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1 #ifndef __gl2ext_h_
2 #define __gl2ext_h_
3 
4 /* $Revision: 20800 $ on $Date:: 2013-03-07 03:33:09 -0800 #$ */
5 
6 #ifdef __cplusplus
7 extern "C" {
8 #endif
9 
10 /*
11  * This document is licensed under the SGI Free Software B License Version
12  * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
13  */
14 
15 #ifndef GL_APIENTRYP
16 #   define GL_APIENTRYP GL_APIENTRY*
17 #endif
18 
19 /*------------------------------------------------------------------------*
20  * OES extension tokens
21  *------------------------------------------------------------------------*/
22 
23 /* GL_OES_compressed_ETC1_RGB8_texture */
24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
25 #define GL_ETC1_RGB8_OES                                        0x8D64
26 #endif
27 
28 /* GL_OES_compressed_paletted_texture */
29 #ifndef GL_OES_compressed_paletted_texture
30 #define GL_PALETTE4_RGB8_OES                                    0x8B90
31 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
32 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
33 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
34 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
35 #define GL_PALETTE8_RGB8_OES                                    0x8B95
36 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
37 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
38 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
39 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
40 #endif
41 
42 /* GL_OES_depth24 */
43 #ifndef GL_OES_depth24
44 #define GL_DEPTH_COMPONENT24_OES                                0x81A6
45 #endif
46 
47 /* GL_OES_depth32 */
48 #ifndef GL_OES_depth32
49 #define GL_DEPTH_COMPONENT32_OES                                0x81A7
50 #endif
51 
52 /* GL_OES_depth_texture */
53 /* No new tokens introduced by this extension. */
54 
55 /* GL_OES_EGL_image */
56 #ifndef GL_OES_EGL_image
57 typedef void* GLeglImageOES;
58 #endif
59 
60 /* GL_OES_EGL_image_external */
61 #ifndef GL_OES_EGL_image_external
62 /* GLeglImageOES defined in GL_OES_EGL_image already. */
63 #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
64 #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
65 #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
66 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
67 #endif
68 
69 /* GL_OES_element_index_uint */
70 #ifndef GL_OES_element_index_uint
71 #define GL_UNSIGNED_INT                                         0x1405
72 #endif
73 
74 /* GL_OES_get_program_binary */
75 #ifndef GL_OES_get_program_binary
76 #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
77 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
78 #define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
79 #endif
80 
81 /* GL_OES_mapbuffer */
82 #ifndef GL_OES_mapbuffer
83 #define GL_WRITE_ONLY_OES                                       0x88B9
84 #define GL_BUFFER_ACCESS_OES                                    0x88BB
85 #define GL_BUFFER_MAPPED_OES                                    0x88BC
86 #define GL_BUFFER_MAP_POINTER_OES                               0x88BD
87 #endif
88 
89 /* GL_OES_packed_depth_stencil */
90 #ifndef GL_OES_packed_depth_stencil
91 #define GL_DEPTH_STENCIL_OES                                    0x84F9
92 #define GL_UNSIGNED_INT_24_8_OES                                0x84FA
93 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
94 #endif
95 
96 /* GL_OES_required_internalformat */
97 #ifndef GL_OES_required_internalformat
98 #define GL_ALPHA8_OES                                           0x803C
99 #define GL_DEPTH_COMPONENT16_OES                                0x81A5
100 /* reuse GL_DEPTH_COMPONENT24_OES */
101 /* reuse GL_DEPTH24_STENCIL8_OES */
102 /* reuse GL_DEPTH_COMPONENT32_OES */
103 #define GL_LUMINANCE4_ALPHA4_OES                                0x8043
104 #define GL_LUMINANCE8_ALPHA8_OES                                0x8045
105 #define GL_LUMINANCE8_OES                                       0x8040
106 #define GL_RGBA4_OES                                            0x8056
107 #define GL_RGB5_A1_OES                                          0x8057
108 #define GL_RGB565_OES                                           0x8D62
109 /* reuse GL_RGB8_OES */
110 /* reuse GL_RGBA8_OES */
111 /* reuse GL_RGB10_EXT */
112 /* reuse GL_RGB10_A2_EXT */
113 #endif
114 
115 /* GL_OES_rgb8_rgba8 */
116 #ifndef GL_OES_rgb8_rgba8
117 #define GL_RGB8_OES                                             0x8051
118 #define GL_RGBA8_OES                                            0x8058
119 #endif
120 
121 /* GL_OES_standard_derivatives */
122 #ifndef GL_OES_standard_derivatives
123 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
124 #endif
125 
126 /* GL_OES_stencil1 */
127 #ifndef GL_OES_stencil1
128 #define GL_STENCIL_INDEX1_OES                                   0x8D46
129 #endif
130 
131 /* GL_OES_stencil4 */
132 #ifndef GL_OES_stencil4
133 #define GL_STENCIL_INDEX4_OES                                   0x8D47
134 #endif
135 
136 #ifndef GL_OES_surfaceless_context
137 #define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
138 #endif
139 
140 /* GL_OES_texture_3D */
141 #ifndef GL_OES_texture_3D
142 #define GL_TEXTURE_WRAP_R_OES                                   0x8072
143 #define GL_TEXTURE_3D_OES                                       0x806F
144 #define GL_TEXTURE_BINDING_3D_OES                               0x806A
145 #define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
146 #define GL_SAMPLER_3D_OES                                       0x8B5F
147 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
148 #endif
149 
150 /* GL_OES_texture_float */
151 /* No new tokens introduced by this extension. */
152 
153 /* GL_OES_texture_float_linear */
154 /* No new tokens introduced by this extension. */
155 
156 /* GL_OES_texture_half_float */
157 #ifndef GL_OES_texture_half_float
158 #define GL_HALF_FLOAT_OES                                       0x8D61
159 #endif
160 
161 /* GL_OES_texture_half_float_linear */
162 /* No new tokens introduced by this extension. */
163 
164 /* GL_OES_texture_npot */
165 /* No new tokens introduced by this extension. */
166 
167 /* GL_OES_vertex_array_object */
168 #ifndef GL_OES_vertex_array_object
169 #define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
170 #endif
171 
172 /* GL_OES_vertex_half_float */
173 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
174 
175 /* GL_OES_vertex_type_10_10_10_2 */
176 #ifndef GL_OES_vertex_type_10_10_10_2
177 #define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
178 #define GL_INT_10_10_10_2_OES                                   0x8DF7
179 #endif
180 
181 /*------------------------------------------------------------------------*
182  * KHR extension tokens
183  *------------------------------------------------------------------------*/
184 
185 #ifndef GL_KHR_debug
186 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
187 #define GL_DEBUG_OUTPUT_SYNCHRONOUS                             0x8242
188 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                     0x8243
189 #define GL_DEBUG_CALLBACK_FUNCTION                              0x8244
190 #define GL_DEBUG_CALLBACK_USER_PARAM                            0x8245
191 #define GL_DEBUG_SOURCE_API                                     0x8246
192 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM                           0x8247
193 #define GL_DEBUG_SOURCE_SHADER_COMPILER                         0x8248
194 #define GL_DEBUG_SOURCE_THIRD_PARTY                             0x8249
195 #define GL_DEBUG_SOURCE_APPLICATION                             0x824A
196 #define GL_DEBUG_SOURCE_OTHER                                   0x824B
197 #define GL_DEBUG_TYPE_ERROR                                     0x824C
198 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                       0x824D
199 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                        0x824E
200 #define GL_DEBUG_TYPE_PORTABILITY                               0x824F
201 #define GL_DEBUG_TYPE_PERFORMANCE                               0x8250
202 #define GL_DEBUG_TYPE_OTHER                                     0x8251
203 #define GL_DEBUG_TYPE_MARKER                                    0x8268
204 #define GL_DEBUG_TYPE_PUSH_GROUP                                0x8269
205 #define GL_DEBUG_TYPE_POP_GROUP                                 0x826A
206 #define GL_DEBUG_SEVERITY_NOTIFICATION                          0x826B
