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Searched refs:GL_QUADS (Results 1 – 25 of 40) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_render.c77 [GL_QUADS] = 0,
90 [GL_QUADS] = GL_TRIANGLES,
103 [GL_QUADS] = 0, /* fallback case */
Dintel_tris.c677 [GL_QUADS] = PRIM3D_TRILIST,
1043 [GL_QUADS] = GL_TRIANGLES,
Di915_vtbl.c76 case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ in i915_reduced_primitive_state()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec.c112 case GL_QUADS: in vbo_count_tessellated_primitives()
214 if (p0->mode == GL_QUADS && p0->count % 4 == 0 && p1->count % 4 == 0) in vbo_can_merge_prims()
Dvbo_split.c84 case GL_QUADS: in split_prim_inplace()
Dvbo_exec_draw.c98 case GL_QUADS: in vbo_copy_vertices()
Dvbo_save_api.c132 case GL_QUADS: in copy_vertices()
1158 vbo_save_NotifyBegin(ctx, GL_QUADS | VBO_SAVE_PRIM_WEAK); in _save_OBE_Rectf()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tcs.c202 if (key->tes_primitive_mode == GL_QUADS) { in brw_codegen_tcs_prog()
309 tep->program.info.tess.primitive_mode == GL_QUADS && in brw_tcs_populate_key()
388 tes->Program->info.tess.primitive_mode == GL_QUADS && in brw_tcs_precompile()
Dbrw_util.c111 [GL_QUADS] = _3DPRIM_QUADLIST,
Dbrw_draw.c69 [GL_QUADS] = GL_TRIANGLES,
95 if (prim->mode == GL_QUADS && prim->count == 4 && in brw_set_prim()
149 else if (prim == GL_QUADS) in trim()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h212 case GL_QUADS: in nvgl_primitive()
Dnouveau_swtnl_t.c307 BEGIN_PRIMITIVE(GL_QUADS, 4); in swtnl_quad()
/external/webrtc/webrtc/test/gl/
Dgl_renderer.cc92 glBegin(GL_QUADS); in RenderFrame()
/external/eigen/demos/opengl/
Dgpuhelper.cpp110 glBegin(GL_QUADS); in drawUnitCube()
/external/deqp/external/openglcts/modules/common/
DglcExtTokens.cpp109 QUADS = GL_QUADS; in init()
/external/mesa3d/src/mesa/main/
Dapi_validate.c442 case GL_QUADS: in _mesa_valid_prim_mode()
589 case GL_QUADS: in _mesa_valid_prim_mode()
/external/mesa3d/src/mesa/state_tracker/
Dst_draw.c101 STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS); in translate_prim()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_swtcl.c368 [GL_QUADS] = 0,
477 [GL_QUADS] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_dmatmp.h472 case GL_QUADS: in TAG()
Dt_dd_tritmp.h531 RASTERIZE( GL_QUADS ); in TAG()
Dt_dd_dmatmp2.h476 EMIT_PRIM( ctx, GL_QUADS, HW_QUADS, start, count ); in TAG()
/external/mesa3d/src/mesa/tnl/
Dt_vb_rendertmp.h368 INIT(GL_QUADS); in TAG()
/external/mesa3d/src/intel/compiler/
Dbrw_vec4_gs_visitor.cpp604 [GL_QUADS] = _3DPRIM_QUADLIST,
Dbrw_nir.c109 case GL_QUADS: in remap_tess_levels()
Dbrw_shader.cpp1210 case GL_QUADS: in brw_compile_tes()

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