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Searched refs:GL_INVALID_ENUM (Results 1 – 25 of 179) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampTexParameterIErrors.cpp86 VerifyGLTexParameterIiv(m_glExtTokens.TEXTURE_BUFFER, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate()
87 VerifyGLTexParameterIuiv(m_glExtTokens.TEXTURE_BUFFER, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate()
90 VerifyGLTexParameterIiv(GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM); in iterate()
91 …VerifyGLTexParameterIuiv(GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_BASE_LEVEL, 1, GL_INVALID_ENUM in iterate()
95 VerifyGLTexParameterIivForAll(GL_TEXTURE_IMMUTABLE_FORMAT, 1, GL_INVALID_ENUM); in iterate()
96 VerifyGLTexParameterIuivForAll(GL_TEXTURE_IMMUTABLE_FORMAT, 1, GL_INVALID_ENUM); in iterate()
110 VerifyGLTexParameterIivForAll(GL_TEXTURE_COMPARE_MODE, GL_NEAREST, GL_INVALID_ENUM); in iterate()
111 VerifyGLTexParameterIuivForAll(GL_TEXTURE_COMPARE_MODE, GL_NEAREST, GL_INVALID_ENUM); in iterate()
114 VerifyGLTexParameterIivForAll(GL_TEXTURE_COMPARE_FUNC, GL_NEAREST, GL_INVALID_ENUM); in iterate()
115 VerifyGLTexParameterIuivForAll(GL_TEXTURE_COMPARE_FUNC, GL_NEAREST, GL_INVALID_ENUM); in iterate()
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/external/deqp/modules/gles2/functional/
Des2fNegativeFragmentApiTests.cpp67 expectError(GL_INVALID_ENUM); in init()
88 expectError(GL_INVALID_ENUM); in init()
95 expectError(GL_INVALID_ENUM); in init()
100 expectError(GL_INVALID_ENUM); in init()
107 expectError(GL_INVALID_ENUM); in init()
109 expectError(GL_INVALID_ENUM); in init()
111 expectError(GL_INVALID_ENUM); in init()
118 expectError(GL_INVALID_ENUM); in init()
123 expectError(GL_INVALID_ENUM); in init()
125 expectError(GL_INVALID_ENUM); in init()
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Des2fNegativeStateApiTests.cpp71 expectError(GL_INVALID_ENUM); in init()
78 expectError(GL_INVALID_ENUM); in init()
89 expectError(GL_INVALID_ENUM); in init()
97 expectError(GL_INVALID_ENUM); in init()
105 expectError(GL_INVALID_ENUM); in init()
112 expectError(GL_INVALID_ENUM); in init()
158 expectError(GL_INVALID_ENUM); in init()
226 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init()
228 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init()
230 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); in init()
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Des2fNegativeBufferApiTests.cpp57 expectError(GL_INVALID_ENUM); in init()
82 expectError(GL_INVALID_ENUM); in init()
87 expectError(GL_INVALID_ENUM); in init()
112 expectError(GL_INVALID_ENUM); in init()
225 expectError(GL_INVALID_ENUM); in init()
227 expectError(GL_INVALID_ENUM); in init()
234 expectError(GL_INVALID_ENUM); in init()
236 expectError(GL_INVALID_ENUM); in init()
243 expectError(GL_INVALID_ENUM); in init()
245 expectError(GL_INVALID_ENUM); in init()
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Des2fNegativeTextureApiTests.cpp114 expectError(GL_INVALID_ENUM); in init()
117 expectError(GL_INVALID_ENUM); in init()
127 expectError(GL_INVALID_ENUM); in init()
152 expectError(GL_INVALID_ENUM); in init()
160 expectError(GL_INVALID_ENUM); in init()
167 expectError(GL_INVALID_ENUM); in init()
169 expectError(GL_INVALID_ENUM); in init()
171 expectError(GL_INVALID_ENUM); in init()
173 expectError(GL_INVALID_ENUM); in init()
175 expectError(GL_INVALID_ENUM); in init()
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Des2fNegativeVertexArrayApiTests.cpp91 expectError(GL_INVALID_ENUM); in init()
133 expectError(GL_INVALID_ENUM); in init()
160 expectError(GL_INVALID_ENUM); in init()
186 expectError(GL_INVALID_ENUM); in init()
215 expectError(GL_INVALID_ENUM); in init()
220 expectError(GL_INVALID_ENUM); in init()
248 expectError(GL_INVALID_ENUM); in init()
253 expectError(GL_INVALID_ENUM); in init()
280 expectError(GL_INVALID_ENUM); in init()
285 expectError(GL_INVALID_ENUM); in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp67 expectError(GL_INVALID_ENUM); in init()
88 expectError(GL_INVALID_ENUM); in init()
95 expectError(GL_INVALID_ENUM); in init()
100 expectError(GL_INVALID_ENUM); in init()
107 expectError(GL_INVALID_ENUM); in init()
109 expectError(GL_INVALID_ENUM); in init()
111 expectError(GL_INVALID_ENUM); in init()
118 expectError(GL_INVALID_ENUM); in init()
