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Searched refs:GL_TEXTURE_3D_OES (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTgles2Ext.h190 #define GL_TEXTURE_3D_OES 0x806F macro
DPVRTTextureAPI.cpp771 eTarget = GL_TEXTURE_3D_OES; in PVRTTextureLoadFromPointer()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp348 …GLsizei depth = (getTarget() == GL_TEXTURE_3D_OES || getTarget() == GL_TEXTURE_2D_ARRAY) ? image->… in setImage()
357 …GLsizei depth = (getTarget() == GL_TEXTURE_3D_OES || getTarget() == GL_TEXTURE_2D_ARRAY) ? image->… in setCompressedImage()
1470 return GL_TEXTURE_3D_OES; in getTarget()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h143 #define GL_TEXTURE_3D_OES 0x806F macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl337 #define GL_TEXTURE_3D_OES 0x806F macro
/external/mesa3d/include/GLES2/
Dgl2ext.h569 #define GL_TEXTURE_3D_OES 0x806F macro
/external/swiftshader/include/GLES2/
Dgl2ext.h579 #define GL_TEXTURE_3D_OES 0x806F macro