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Searched refs:GL_CLAMP (Results 1 – 16 of 16) sorted by relevance

/external/virglrenderer/docs/
Dpiglit-notes.txt3 (core profile) All the GL_CLAMP texwrap tests fail,
4 due to core profile not supporting GL_CLAMP. In theory
5 virglrenderer could emulate GL_CLAMP, in practice
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_texstate.c120 case GL_CLAMP: in translate_wrap_mode()
311 (ws == GL_CLAMP || in i915_update_tex_unit()
312 wt == GL_CLAMP || in i915_update_tex_unit()
313 wr == GL_CLAMP || in i915_update_tex_unit()
322 (((ws != GL_CLAMP) && (ws != GL_CLAMP_TO_EDGE)) || in i915_update_tex_unit()
323 ((wt != GL_CLAMP) && (wt != GL_CLAMP_TO_EDGE)))) in i915_update_tex_unit()
Di830_texstate.c97 case GL_CLAMP: in translate_wrap_mode()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h231 case GL_CLAMP: in nvgl_wrap_mode()
249 case GL_CLAMP: in nvgl_wrap_mode_nv20()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c79 case GL_CLAMP: in r200SetTexWrap()
113 case GL_CLAMP: in r200SetTexWrap()
149 case GL_CLAMP: in r200SetTexWrap()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c70 case GL_CLAMP: in radeonSetTexWrap()
104 case GL_CLAMP: in radeonSetTexWrap()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm.c323 if (sampler->WrapS == GL_CLAMP) in brw_populate_sampler_prog_key_data()
325 if (sampler->WrapT == GL_CLAMP) in brw_populate_sampler_prog_key_data()
327 if (sampler->WrapR == GL_CLAMP) in brw_populate_sampler_prog_key_data()
DgenX_state_upload.c4916 case GL_CLAMP:
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c65 [GL_CLAMP & 0x1f] = PIPE_TEX_WRAP_CLAMP, in gl_wrap_xlate()
/external/mesa3d/src/gallium/docs/source/cso/
Dsampler.rst30 scaling to the texture size. This corresponds to the legacy OpenGL GL_CLAMP
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c266 case GL_CLAMP: in linear_texel_locations()
397 case GL_CLAMP: in nearest_texel_location()
433 case GL_CLAMP: in clamp_rect_coord_nearest()
456 case GL_CLAMP: in clamp_rect_coord_linear()
2691 assert(samp->WrapS == GL_CLAMP || in sample_nearest_rect()
2694 assert(samp->WrapT == GL_CLAMP || in sample_nearest_rect()
2726 assert(samp->WrapS == GL_CLAMP || in sample_linear_rect()
2729 assert(samp->WrapT == GL_CLAMP || in sample_linear_rect()
/external/mesa3d/src/mesa/main/
Dsamplerobj.c482 case GL_CLAMP: in validate_texture_wrap_mode()
Dtexparam.c62 case GL_CLAMP: in validate_texture_wrap_mode()
/external/mesa3d/docs/
DVERSIONS531 - fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP
549 - fixed GL_CLAMP mode texture sampling bug
/external/mesa3d/include/GL/
Dgl.h651 #define GL_CLAMP 0x2900 macro
/external/virglrenderer/src/
Dvrend_renderer.c1627 …case PIPE_TEX_WRAP_CLAMP: if (vrend_state.use_core_profile == false) return GL_CLAMP; else return … in convert_wrap()