123 expectError(GL_INVALID_ENUM); in init()
125 expectError(GL_INVALID_ENUM); in init()
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Des3fNegativeStateApiTests.cpp78 expectError(GL_INVALID_ENUM); in init()
85 expectError(GL_INVALID_ENUM); in init()
96 expectError(GL_INVALID_ENUM); in init()
104 expectError(GL_INVALID_ENUM); in init()
112 expectError(GL_INVALID_ENUM); in init()
120 expectError(GL_INVALID_ENUM); in init()
130 expectError(GL_INVALID_ENUM); in init()
147 expectError(GL_INVALID_ENUM); in init()
161 expectError(GL_INVALID_ENUM); in init()
170 expectError(GL_INVALID_ENUM); in init()
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Des3fNegativeBufferApiTests.cpp59 expectError(GL_INVALID_ENUM); in init()
84 expectError(GL_INVALID_ENUM); in init()
89 expectError(GL_INVALID_ENUM); in init()
114 expectError(GL_INVALID_ENUM); in init()
323 expectError(GL_INVALID_ENUM); in init()
385 expectError(GL_INVALID_ENUM); in init()
387 expectError(GL_INVALID_ENUM); in init()
424 expectError(GL_INVALID_ENUM); in init()
426 expectError(GL_INVALID_ENUM); in init()
438 expectError(GL_INVALID_ENUM); in init()
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Des3fNegativeTextureApiTests.cpp143 expectError(GL_INVALID_ENUM); in init()
146 expectError(GL_INVALID_ENUM); in init()
159 expectError(GL_INVALID_ENUM); in init()
161 expectError(GL_INVALID_ENUM); in init()
193 expectError(GL_INVALID_ENUM); in init()
195 expectError(GL_INVALID_ENUM); in init()
202 expectError(GL_INVALID_ENUM); in init()
204 expectError(GL_INVALID_ENUM); in init()
206 expectError(GL_INVALID_ENUM); in init()
208 expectError(GL_INVALID_ENUM); in init()
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Des3fNegativeVertexArrayApiTests.cpp127 expectError(GL_INVALID_ENUM); in init()
177 expectError(GL_INVALID_ENUM); in init()
179 expectError(GL_INVALID_ENUM); in init()
181 expectError(GL_INVALID_ENUM); in init()
270 expectError(GL_INVALID_ENUM); in init()
297 expectError(GL_INVALID_ENUM); in init()
323 expectError(GL_INVALID_ENUM); in init()
354 expectError(GL_INVALID_ENUM); in init()
359 expectError(GL_INVALID_ENUM); in init()
361 expectError(GL_INVALID_ENUM); in init()
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/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp64 ctx.expectError(GL_INVALID_ENUM); in depth_func()
85 ctx.expectError(GL_INVALID_ENUM); in stencil_func()
93 ctx.expectError(GL_INVALID_ENUM); in stencil_func_separate()
98 ctx.expectError(GL_INVALID_ENUM); in stencil_func_separate()
106 ctx.expectError(GL_INVALID_ENUM); in stencil_op()
108 ctx.expectError(GL_INVALID_ENUM); in stencil_op()
110 ctx.expectError(GL_INVALID_ENUM); in stencil_op()
118 ctx.expectError(GL_INVALID_ENUM); in stencil_op_separate()
123 ctx.expectError(GL_INVALID_ENUM); in stencil_op_separate()
125 ctx.expectError(GL_INVALID_ENUM); in stencil_op_separate()
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Des31fNegativeTextureApiTests.cpp95 ctx.expectError(GL_INVALID_ENUM); in activetexture()
98 ctx.expectError(GL_INVALID_ENUM); in activetexture()
111 ctx.expectError(GL_INVALID_ENUM); in bindtexture()
113 ctx.expectError(GL_INVALID_ENUM); in bindtexture()
185 ctx.expectError(GL_INVALID_ENUM); in compressedteximage2d_invalid_target()
187 ctx.expectError(GL_INVALID_ENUM); in compressedteximage2d_invalid_target()
195 ctx.expectError(GL_INVALID_ENUM); in compressedteximage2d_invalid_format()
197 ctx.expectError(GL_INVALID_ENUM); in compressedteximage2d_invalid_format()
199 ctx.expectError(GL_INVALID_ENUM); in compressedteximage2d_invalid_format()
201 ctx.expectError(GL_INVALID_ENUM); in compressedteximage2d_invalid_format()
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Des31fNegativeStateApiTests.cpp87 ctx.expectError(GL_INVALID_ENUM); in enable()
98 ctx.expectError(GL_INVALID_ENUM); in enablei()
111 ctx.expectError(GL_INVALID_ENUM); in disable()
121 ctx.expectError(GL_INVALID_ENUM); in disablei()
136 ctx.expectError(GL_INVALID_ENUM); in get_booleanv()
147 ctx.expectError(GL_INVALID_ENUM); in get_booleani_v()
163 ctx.expectError(GL_INVALID_ENUM); in get_floatv()
172 ctx.expectError(GL_INVALID_ENUM); in get_integerv()
181 ctx.expectError(GL_INVALID_ENUM); in get_integer64v()
193 ctx.expectError(GL_INVALID_ENUM); in get_integeri_v()
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Des31fNegativeBufferApiTests.cpp49 ctx.expectError(GL_INVALID_ENUM); in bind_buffer()