207 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH                          0x826C
208 #define GL_DEBUG_GROUP_STACK_DEPTH                              0x826D
209 #define GL_BUFFER                                               0x82E0
210 #define GL_SHADER                                               0x82E1
211 #define GL_PROGRAM                                              0x82E2
212 #define GL_QUERY                                                0x82E3
213 /* PROGRAM_PIPELINE only in GL */
214 #define GL_SAMPLER                                              0x82E6
215 /* DISPLAY_LIST only in GL */
216 #define GL_MAX_LABEL_LENGTH                                     0x82E8
217 #define GL_MAX_DEBUG_MESSAGE_LENGTH                             0x9143
218 #define GL_MAX_DEBUG_LOGGED_MESSAGES                            0x9144
219 #define GL_DEBUG_LOGGED_MESSAGES                                0x9145
220 #define GL_DEBUG_SEVERITY_HIGH                                  0x9146
221 #define GL_DEBUG_SEVERITY_MEDIUM                                0x9147
222 #define GL_DEBUG_SEVERITY_LOW                                   0x9148
223 #define GL_DEBUG_OUTPUT                                         0x92E0
224 #define GL_CONTEXT_FLAG_DEBUG_BIT                               0x00000002
225 #define GL_STACK_OVERFLOW                                       0x0503
226 #define GL_STACK_UNDERFLOW                                      0x0504
227 #endif
228 
229 #ifndef GL_KHR_texture_compression_astc_ldr
230 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
231 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
232 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
233 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
234 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
235 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
236 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
237 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
238 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
239 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
240 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
241 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
242 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
243 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
246 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
247 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
248 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
249 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
250 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
251 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
252 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
253 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
254 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
255 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
256 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
257 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
258 #endif
259 
260 /*------------------------------------------------------------------------*
261  * AMD extension tokens
262  *------------------------------------------------------------------------*/
263 
264 /* GL_AMD_compressed_3DC_texture */
265 #ifndef GL_AMD_compressed_3DC_texture
266 #define GL_3DC_X_AMD                                            0x87F9
267 #define GL_3DC_XY_AMD                                           0x87FA
268 #endif
269 
270 /* GL_AMD_compressed_ATC_texture */
271 #ifndef GL_AMD_compressed_ATC_texture
272 #define GL_ATC_RGB_AMD                                          0x8C92
273 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
274 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
275 #endif
276 
277 /* GL_AMD_performance_monitor */
278 #ifndef GL_AMD_performance_monitor
279 #define GL_COUNTER_TYPE_AMD                                     0x8BC0
280 #define GL_COUNTER_RANGE_AMD                                    0x8BC1
281 #define GL_UNSIGNED_INT64_AMD                                   0x8BC2
282 #define GL_PERCENTAGE_AMD                                       0x8BC3
283 #define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
284 #define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
285 #define GL_PERFMON_RESULT_AMD                                   0x8BC6
286 #endif
287 
288 /* GL_AMD_program_binary_Z400 */
289 #ifndef GL_AMD_program_binary_Z400
290 #define GL_Z400_BINARY_AMD                                      0x8740
291 #endif
292 
293 /*------------------------------------------------------------------------*
294  * ANGLE extension tokens
295  *------------------------------------------------------------------------*/
296 
297 /* GL_ANGLE_depth_texture */
298 #ifndef GL_ANGLE_depth_texture
299 #define GL_DEPTH_COMPONENT                                      0x1902
300 #define GL_DEPTH_STENCIL_OES                                    0x84F9
301 #define GL_UNSIGNED_SHORT                                       0x1403
302 #define GL_UNSIGNED_INT                                         0x1405
303 #define GL_UNSIGNED_INT_24_8_OES                                0x84FA
304 #define GL_DEPTH_COMPONENT16                                    0x81A5
305 #define GL_DEPTH_COMPONENT32_OES                                0x81A7
306 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
307 #endif
308 
309 /* GL_ANGLE_framebuffer_blit */
310 #ifndef GL_ANGLE_framebuffer_blit
311 #define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
312 #define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
313 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
314 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
315 #endif
316 
317 /* GL_ANGLE_framebuffer_multisample */
318 #ifndef GL_ANGLE_framebuffer_multisample
319 #define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
320 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
321 #define GL_MAX_SAMPLES_ANGLE                                    0x8D57
322 #endif
323 
324 /* GL_ANGLE_instanced_arrays */
325 #ifndef GL_ANGLE_instanced_arrays
326 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
327 #endif
328 
329 /* GL_ANGLE_pack_reverse_row_order */
330 #ifndef GL_ANGLE_pack_reverse_row_order
331 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
332 #endif
333 
334 /* GL_ANGLE_program_binary */
335 #ifndef GL_ANGLE_program_binary
336 #define GL_PROGRAM_BINARY_ANGLE                                 0x93A6
337 #endif
338 
339 /* GL_ANGLE_texture_compression_dxt3 */
340 #ifndef GL_ANGLE_texture_compression_dxt3
341 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
342 #endif
343 
344 /* GL_ANGLE_texture_compression_dxt5 */
345 #ifndef GL_ANGLE_texture_compression_dxt5
346 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
347 #endif
348 
349 /* GL_ANGLE_texture_usage */
350 #ifndef GL_ANGLE_texture_usage
351 #define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
352 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
353 #endif
354 
355 /* GL_ANGLE_translated_shader_source */
356 #ifndef GL_ANGLE_translated_shader_source
357 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
358 #endif
359 
360 /*------------------------------------------------------------------------*
361  * APPLE extension tokens
362  *------------------------------------------------------------------------*/
363 
364 /* GL_APPLE_copy_texture_levels */
365 /* No new tokens introduced by this extension. */
366 
367 /* GL_APPLE_framebuffer_multisample */
368 #ifndef GL_APPLE_framebuffer_multisample
369 #define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
370 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
371 #define GL_MAX_SAMPLES_APPLE                                    0x8D57
372 #define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
373 #define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
374 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
375 #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
376 #endif
377 
378 /* GL_APPLE_rgb_422 */
379 #ifndef GL_APPLE_rgb_422
380 #define GL_RGB_422_APPLE                                        0x8A1F
381 #define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
382 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
383 #endif
384 
385 /* GL_APPLE_sync */
386 #ifndef GL_APPLE_sync
387 
388 #ifndef __gl3_h_
389 /* These types are defined with reference to <inttypes.h>
390  * in the Apple extension spec, but here we use the Khronos
391  * portable types in khrplatform.h, and assume those types
392  * are always defined.
