Searched refs:Example2 (Results 1 – 14 of 14) sorted by relevance
29 mkdir -p ${go_src}/MyGame/Example235 cp -a MyGame/Example2/*.go ./go_gen/src/MyGame/Example2/
15 namespace Example2 {48 namespace Example2 {68 namespace Example2 {178 template<> struct AnyTraits<MyGame::Example2::Monster> {229 MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {231 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;233 const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {235 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;255 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==256 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));[all …]
9 namespace MyGame.Example2;19 union Any { Monster, TestSimpleTableWithEnum, MyGame.Example2.Monster }21 union AnyUniqueAliases { M: Monster, T: TestSimpleTableWithEnum, M2: MyGame.Example2.Monster }
19 MyGame.Example2 = MyGame.Example2 || {};129 MyGame.Example2.Monster = function() {146 MyGame.Example2.Monster.prototype.__init = function(i, bb) {157 MyGame.Example2.Monster.getRootAsMonster = function(bb, obj) {158 …return (obj || new MyGame.Example2.Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb…164 MyGame.Example2.Monster.startMonster = function(builder) {172 MyGame.Example2.Monster.endMonster = function(builder) {181 MyGame.Example2.Monster.createMonster = function(builder) {182 MyGame.Example2.Monster.startMonster(builder);183 return MyGame.Example2.Monster.endMonster(builder);
99 export namespace MyGame.Example2{
14 public class Example2 { class
20 new Example2().a(); in test()
24 namespace Example2 { namespace
3 package Example2 package
5 namespace MyGame.Example2
3 package MyGame.Example2;
4 namespace MyGame\Example2;