77 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
82 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
108 ctx.expectError(GL_INVALID_ENUM); in buffer_sub_data()
388 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_range()
484 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
486 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
523 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
525 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
530 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
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Des31fNegativeVertexArrayApiTests.cpp132 ctx.expectError(GL_INVALID_ENUM); in vertex_attrib_pointer()
183 ctx.expectError(GL_INVALID_ENUM); in vertex_attrib_i_pointer()
185 ctx.expectError(GL_INVALID_ENUM); in vertex_attrib_i_pointer()
187 ctx.expectError(GL_INVALID_ENUM); in vertex_attrib_i_pointer()
250 ctx.expectError(GL_INVALID_ENUM); in vertex_attrib_format()
313 ctx.expectError(GL_INVALID_ENUM); in vertex_attrib_i_format()
402 ctx.expectError(GL_INVALID_ENUM); in draw_arrays()
430 ctx.expectError(GL_INVALID_ENUM); in draw_arrays_invalid_program()
462 ctx.expectError(GL_INVALID_ENUM); in draw_arrays_incomplete_primitive()
499 ctx.expectError(GL_INVALID_ENUM); in draw_elements()
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/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp61 return error(GL_INVALID_ENUM); in ActiveTexture()
84 return error(GL_INVALID_ENUM); in AlphaFunc()
117 return error(GL_INVALID_ENUM); in BindBuffer()
128 return error(GL_INVALID_ENUM); in BindFramebuffer()
145 return error(GL_INVALID_ENUM); in BindFramebufferOES()
162 return error(GL_INVALID_ENUM); in BindRenderbufferOES()
200 return error(GL_INVALID_ENUM); in BindTexture()
225 return error(GL_INVALID_ENUM); in BlendEquationSeparateOES()
237 return error(GL_INVALID_ENUM); in BlendEquationSeparateOES()
275 return error(GL_INVALID_ENUM); in BlendFuncSeparateOES()
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/external/mesa3d/src/mesa/main/
Dtexenv.c84 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); in set_env_mode()
146 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); in set_combiner_mode()
165 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); in set_combiner_mode()
201 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); in set_combiner_source()
207 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); in set_combiner_source()
248 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param); in set_combiner_source()
288 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); in set_combiner_operand()
294 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); in set_combiner_operand()
330 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param); in set_combiner_operand()
379 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); in set_combiner_scale()
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Dtexgen.c93 _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)"); in _mesa_TexGenfv()
127 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); in _mesa_TexGenfv()
132 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); in _mesa_TexGenfv()
145 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); in _mesa_TexGenfv()
160 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); in _mesa_TexGenfv()
178 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); in _mesa_TexGenfv()
226 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx](pname)" ); in _es_TexGenf()
241 _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx]v(pname)" ); in _es_TexGenfv()
305 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)"); in _mesa_GetTexGendv()
320 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); in _mesa_GetTexGendv()
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Des1_conversion.c161 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_Fogxv()
235 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetLightxv()
257 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetLightxv()
280 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetMaterialxv()
295 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetMaterialxv()
317 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetTexEnvxv()
324 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetTexEnvxv()