393  * If any other extensions using these types are defined,
394  * the typedefs must move out of this block and be shared.
395  */
396 typedef khronos_int64_t GLint64;
397 typedef khronos_uint64_t GLuint64;
398 typedef struct __GLsync *GLsync;
399 #endif
400 
401 #define GL_SYNC_OBJECT_APPLE                                    0x8A53
402 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
403 #define GL_OBJECT_TYPE_APPLE                                    0x9112
404 #define GL_SYNC_CONDITION_APPLE                                 0x9113
405 #define GL_SYNC_STATUS_APPLE                                    0x9114
406 #define GL_SYNC_FLAGS_APPLE                                     0x9115
407 #define GL_SYNC_FENCE_APPLE                                     0x9116
408 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
409 #define GL_UNSIGNALED_APPLE                                     0x9118
410 #define GL_SIGNALED_APPLE                                       0x9119
411 #define GL_ALREADY_SIGNALED_APPLE                               0x911A
412 #define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
413 #define GL_CONDITION_SATISFIED_APPLE                            0x911C
414 #define GL_WAIT_FAILED_APPLE                                    0x911D
415 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
416 #define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
417 #endif
418 
419 /* GL_APPLE_texture_format_BGRA8888 */
420 #ifndef GL_APPLE_texture_format_BGRA8888
421 #define GL_BGRA_EXT                                             0x80E1
422 #endif
423 
424 /* GL_APPLE_texture_max_level */
425 #ifndef GL_APPLE_texture_max_level
426 #define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
427 #endif
428 
429 /*------------------------------------------------------------------------*
430  * ARM extension tokens
431  *------------------------------------------------------------------------*/
432 
433 /* GL_ARM_mali_program_binary */
434 #ifndef GL_ARM_mali_program_binary
435 #define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
436 #endif
437 
438 /* GL_ARM_mali_shader_binary */
439 #ifndef GL_ARM_mali_shader_binary
440 #define GL_MALI_SHADER_BINARY_ARM                               0x8F60
441 #endif
442 
443 /* GL_ARM_rgba8 */
444 /* No new tokens introduced by this extension. */
445 
446 /*------------------------------------------------------------------------*
447  * EXT extension tokens
448  *------------------------------------------------------------------------*/
449 
450 /* GL_EXT_blend_minmax */
451 #ifndef GL_EXT_blend_minmax
452 #define GL_MIN_EXT                                              0x8007
453 #define GL_MAX_EXT                                              0x8008
454 #endif
455 
456 /* GL_EXT_color_buffer_half_float */
457 #ifndef GL_EXT_color_buffer_half_float
458 #define GL_RGBA16F_EXT                                          0x881A
459 #define GL_RGB16F_EXT                                           0x881B
460 #define GL_RG16F_EXT                                            0x822F
461 #define GL_R16F_EXT                                             0x822D
462 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
463 #define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
464 #endif
465 
466 /* GL_EXT_debug_label */
467 #ifndef GL_EXT_debug_label
468 #define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
469 #define GL_PROGRAM_OBJECT_EXT                                   0x8B40
470 #define GL_SHADER_OBJECT_EXT                                    0x8B48
471 #define GL_BUFFER_OBJECT_EXT                                    0x9151
472 #define GL_QUERY_OBJECT_EXT                                     0x9153
473 #define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
474 #endif
475 
476 /* GL_EXT_debug_marker */
477 /* No new tokens introduced by this extension. */
478 
479 /* GL_EXT_discard_framebuffer */
480 #ifndef GL_EXT_discard_framebuffer
481 #define GL_COLOR_EXT                                            0x1800
482 #define GL_DEPTH_EXT                                            0x1801
483 #define GL_STENCIL_EXT                                          0x1802
484 #endif
485 
486 /* GL_EXT_map_buffer_range */
487 #ifndef GL_EXT_map_buffer_range
488 #define GL_MAP_READ_BIT_EXT                                     0x0001
489 #define GL_MAP_WRITE_BIT_EXT                                    0x0002
490 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
491 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
492 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
493 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
494 #endif
495 
496 /* GL_EXT_multisampled_render_to_texture */
497 #ifndef GL_EXT_multisampled_render_to_texture
498 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
499 /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
500 #define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
501 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
502 #define GL_MAX_SAMPLES_EXT                                      0x8D57
503 #endif
504 
505 /* GL_EXT_multiview_draw_buffers */
506 #ifndef GL_EXT_multiview_draw_buffers
507 #define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
508 #define GL_MULTIVIEW_EXT                                        0x90F1
509 #define GL_DRAW_BUFFER_EXT                                      0x0C01
510 #define GL_READ_BUFFER_EXT                                      0x0C02
511 #define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
512 #endif
513 
514 /* GL_EXT_multi_draw_arrays */
515 /* No new tokens introduced by this extension. */
516 
517 /* GL_EXT_occlusion_query_boolean */
518 #ifndef GL_EXT_occlusion_query_boolean
519 #define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
520 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
521 #define GL_CURRENT_QUERY_EXT                                    0x8865
522 #define GL_QUERY_RESULT_EXT                                     0x8866
523 #define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
524 #endif
525 
526 /* GL_EXT_read_format_bgra */
527 #ifndef GL_EXT_read_format_bgra
528 #define GL_BGRA_EXT                                             0x80E1
529 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
530 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
531 #endif
532 
533 /* GL_EXT_robustness */
534 #ifndef GL_EXT_robustness
535 /* reuse GL_NO_ERROR */
536 #define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
537 #define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
538 #define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
539 #define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
540 #define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
541 #define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
542 #define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
543 #endif
544 
545 /* GL_EXT_separate_shader_objects */
546 #ifndef GL_EXT_separate_shader_objects
547 #define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
548 #define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
549 #define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
550 #define GL_PROGRAM_SEPARABLE_EXT                                0x8258
551 #define GL_ACTIVE_PROGRAM_EXT                                   0x8259
552 #define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
553 #endif
554 
555 /* GL_EXT_shader_framebuffer_fetch */
556 #ifndef GL_EXT_shader_framebuffer_fetch
557 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
558 #endif
559 
560 /* GL_EXT_shader_texture_lod */
561 /* No new tokens introduced by this extension. */
562 
563 /* GL_EXT_shadow_samplers */
564 #ifndef GL_EXT_shadow_samplers
565 #define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
566 #define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
567 #define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
568 #define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
569 #endif
570 
571 /* GL_EXT_sRGB */
572 #ifndef GL_EXT_sRGB
573 #define GL_SRGB_EXT                                             0x8C40
574 #define GL_SRGB_ALPHA_EXT                                       0x8C42
575 #define GL_SRGB8_ALPHA8_EXT                                     0x8C43
576 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
577 #endif
578 
579 /* GL_EXT_texture_compression_dxt1 */
580 #ifndef GL_EXT_texture_compression_dxt1
581 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
