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Searched refs:GL_COMPILE_AND_EXECUTE (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/docs/
DVERSIONS421 - glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop
534 - GL_COMPILE_AND_EXECUTE mode didn't work reliably
/external/mesa3d/src/mesa/main/
Dget.c754 v->value_enum = GL_COMPILE_AND_EXECUTE; in find_custom_value()
Ddlist.c9321 if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) { in _mesa_NewList()
9333 ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE); in _mesa_NewList()
/external/mesa3d/include/GL/
Dgl.h258 #define GL_COMPILE_AND_EXECUTE 0x1301 macro