_FALSE. In that case the wl_buffer can not be used with 113 EGL and the compositor should have another way to get the buffer 114 contents. 115 116 If eglQueryWaylandBufferWL succeeds, the returned value will be 117 one of EGL_TEXTURE_RGB, EGL_TEXTURE_RGBA, EGL_TEXTURE_Y_U_V_WL, 118 EGL_TEXTURE_Y_UV_WL, EGL_TEXTURE_Y_XUXV_WL. The value returned 119 describes how many EGLImages must be used, which components will 120 be sampled from each EGLImage and how they map to rgba components 121 in the shader. The naming conventions separates planes by _ and 122 within each plane, the order or R, G, B, A, Y, U, and V indicates 123 how those components map to the rgba value returned by the 124 sampler. X indicates that the corresponding component in the rgba 125 value isn't used. 126 127 RGB and RGBA buffer types: 128 129 EGL_TEXTURE_RGB 130 One plane, samples RGB from the texture to rgb in the 131 shader. Alpha channel is not valid. 132 133 EGL_TEXTURE_RGBA 134 One plane, samples RGBA from the texture to rgba in the 135 shader. 136 137 YUV buffer types: 138 139 EGL_TEXTURE_Y_U_V_WL 140 Three planes, samples Y from the first plane to r in 141 the shader, U from the second plane to r, and V from 142 the third plane to r. 143 144 EGL_TEXTURE_Y_UV_WL 145 Two planes, samples Y from the first plane to r in 146 the shader, U and V from the second plane to rg. 147 148 EGL_TEXTURE_Y_XUXV_WL 149 Two planes, samples Y from the first plane to r in 150 the shader, U and V from the second plane to g and a. 151 152 EGL_TEXTURE_EXTERNAL_WL 153 Treated as a single plane texture, but sampled with 154 samplerExternalOES according to OES_EGL_image_external 155 156 After querying the wl_buffer layout, create EGLImages for the 157 planes by calling eglCreateImageKHR with wl_buffer as 158 EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target, NULL 159 context. If no attributes are given, an EGLImage will be created 160 for the first plane. For multi-planar buffers, specify the plane 161 to create the EGLImage for by using the EGL_WAYLAND_PLANE_WL 162 attribute. The value of the attribute is the index of the plane, 163 as defined by the buffer format. Writing to an EGLImage created 164 from a wl_buffer in any way (such as glTexImage2D, binding the 165 EGLImage as a renderbuffer etc) will result in undefined behavior. 166 167 Further, eglQueryWaylandBufferWL accepts attributes EGL_WIDTH and 168 EGL_HEIGHT to query the width and height of the wl_buffer. 169 170 Also, eglQueryWaylandBufferWL may accept 171 EGL_WAYLAND_Y_INVERTED_WL attribute to query orientation of 172 wl_buffer. If EGL_WAYLAND_Y_INVERTED_WL is supported 173 eglQueryWaylandBufferWL returns EGL_TRUE and value is a boolean 174 that tells if wl_buffer is y-inverted or not. If 175 EGL_WAYLAND_Y_INVERTED_WL is not supported 176 eglQueryWaylandBufferWL returns EGL_FALSE, in that case 177 wl_buffer should be treated as if value of 178 EGL_WAYLAND_Y_INVERTED_WL was EGL_TRUE. 179 180Issues 181 182Revision History 183 184 Version 1, March 1, 2011 185 Initial draft (Benjamin Franzke) 186 Version 2, July 5, 2012 187 Add EGL_WAYLAND_PLANE_WL attribute to allow creating an EGLImage 188 for different planes of planar buffer. (Kristian Høgsberg) 189 Version 3, July 10, 2012 190 Add eglQueryWaylandBufferWL and the various buffer 191 formats. (Kristian Høgsberg) 192 Version 4, July 19, 2012 193 Use EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, and EGL_TEXTURE_RGBA, 194 and just define the new YUV texture formats. Add support for 195 EGL_WIDTH and EGL_HEIGHT in the query attributes (Kristian Høgsberg) 196 Version 5, July 16, 2013 197 Change eglQueryWaylandBufferWL to take a resource pointer to the 198 buffer instead of a pointer to a struct wl_buffer, as the latter has 199 been deprecated. (Ander Conselvan de Oliveira) 200 Version 6, September 16, 2013 201 Add EGL_WAYLAND_Y_INVERTED_WL attribute to allow specifying 202 wl_buffer's orientation. 203