582 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
583 #endif
584 
585 /* GL_EXT_texture_filter_anisotropic */
586 #ifndef GL_EXT_texture_filter_anisotropic
587 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
588 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
589 #endif
590 
591 /* GL_EXT_texture_format_BGRA8888 */
592 #ifndef GL_EXT_texture_format_BGRA8888
593 #define GL_BGRA_EXT                                             0x80E1
594 #endif
595 
596 /* GL_EXT_texture_rg */
597 #ifndef GL_EXT_texture_rg
598 #define GL_RED_EXT                                              0x1903
599 #define GL_RG_EXT                                               0x8227
600 #define GL_R8_EXT                                               0x8229
601 #define GL_RG8_EXT                                              0x822B
602 #endif
603 
604 /* GL_EXT_texture_storage */
605 #ifndef GL_EXT_texture_storage
606 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
607 #define GL_ALPHA8_EXT                                           0x803C
608 #define GL_LUMINANCE8_EXT                                       0x8040
609 #define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
610 #define GL_RGBA32F_EXT                                          0x8814
611 #define GL_RGB32F_EXT                                           0x8815
612 #define GL_ALPHA32F_EXT                                         0x8816
613 #define GL_LUMINANCE32F_EXT                                     0x8818
614 #define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
615 /* reuse GL_RGBA16F_EXT */
616 /* reuse GL_RGB16F_EXT */
617 #define GL_ALPHA16F_EXT                                         0x881C
618 #define GL_LUMINANCE16F_EXT                                     0x881E
619 #define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
620 #define GL_RGB10_A2_EXT                                         0x8059
621 #define GL_RGB10_EXT                                            0x8052
622 #define GL_BGRA8_EXT                                            0x93A1
623 #define GL_R8_EXT                                               0x8229
624 #define GL_RG8_EXT                                              0x822B
625 #define GL_R32F_EXT                                             0x822E
626 #define GL_RG32F_EXT                                            0x8230
627 #define GL_R16F_EXT                                             0x822D
628 #define GL_RG16F_EXT                                            0x822F
629 #endif
630 
631 /* GL_EXT_texture_type_2_10_10_10_REV */
632 #ifndef GL_EXT_texture_type_2_10_10_10_REV
633 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
634 #endif
635 
636 /* GL_EXT_unpack_subimage */
637 #ifndef GL_EXT_unpack_subimage
638 #define GL_UNPACK_ROW_LENGTH_EXT                                0x0CF2
639 #define GL_UNPACK_SKIP_ROWS_EXT                                 0x0CF3
640 #define GL_UNPACK_SKIP_PIXELS_EXT                               0x0CF4
641 #endif
642 
643 /*------------------------------------------------------------------------*
644  * DMP extension tokens
645  *------------------------------------------------------------------------*/
646 
647 /* GL_DMP_shader_binary */
648 #ifndef GL_DMP_shader_binary
649 #define GL_SHADER_BINARY_DMP                                    0x9250
650 #endif
651 
652 /*------------------------------------------------------------------------*
653  * FJ extension tokens
654  *------------------------------------------------------------------------*/
655 
656 /* GL_FJ_shader_binary_GCCSO */
657 #ifndef GL_FJ_shader_binary_GCCSO
658 #define GL_GCCSO_SHADER_BINARY_FJ                               0x9260
659 #endif
660 
661 /*------------------------------------------------------------------------*
662  * IMG extension tokens
663  *------------------------------------------------------------------------*/
664 
665 /* GL_IMG_program_binary */
666 #ifndef GL_IMG_program_binary
667 #define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
668 #endif
669 
670 /* GL_IMG_read_format */
671 #ifndef GL_IMG_read_format
672 #define GL_BGRA_IMG                                             0x80E1
673 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
674 #endif
675 
676 /* GL_IMG_shader_binary */
677 #ifndef GL_IMG_shader_binary
678 #define GL_SGX_BINARY_IMG                                       0x8C0A
679 #endif
680 
681 /* GL_IMG_texture_compression_pvrtc */
682 #ifndef GL_IMG_texture_compression_pvrtc
683 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
684 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
685 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
686 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
687 #endif
688 
689 /* GL_IMG_texture_compression_pvrtc2 */
690 #ifndef GL_IMG_texture_compression_pvrtc2
691 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG                     0x9137
692 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG                     0x9138
693 #endif
694 
695 /* GL_IMG_multisampled_render_to_texture */
696 #ifndef GL_IMG_multisampled_render_to_texture
697 #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
698 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
699 #define GL_MAX_SAMPLES_IMG                                      0x9135
700 #define GL_TEXTURE_SAMPLES_IMG                                  0x9136
701 #endif
702 
703 /*------------------------------------------------------------------------*
704  * NV extension tokens
705  *------------------------------------------------------------------------*/
706 
707 /* GL_NV_coverage_sample */
708 #ifndef GL_NV_coverage_sample
709 #define GL_COVERAGE_COMPONENT_NV                                0x8ED0
710 #define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
711 #define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
712 #define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
713 #define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
714 #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
715 #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
716 #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
717 #define GL_COVERAGE_BUFFER_BIT_NV                               0x00008000
718 #endif
719 
720 /* GL_NV_depth_nonlinear */
721 #ifndef GL_NV_depth_nonlinear
722 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
723 #endif
724 
725 /* GL_NV_draw_buffers */
726 #ifndef GL_NV_draw_buffers
727 #define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
728 #define GL_DRAW_BUFFER0_NV                                      0x8825
729 #define GL_DRAW_BUFFER1_NV                                      0x8826
730 #define GL_DRAW_BUFFER2_NV                                      0x8827
731 #define GL_DRAW_BUFFER3_NV                                      0x8828
732 #define GL_DRAW_BUFFER4_NV                                      0x8829
733 #define GL_DRAW_BUFFER5_NV                                      0x882A
734 #define GL_DRAW_BUFFER6_NV                                      0x882B
735 #define GL_DRAW_BUFFER7_NV                                      0x882C
736 #define GL_DRAW_BUFFER8_NV                                      0x882D
737 #define GL_DRAW_BUFFER9_NV                                      0x882E
738 #define GL_DRAW_BUFFER10_NV                                     0x882F
739 #define GL_DRAW_BUFFER11_NV                                     0x8830
740 #define GL_DRAW_BUFFER12_NV                                     0x8831
741 #define GL_DRAW_BUFFER13_NV                                     0x8832
742 #define GL_DRAW_BUFFER14_NV                                     0x8833
743 #define GL_DRAW_BUFFER15_NV                                     0x8834
744 #define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
745 #define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
746 #define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
747 #define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
748 #define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
749 #define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
750 #define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
751 #define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
752 #define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
753 #define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
754 #define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
