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Searched refs:GL_SHADER_STORAGE_BARRIER_BIT (Results 1 – 23 of 23) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SSBOArrayIndexing.cpp171 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
182 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
/external/mesa3d/src/mesa/main/
Dbarrier.c77 GL_SHADER_STORAGE_BARRIER_BIT | in memory_barrier_by_region()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texturebarrier.c123 if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) in st_MemoryBarrier()
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp3267 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
4370 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in Run()
5889 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
5896 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
5909 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
5916 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1006 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
1012 GL_SHADER_STORAGE_BARRIER_BIT); in Run()
1029 glMemoryBarrierByRegion(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
1033 GL_ATOMIC_COUNTER_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp6658 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
6897 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp7211 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
7439 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp975 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
981 GL_SHADER_STORAGE_BARRIER_BIT); in Run()
998 glMemoryBarrierByRegion(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
1002 GL_ATOMIC_COUNTER_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
Des31cShaderAtomicCountersTests.cpp2329 glMemoryBarrier(GL_ATOMIC_COUNTER_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
2657 …glMemoryBarrier(GL_UNIFORM_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER… in Run()
Des31cComputeShaderTests.cpp2907 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
4050 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in Run()
Des31cExplicitUniformLocationTest.cpp1626 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in runExecuteProgram()
Des31cShaderStorageBufferObjectTests.cpp6791 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
7031 glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in Run()
Des31cDrawIndirectTests.cpp5314 glMemoryBarrier(GL_COMMAND_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT); in Run()
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp784 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
Des31fSynchronizationTests.cpp1499 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in runCommand()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl42 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
/external/mesa3d/include/GLES3/
Dgl31.h1338 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
Dgl32.h1338 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
/external/virglrenderer/src/
Dvrend_renderer.c2664 gl_barrier |= GL_SHADER_STORAGE_BARRIER_BIT; in vrend_memory_barrier()
/external/swiftshader/include/GL/
Dglcorearb.h2498 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
Dglext.h2445 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
/external/mesa3d/include/GL/
Dglcorearb.h2498 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro
Dglext.h2445 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 macro