/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SSBOArrayIndexing.cpp | 171 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate() 182 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
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/external/mesa3d/src/mesa/main/ |
D | barrier.c | 77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_texturebarrier.c | 123 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cComputeShaderTests.cpp | 3267 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 4370 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in Run() 5889 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 5896 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 5909 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 5916 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1006 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 1012 GL_SHADER_STORAGE_BARRIER_BIT); in Run() 1029 glMemoryBarrierByRegion(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 1033 GL_ATOMIC_COUNTER_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 6658 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 6897 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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D | gl4cShaderStorageBufferObjectTests.cpp | 7211 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 7439 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 975 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 981 GL_SHADER_STORAGE_BARRIER_BIT); in Run() 998 glMemoryBarrierByRegion(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 1002 GL_ATOMIC_COUNTER_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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D | es31cShaderAtomicCountersTests.cpp | 2329 glMemoryBarrier(GL_ATOMIC_COUNTER_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run() 2657 …glMemoryBarrier(GL_UNIFORM_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER… in Run()
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D | es31cComputeShaderTests.cpp | 2907 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 4050 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in Run()
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D | es31cExplicitUniformLocationTest.cpp | 1626 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in runExecuteProgram()
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D | es31cShaderStorageBufferObjectTests.cpp | 6791 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run() 7031 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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D | es31cDrawIndirectTests.cpp | 5314 glMemoryBarrier(GL_COMMAND_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 784 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
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D | es31fSynchronizationTests.cpp | 1499 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in runCommand()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 42 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1338 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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D | gl32.h | 1338 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 2664 gl_barrier |= GL_SHADER_STORAGE_BARRIER_BIT; in vrend_memory_barrier()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2498 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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D | glext.h | 2445 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2498 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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D | glext.h | 2445 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
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