755 #define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
756 #define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
757 #define GL_COLOR_ATTACHMENT13_NV                                0x8CED
758 #define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
759 #define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
760 #endif
761 
762 /* GL_NV_draw_instanced */
763 /* No new tokens introduced by this extension. */
764 
765 /* GL_NV_fbo_color_attachments */
766 #ifndef GL_NV_fbo_color_attachments
767 #define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
768 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
769 #endif
770 
771 /* GL_NV_fence */
772 #ifndef GL_NV_fence
773 #define GL_ALL_COMPLETED_NV                                     0x84F2
774 #define GL_FENCE_STATUS_NV                                      0x84F3
775 #define GL_FENCE_CONDITION_NV                                   0x84F4
776 #endif
777 
778 /* GL_NV_framebuffer_blit */
779 #ifndef GL_NV_framebuffer_blit
780 #define GL_READ_FRAMEBUFFER_NV                                  0x8CA8
781 #define GL_DRAW_FRAMEBUFFER_NV                                  0x8CA9
782 #define GL_DRAW_FRAMEBUFFER_BINDING_NV                          0x8CA6
783 #define GL_READ_FRAMEBUFFER_BINDING_NV                          0x8CAA
784 #endif
785 
786 /* GL_NV_framebuffer_multisample */
787 #ifndef GL_NV_framebuffer_multisample
788 #define GL_RENDERBUFFER_SAMPLES_NV                              0x8CAB
789 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV                0x8D56
790 #define GL_MAX_SAMPLES_NV                                       0x8D57
791 #endif
792 
793 /* GL_NV_generate_mipmap_sRGB */
794 /* No new tokens introduced by this extension. */
795 
796 /* GL_NV_instanced_arrays */
797 #ifndef GL_NV_instanced_arrays
798 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV                       0x88FE
799 #endif
800 
801 /* GL_NV_read_buffer */
802 #ifndef GL_NV_read_buffer
803 #define GL_READ_BUFFER_NV                                       0x0C02
804 #endif
805 
806 /* GL_NV_read_buffer_front */
807 /* No new tokens introduced by this extension. */
808 
809 /* GL_NV_read_depth */
810 /* No new tokens introduced by this extension. */
811 
812 /* GL_NV_read_depth_stencil */
813 /* No new tokens introduced by this extension. */
814 
815 /* GL_NV_read_stencil */
816 /* No new tokens introduced by this extension. */
817 
818 /* GL_NV_shadow_samplers_array */
819 #ifndef GL_NV_shadow_samplers_array
820 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV                           0x8DC4
821 #endif
822 
823 /* GL_NV_shadow_samplers_cube */
824 #ifndef GL_NV_shadow_samplers_cube
825 #define GL_SAMPLER_CUBE_SHADOW_NV                               0x8DC5
826 #endif
827 
828 /* GL_NV_sRGB_formats */
829 #ifndef GL_NV_sRGB_formats
830 #define GL_SLUMINANCE_NV                                        0x8C46
831 #define GL_SLUMINANCE_ALPHA_NV                                  0x8C44
832 #define GL_SRGB8_NV                                             0x8C41
833 #define GL_SLUMINANCE8_NV                                       0x8C47
834 #define GL_SLUMINANCE8_ALPHA8_NV                                0x8C45
835 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV                         0x8C4C
836 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV                   0x8C4D
837 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV                   0x8C4E
838 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV                   0x8C4F
839 #define GL_ETC1_SRGB8_NV                                        0x88EE
840 #endif
841 
842 /* GL_NV_texture_border_clamp */
843 #ifndef GL_NV_texture_border_clamp
844 #define GL_TEXTURE_BORDER_COLOR_NV                              0x1004
845 #define GL_CLAMP_TO_BORDER_NV                                   0x812D
846 #endif
847 
848 /* GL_NV_texture_compression_s3tc_update */
849 /* No new tokens introduced by this extension. */
850 
851 /* GL_NV_texture_npot_2D_mipmap */
852 /* No new tokens introduced by this extension. */
853 
854 /*------------------------------------------------------------------------*
855  * QCOM extension tokens
856  *------------------------------------------------------------------------*/
857 
858 /* GL_QCOM_alpha_test */
859 #ifndef GL_QCOM_alpha_test
860 #define GL_ALPHA_TEST_QCOM                                      0x0BC0
861 #define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
862 #define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
863 #endif
864 
865 /* GL_QCOM_binning_control */
866 #ifndef GL_QCOM_binning_control
867 #define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
868 #define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
869 #define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
870 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
871 #endif
872 
873 /* GL_QCOM_driver_control */
874 /* No new tokens introduced by this extension. */
875 
876 /* GL_QCOM_extended_get */
877 #ifndef GL_QCOM_extended_get
878 #define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
879 #define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
880 #define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
881 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
882 #define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
883 #define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
884 #define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
885 #define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
886 #define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
887 #define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
888 #define GL_STATE_RESTORE                                        0x8BDC
889 #endif
890 
891 /* GL_QCOM_extended_get2 */
892 /* No new tokens introduced by this extension. */
893 
894 /* GL_QCOM_perfmon_global_mode */
895 #ifndef GL_QCOM_perfmon_global_mode
896 #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
897 #endif
898 
899 /* GL_QCOM_writeonly_rendering */
900 #ifndef GL_QCOM_writeonly_rendering
901 #define GL_WRITEONLY_RENDERING_QCOM                             0x8823
902 #endif
903 
904 /* GL_QCOM_tiled_rendering */
905 #ifndef GL_QCOM_tiled_rendering
906 #define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
907 #define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
908 #define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
909 #define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
910 #define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
911 #define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
912 #define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
913 #define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
914 #define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
915 #define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
916 #define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
917 #define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
918 #define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
919 #define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
920 #define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
921 #define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
922 #define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
923 #define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
924 #define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
925 #define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
926 #define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
927 #define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
928 #define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
929 #define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
930 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
931 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
932 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
933 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
934 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
935 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
936 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
937 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
938 #endif
939 
940 /*------------------------------------------------------------------------*
941  * VIV extension tokens
942  *------------------------------------------------------------------------*/
