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Searched refs:GL_SHININESS (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/main/
Des1_conversion.c285 case GL_SHININESS: in _mesa_GetMaterialxv()
586 if (pname != GL_SHININESS) { in _mesa_Materialx()
616 case GL_SHININESS: in _mesa_Materialxv()
Dlight.c573 case GL_SHININESS: in _mesa_material_bitmask()
794 case GL_SHININESS: in _mesa_GetMaterialfv()
859 case GL_SHININESS: in _mesa_GetMaterialiv()
Dapi_loopback.c890 case GL_SHININESS: in _mesa_Materialiv()
Ddlist.c5706 case GL_SHININESS: in save_Materialfv()
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp176 EXPECT_EQ(1, __glMaterialfv_size(GL_SHININESS)); in TEST()
189 case GL_SHININESS: in TEST()
/external/eigen/demos/opengl/
Dquaternion_demo.cpp251 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 64); in drawScene()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h344 #define GL_SHININESS 0x1601 macro
/external/mesa3d/include/GLES/
Dgl.h290 #define GL_SHININESS 0x1601 macro
/external/swiftshader/include/GLES/
Dgl.h281 #define GL_SHININESS 0x1601 macro
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c695 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 60); in appInit()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c596 case GL_SHININESS: in vbo_Materialfv()
Dvbo_save_api.c926 case GL_SHININESS: in _save_Materialfv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp2922 case GL_SHININESS: in Materialf()
2972 case GL_SHININESS: in Materialfv()
/external/mesa3d/include/GL/
Dgl.h298 #define GL_SHININESS 0x1601 macro
/external/mesa3d/docs/
DVERSIONS409 - optimized changing of GL_SHININESS parameter