348 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetTexEnvxv()
354 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetTexEnvxv()
392 _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, in _mesa_GetTexEnvxv()
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Dobjectpurge.c155 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_ObjectPurgeableAPPLE()
172 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_ObjectPurgeableAPPLE()
295 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_ObjectUnpurgeableAPPLE()
309 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_ObjectUnpurgeableAPPLE()
333 _mesa_error(ctx, GL_INVALID_ENUM, in get_buffer_object_parameteriv()
357 _mesa_error(ctx, GL_INVALID_ENUM, in get_renderbuffer_parameteriv()
381 _mesa_error(ctx, GL_INVALID_ENUM, in get_texture_object_parameteriv()
412 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_GetObjectParameterivAPPLE()
Dstencil.c142 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_StencilFuncSeparateATI()
147 _mesa_error(ctx, GL_INVALID_ENUM, in _mesa_StencilFuncSeparateATI()
252 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFunc(func)"); in _mesa_StencilFunc()
393 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(sfail)"); in _mesa_StencilOp()
398 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zfail)"); in _mesa_StencilOp()
403 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zpass)"); in _mesa_StencilOp()
429 _mesa_error(ctx, GL_INVALID_ENUM, "glActiveStencilFaceEXT(face)"); in _mesa_ActiveStencilFaceEXT()
492 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(sfail)"); in _mesa_StencilOpSeparate()
497 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zfail)"); in _mesa_StencilOpSeparate()
502 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zpass)"); in _mesa_StencilOpSeparate()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedNegative.cpp138 success &= ExpectedError(GL_INVALID_ENUM, "glBlendFunci(0, GL_MIN, GL_ONE_MINUS_SRC_ALPHA)"); in iterate()
141 success &= ExpectedError(GL_INVALID_ENUM, "glBlendFunci(0, GL_SRC_ALPHA, GL_MIN)"); in iterate()
144 …success &= ExpectedError(GL_INVALID_ENUM, "glBlendFuncSeparatei(0, GL_MIN, GL_ONE, GL_ONE, GL_ONE)… in iterate()
147 …success &= ExpectedError(GL_INVALID_ENUM, "glBlendFuncSeparatei(0, GL_ONE, GL_MIN, GL_ONE, GL_ONE)… in iterate()
150 …success &= ExpectedError(GL_INVALID_ENUM, "glBlendFuncSeparatei(0, GL_ONE, GL_ONE, GL_MIN, GL_ONE)… in iterate()
153 …success &= ExpectedError(GL_INVALID_ENUM, "glBlendFuncSeparatei(0, GL_ONE, GL_ONE, GL_ONE, GL_MIN)… in iterate()
156 success &= ExpectedError(GL_INVALID_ENUM, "glBlendEquationi(0, GL_SRC_ALPHA)"); in iterate()
159 success &= ExpectedError(GL_INVALID_ENUM, "glBlendEquationSeparatei(0, GL_SRC_ALPHA, GL_MIN)"); in iterate()
162 success &= ExpectedError(GL_INVALID_ENUM, "glBlendEquationSeparatei(0, GL_MIN, GL_SRC_ALPHA)"); in iterate()
165 success &= ExpectedError(GL_INVALID_ENUM, "glEnablei(GL_FUNC_ADD, 0)"); in iterate()
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/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp76 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
90 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
101 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
112 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
137 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
155 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
173 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
186 return error(GL_INVALID_ENUM, false); in ValidateTexParamParameters()
281 return error(GL_INVALID_ENUM); in ReadBuffer()
303 return error(GL_INVALID_ENUM); in DrawRangeElements()
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DlibGLESv2.cpp70 return error(GL_INVALID_ENUM); in ActiveTexture()
129 return error(GL_INVALID_ENUM); in BeginQueryEXT()
216 return error(GL_INVALID_ENUM); in BindBuffer()
227 return error(GL_INVALID_ENUM); in BindFramebuffer()
252 return error(GL_INVALID_ENUM); in BindRenderbuffer()
303 return error(GL_INVALID_ENUM); in BindTexture()
334 return error(GL_INVALID_ENUM); in BlendEquationSeparate()
346 return error(GL_INVALID_ENUM); in BlendEquationSeparate()
386 return error(GL_INVALID_ENUM); in BlendFuncSeparate()
409 return error(GL_INVALID_ENUM); in BlendFuncSeparate()
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