943 
944 /* GL_VIV_shader_binary */
945 #ifndef GL_VIV_shader_binary
946 #define GL_SHADER_BINARY_VIV                                    0x8FC4
947 #endif
948 
949 /*------------------------------------------------------------------------*
950  * End of extension tokens, start of corresponding extension functions
951  *------------------------------------------------------------------------*/
952 
953 /*------------------------------------------------------------------------*
954  * OES extension functions
955  *------------------------------------------------------------------------*/
956 
957 /* GL_OES_compressed_ETC1_RGB8_texture */
958 #ifndef GL_OES_compressed_ETC1_RGB8_texture
959 #define GL_OES_compressed_ETC1_RGB8_texture 1
960 #endif
961 
962 /* GL_OES_compressed_paletted_texture */
963 #ifndef GL_OES_compressed_paletted_texture
964 #define GL_OES_compressed_paletted_texture 1
965 #endif
966 
967 /* GL_OES_depth24 */
968 #ifndef GL_OES_depth24
969 #define GL_OES_depth24 1
970 #endif
971 
972 /* GL_OES_depth32 */
973 #ifndef GL_OES_depth32
974 #define GL_OES_depth32 1
975 #endif
976 
977 /* GL_OES_depth_texture */
978 #ifndef GL_OES_depth_texture
979 #define GL_OES_depth_texture 1
980 #endif
981 
982 /* GL_OES_EGL_image */
983 #ifndef GL_OES_EGL_image
984 #define GL_OES_EGL_image 1
985 #ifdef GL_GLEXT_PROTOTYPES
986 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
987 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
988 #endif
989 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
990 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
991 #endif
992 
993 /* GL_OES_EGL_image_external */
994 #ifndef GL_OES_EGL_image_external
995 #define GL_OES_EGL_image_external 1
996 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
997 #endif
998 
999 /* GL_OES_element_index_uint */
1000 #ifndef GL_OES_element_index_uint
1001 #define GL_OES_element_index_uint 1
1002 #endif
1003 
1004 /* GL_OES_fbo_render_mipmap */
1005 #ifndef GL_OES_fbo_render_mipmap
1006 #define GL_OES_fbo_render_mipmap 1
1007 #endif
1008 
1009 /* GL_OES_fragment_precision_high */
1010 #ifndef GL_OES_fragment_precision_high
1011 #define GL_OES_fragment_precision_high 1
1012 #endif
1013 
1014 /* GL_OES_get_program_binary */
1015 #ifndef GL_OES_get_program_binary
1016 #define GL_OES_get_program_binary 1
1017 #ifdef GL_GLEXT_PROTOTYPES
1018 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1019 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1020 #endif
1021 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1022 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1023 #endif
1024 
1025 /* GL_OES_mapbuffer */
1026 #ifndef GL_OES_mapbuffer
1027 #define GL_OES_mapbuffer 1
1028 #ifdef GL_GLEXT_PROTOTYPES
1029 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1030 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1031 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
1032 #endif
1033 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1034 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1035 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
1036 #endif
1037 
1038 /* GL_OES_packed_depth_stencil */
1039 #ifndef GL_OES_packed_depth_stencil
1040 #define GL_OES_packed_depth_stencil 1
1041 #endif
1042 
1043 /* GL_OES_required_internalformat */
1044 #ifndef GL_OES_required_internalformat
1045 #define GL_OES_required_internalformat 1
1046 #endif
1047 
1048 /* GL_OES_rgb8_rgba8 */
1049 #ifndef GL_OES_rgb8_rgba8
1050 #define GL_OES_rgb8_rgba8 1
1051 #endif
1052 
1053 /* GL_OES_standard_derivatives */
1054 #ifndef GL_OES_standard_derivatives
1055 #define GL_OES_standard_derivatives 1
1056 #endif
1057 
1058 /* GL_OES_stencil1 */
1059 #ifndef GL_OES_stencil1
1060 #define GL_OES_stencil1 1
1061 #endif
1062 
1063 /* GL_OES_stencil4 */
1064 #ifndef GL_OES_stencil4
1065 #define GL_OES_stencil4 1
1066 #endif
1067 
1068 #ifndef GL_OES_surfaceless_context
1069 #define GL_OES_surfaceless_context 1
1070 #endif
1071 
1072 /* GL_OES_texture_3D */
1073 #ifndef GL_OES_texture_3D
1074 #define GL_OES_texture_3D 1
1075 #ifdef GL_GLEXT_PROTOTYPES
1076 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1077 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1078 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1079 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1080 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1081 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1082 #endif
1083 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1084 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1085 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1086 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1087 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1088 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1089 #endif
1090 
1091 /* GL_OES_texture_float */
1092 #ifndef GL_OES_texture_float
1093 #define GL_OES_texture_float 1
1094 #endif
1095 
1096 /* GL_OES_texture_float_linear */
1097 #ifndef GL_OES_texture_float_linear
1098 #define GL_OES_texture_float_linear 1
1099 #endif
1100 
1101 /* GL_OES_texture_half_float */
1102 #ifndef GL_OES_texture_half_float
1103 #define GL_OES_texture_half_float 1
1104 #endif
1105 
1106 /* GL_OES_texture_half_float_linear */
1107 #ifndef GL_OES_texture_half_float_linear
1108 #define GL_OES_texture_half_float_linear 1
1109 #endif
1110 
1111 /* GL_OES_texture_npot */
1112 #ifndef GL_OES_texture_npot
1113 #define GL_OES_texture_npot 1
1114 #endif
1115 
1116 /* GL_OES_vertex_array_object */
1117 #ifndef GL_OES_vertex_array_object
1118 #define GL_OES_vertex_array_object 1
1119 #ifdef GL_GLEXT_PROTOTYPES
1120 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1121 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1122 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1123 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1124 #endif
1125 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1126 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1127 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1128 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1129 #endif
1130 
1131 /* GL_OES_vertex_half_float */
1132 #ifndef GL_OES_vertex_half_float
1133 #define GL_OES_vertex_half_float 1
1134 #endif
1135 
1136 /* GL_OES_vertex_type_10_10_10_2 */
1137 #ifndef GL_OES_vertex_type_10_10_10_2
1138 #define GL_OES_vertex_type_10_10_10_2 1
1139 #endif
1140 
1141 /*------------------------------------------------------------------------*
1142  * KHR extension functions
1143  *------------------------------------------------------------------------*/
1144 
1145 #ifndef GL_KHR_debug
1146 #define GL_KHR_debug 1
1147 #ifdef GL_GLEXT_PROTOTYPES
1148 GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1149 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1150 GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
1151 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1152 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1153 GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
1154 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1155 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1156 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
1157 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1158 GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
1159 #endif
1160 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1161 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1162 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
1163 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1164 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1165 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
1166 typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1167 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1168 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
1169 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1170 typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
1171 #endif
1172 
1173 #ifndef GL_KHR_texture_compression_astc_ldr
1174 #define GL_KHR_texture_compression_astc_ldr 1
1175 #endif
1176 
1177 
1178 /*------------------------------------------------------------------------*
1179  * AMD extension functions
1180  *------------------------------------------------------------------------*/
1181 
1182 /* GL_AMD_compressed_3DC_texture */
1183 #ifndef GL_AMD_compressed_3DC_texture
1184 #define GL_AMD_compressed_3DC_texture 1
1185 #endif
