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1 /*
2  * Copyright © 2011 Marek Olšák <maraeo@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /**
25  * \file barrier.c
26  * Implementation of various pipeline barrier entry points.
27  *
28  * \author Marek Olšák <maraeo@gmail.com>
29  */
30 
31 #include "context.h"
32 #include "barrier.h"
33 
34 
35 static void
_mesa_texture_barrier(struct gl_context * ctx)36 _mesa_texture_barrier(struct gl_context *ctx)
37 {
38    /* no-op */
39 }
40 
41 void
_mesa_init_barrier_functions(struct dd_function_table * driver)42 _mesa_init_barrier_functions(struct dd_function_table *driver)
43 {
44    driver->TextureBarrier = _mesa_texture_barrier;
45 }
46 
47 void GLAPIENTRY
_mesa_TextureBarrierNV(void)48 _mesa_TextureBarrierNV(void)
49 {
50    GET_CURRENT_CONTEXT(ctx);
51 
52    if (!ctx->Extensions.NV_texture_barrier) {
53       _mesa_error(ctx, GL_INVALID_OPERATION,
54                   "glTextureBarrier(not supported)");
55       return;
56    }
57 
58    ctx->Driver.TextureBarrier(ctx);
59 }
60 
61 void GLAPIENTRY
_mesa_MemoryBarrier(GLbitfield barriers)62 _mesa_MemoryBarrier(GLbitfield barriers)
63 {
64    GET_CURRENT_CONTEXT(ctx);
65 
66    if (ctx->Driver.MemoryBarrier)
67       ctx->Driver.MemoryBarrier(ctx, barriers);
68 }
69 
70 static ALWAYS_INLINE void
memory_barrier_by_region(struct gl_context * ctx,GLbitfield barriers,bool no_error)71 memory_barrier_by_region(struct gl_context *ctx, GLbitfield barriers,
72                          bool no_error)
73 {
74    GLbitfield all_allowed_bits = GL_ATOMIC_COUNTER_BARRIER_BIT |
75                                  GL_FRAMEBUFFER_BARRIER_BIT |
76                                  GL_SHADER_IMAGE_ACCESS_BARRIER_BIT |
77                                  GL_SHADER_STORAGE_BARRIER_BIT |
78                                  GL_TEXTURE_FETCH_BARRIER_BIT |
79                                  GL_UNIFORM_BARRIER_BIT;
80 
81    if (ctx->Driver.MemoryBarrier) {
82       /* From section 7.11.2 of the OpenGL ES 3.1 specification:
83        *
84        *    "When barriers is ALL_BARRIER_BITS, shader memory accesses will be
85        *     synchronized relative to all these barrier bits, but not to other
86        *     barrier bits specific to MemoryBarrier."
87        *
88        * That is, if barriers is the special value GL_ALL_BARRIER_BITS, then all
89        * barriers allowed by glMemoryBarrierByRegion should be activated."
90        */
91       if (barriers == GL_ALL_BARRIER_BITS) {
92          ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
93          return;
94       }
95 
96       /* From section 7.11.2 of the OpenGL ES 3.1 specification:
97        *
98        *    "An INVALID_VALUE error is generated if barriers is not the special
99        *     value ALL_BARRIER_BITS, and has any bits set other than those
100        *     described above."
101        */
102       if (!no_error && (barriers & ~all_allowed_bits) != 0) {
103          _mesa_error(ctx, GL_INVALID_VALUE,
104                      "glMemoryBarrierByRegion(unsupported barrier bit");
105       }
106 
107       ctx->Driver.MemoryBarrier(ctx, barriers);
108    }
109 }
110 
111 void GLAPIENTRY
_mesa_MemoryBarrierByRegion_no_error(GLbitfield barriers)112 _mesa_MemoryBarrierByRegion_no_error(GLbitfield barriers)
113 {
114    GET_CURRENT_CONTEXT(ctx);
115    memory_barrier_by_region(ctx, barriers, true);
116 }
117 
118 void GLAPIENTRY
_mesa_MemoryBarrierByRegion(GLbitfield barriers)119 _mesa_MemoryBarrierByRegion(GLbitfield barriers)
120 {
121    GET_CURRENT_CONTEXT(ctx);
122    memory_barrier_by_region(ctx, barriers, false);
123 }
124 
125 void GLAPIENTRY
_mesa_BlendBarrier(void)126 _mesa_BlendBarrier(void)
127 {
128    GET_CURRENT_CONTEXT(ctx);
129 
130    if (!ctx->Extensions.MESA_shader_framebuffer_fetch_non_coherent &&
131        !ctx->Extensions.KHR_blend_equation_advanced) {
132       _mesa_error(ctx, GL_INVALID_OPERATION,
133                   "glBlendBarrier(not supported)");
134       return;
135    }
136 
137    ctx->Driver.BlendBarrier(ctx);
138 }
139