1186 
1187 /* GL_AMD_compressed_ATC_texture */
1188 #ifndef GL_AMD_compressed_ATC_texture
1189 #define GL_AMD_compressed_ATC_texture 1
1190 #endif
1191 
1192 /* AMD_performance_monitor */
1193 #ifndef GL_AMD_performance_monitor
1194 #define GL_AMD_performance_monitor 1
1195 #ifdef GL_GLEXT_PROTOTYPES
1196 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1197 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1198 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1199 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1200 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1201 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1202 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1203 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1204 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1205 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1206 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1207 #endif
1208 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1209 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1210 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1211 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1212 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1213 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1214 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1215 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1216 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1217 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1218 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1219 #endif
1220 
1221 /* GL_AMD_program_binary_Z400 */
1222 #ifndef GL_AMD_program_binary_Z400
1223 #define GL_AMD_program_binary_Z400 1
1224 #endif
1225 
1226 /*------------------------------------------------------------------------*
1227  * ANGLE extension functions
1228  *------------------------------------------------------------------------*/
1229 
1230 /* GL_ANGLE_depth_texture */
1231 #ifndef GL_ANGLE_depth_texture
1232 #define GL_ANGLE_depth_texture 1
1233 #endif
1234 
1235 /* GL_ANGLE_framebuffer_blit */
1236 #ifndef GL_ANGLE_framebuffer_blit
1237 #define GL_ANGLE_framebuffer_blit 1
1238 #ifdef GL_GLEXT_PROTOTYPES
1239 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1240 #endif
1241 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1242 #endif
1243 
1244 /* GL_ANGLE_framebuffer_multisample */
1245 #ifndef GL_ANGLE_framebuffer_multisample
1246 #define GL_ANGLE_framebuffer_multisample 1
1247 #ifdef GL_GLEXT_PROTOTYPES
1248 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1249 #endif
1250 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1251 #endif
1252 
1253 #ifndef GL_ANGLE_instanced_arrays
1254 #define GL_ANGLE_instanced_arrays 1
1255 #ifdef GL_GLEXT_PROTOTYPES
1256 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1257 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1258 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1259 #endif
1260 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1261 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1262 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1263 #endif
1264 
1265 /* GL_ANGLE_pack_reverse_row_order */
1266 #ifndef GL_ANGLE_pack_reverse_row_order
1267 #define GL_ANGLE_pack_reverse_row_order 1
1268 #endif
1269 
1270 /* GL_ANGLE_program_binary */
1271 #ifndef GL_ANGLE_program_binary
1272 #define GL_ANGLE_program_binary 1
1273 #endif
1274 
1275 /* GL_ANGLE_texture_compression_dxt3 */
1276 #ifndef GL_ANGLE_texture_compression_dxt3
1277 #define GL_ANGLE_texture_compression_dxt3 1
1278 #endif
1279 
1280 /* GL_ANGLE_texture_compression_dxt5 */
1281 #ifndef GL_ANGLE_texture_compression_dxt5
1282 #define GL_ANGLE_texture_compression_dxt5 1
1283 #endif
1284 
1285 /* GL_ANGLE_texture_usage */
1286 #ifndef GL_ANGLE_texture_usage
1287 #define GL_ANGLE_texture_usage 1
1288 #endif
1289 
1290 #ifndef GL_ANGLE_translated_shader_source
1291 #define GL_ANGLE_translated_shader_source 1
1292 #ifdef GL_GLEXT_PROTOTYPES
1293 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1294 #endif
1295 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1296 #endif
1297 
1298 /*------------------------------------------------------------------------*
1299  * APPLE extension functions
1300  *------------------------------------------------------------------------*/
1301 
1302 /* GL_APPLE_copy_texture_levels */
1303 #ifndef GL_APPLE_copy_texture_levels
1304 #define GL_APPLE_copy_texture_levels 1
1305 #ifdef GL_GLEXT_PROTOTYPES
1306 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1307 #endif
1308 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1309 #endif
1310 
1311 /* GL_APPLE_framebuffer_multisample */
1312 #ifndef GL_APPLE_framebuffer_multisample
1313 #define GL_APPLE_framebuffer_multisample 1
1314 #ifdef GL_GLEXT_PROTOTYPES
1315 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1316 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1317 #endif /* GL_GLEXT_PROTOTYPES */
1318 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1319 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1320 #endif
1321 
1322 /* GL_APPLE_rgb_422 */
1323 #ifndef GL_APPLE_rgb_422
1324 #define GL_APPLE_rgb_422 1
1325 #endif
1326 
1327 /* GL_APPLE_sync */
1328 #ifndef GL_APPLE_sync
1329 #define GL_APPLE_sync 1
1330 #ifdef GL_GLEXT_PROTOTYPES
1331 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1332 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1333 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1334 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1335 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1336 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1337 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1338 #endif
1339 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1340 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1341 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1342 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1343 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1344 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1345 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1346 #endif
1347 
1348 /* GL_APPLE_texture_format_BGRA8888 */
1349 #ifndef GL_APPLE_texture_format_BGRA8888
1350 #define GL_APPLE_texture_format_BGRA8888 1
1351 #endif
1352 
1353 /* GL_APPLE_texture_max_level */
1354 #ifndef GL_APPLE_texture_max_level
1355 #define GL_APPLE_texture_max_level 1
1356 #endif
1357 
1358 /*------------------------------------------------------------------------*
1359  * ARM extension functions
1360  *------------------------------------------------------------------------*/
1361 
1362 /* GL_ARM_mali_program_binary */
1363 #ifndef GL_ARM_mali_program_binary
1364 #define GL_ARM_mali_program_binary 1
1365 #endif
1366 
1367 /* GL_ARM_mali_shader_binary */
1368 #ifndef GL_ARM_mali_shader_binary
1369 #define GL_ARM_mali_shader_binary 1
1370 #endif
1371 
1372 /* GL_ARM_rgba8 */
1373 #ifndef GL_ARM_rgba8
1374 #define GL_ARM_rgba8 1
1375 #endif
1376 
1377 /*------------------------------------------------------------------------*
1378  * EXT extension functions
1379  *------------------------------------------------------------------------*/
1380 
1381 /* GL_EXT_blend_minmax */
1382 #ifndef GL_EXT_blend_minmax
1383 #define GL_EXT_blend_minmax 1
1384 #endif
1385 
1386 /* GL_EXT_color_buffer_half_float */
1387 #ifndef GL_EXT_color_buffer_half_float
1388 #define GL_EXT_color_buffer_half_float 1
1389 #endif
1390 
1391 /* GL_EXT_debug_label */
1392 #ifndef GL_EXT_debug_label
1393 #define GL_EXT_debug_label 1
1394 #ifdef GL_GLEXT_PROTOTYPES
1395 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1396 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1397 #endif
1398 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1399 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1400 #endif
1401 
1402 /* GL_EXT_debug_marker */
1403 #ifndef GL_EXT_debug_marker
1404 #define GL_EXT_debug_marker 1
1405 #ifdef GL_GLEXT_PROTOTYPES
1406 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1407 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1408 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1409 #endif
1410 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1411 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1412 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1413 #endif
1414 
1415 /* GL_EXT_discard_framebuffer */
1416 #ifndef GL_EXT_discard_framebuffer
1417 #define GL_EXT_discard_framebuffer 1
1418 #ifdef GL_GLEXT_PROTOTYPES
1419 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1420 #endif
1421 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1422 #endif
1423 
1424 /* GL_EXT_map_buffer_range */
1425 #ifndef GL_EXT_map_buffer_range
1426 #define GL_EXT_map_buffer_range 1
1427 #ifdef GL_GLEXT_PROTOTYPES
1428 GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1429 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1430 #endif
1431 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1432 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1433 #endif
1434 
1435 /* GL_EXT_multisampled_render_to_texture */
1436 #ifndef GL_EXT_multisampled_render_to_texture
1437 #define GL_EXT_multisampled_render_to_texture 1
1438 #ifdef GL_GLEXT_PROTOTYPES
1439 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1440 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1441 #endif
1442 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1443 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1444 #endif
1445 
1446 /* GL_EXT_multiview_draw_buffers */
1447 #ifndef GL_EXT_multiview_draw_buffers
1448 #define GL_EXT_multiview_draw_buffers 1
1449 #ifdef GL_GLEXT_PROTOTYPES
1450 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1451 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1452 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1453 #endif
1454 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1455 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1456 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1457 #endif
1458 
1459 #ifndef GL_EXT_multi_draw_arrays
1460 #define GL_EXT_multi_draw_arrays 1
1461 #ifdef GL_GLEXT_PROTOTYPES
1462 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1463 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1464 #endif /* GL_GLEXT_PROTOTYPES */
1465 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1466 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1467 #endif
1468 
1469 /* GL_EXT_occlusion_query_boolean */
1470 #ifndef GL_EXT_occlusion_query_boolean
1471 #define GL_EXT_occlusion_query_boolean 1
1472 #ifdef GL_GLEXT_PROTOTYPES
1473 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1474 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1475 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1476 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1477 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1478 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1479 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1480 #endif
1481 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1482 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1483 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1484 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1485 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1486 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1487 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1488 #endif
1489 
1490 /* GL_EXT_read_format_bgra */
1491 #ifndef GL_EXT_read_format_bgra
1492 #define GL_EXT_read_format_bgra 1
1493 #endif
1494 
1495 /* GL_EXT_robustness */
1496 #ifndef GL_EXT_robustness
1497 #define GL_EXT_robustness 1
1498 #ifdef GL_GLEXT_PROTOTYPES
1499 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1500 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1501 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1502 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1503 #endif
1504 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1505 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1506 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1507 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1508 #endif
1509 
1510 /* GL_EXT_separate_shader_objects */
1511 #ifndef GL_EXT_separate_shader_objects
1512 #define GL_EXT_separate_shader_objects 1
1513 #ifdef GL_GLEXT_PROTOTYPES
1514 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1515 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1516 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1517 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1518 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1519 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1520 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1521 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1522 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1523 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1524 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1525 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1526 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1527 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1528 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1529 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1530 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1531 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1532 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1533 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1534 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1535 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1536 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1537 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1538 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1539 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1540 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1541 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1542 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1543 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1544 #endif
1545 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1546 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1547 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1548 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1549 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1550 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1551 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1552 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1553 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1554 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1555 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1556 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1557 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1558 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1559 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1560 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1561 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1562 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1563 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1564 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1565 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1566 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1567 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1568 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1569 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1570 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1571 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1572 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1573 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1574 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1575 #endif
1576 
1577 /* GL_EXT_shader_framebuffer_fetch */
1578 #ifndef GL_EXT_shader_framebuffer_fetch
1579 #define GL_EXT_shader_framebuffer_fetch 1
1580 #endif
1581 
1582 /* GL_EXT_shader_texture_lod */
1583 #ifndef GL_EXT_shader_texture_lod
1584 #define GL_EXT_shader_texture_lod 1
1585 #endif
1586 
1587 /* GL_EXT_shadow_samplers */
1588 #ifndef GL_EXT_shadow_samplers
1589 #define GL_EXT_shadow_samplers 1
1590 #endif
1591 
1592 /* GL_EXT_sRGB */
1593 #ifndef GL_EXT_sRGB
1594 #define GL_EXT_sRGB 1
1595 #endif
1596 
1597 /* GL_EXT_texture_compression_dxt1 */
1598 #ifndef GL_EXT_texture_compression_dxt1
1599 #define GL_EXT_texture_compression_dxt1 1
1600 #endif
1601 
1602 /* GL_EXT_texture_filter_anisotropic */
1603 #ifndef GL_EXT_texture_filter_anisotropic
1604 #define GL_EXT_texture_filter_anisotropic 1
1605 #endif
1606 
1607 /* GL_EXT_texture_format_BGRA8888 */
1608 #ifndef GL_EXT_texture_format_BGRA8888
1609 #define GL_EXT_texture_format_BGRA8888 1
1610 #endif
1611 
1612 /* GL_EXT_texture_rg */
1613 #ifndef GL_EXT_texture_rg
1614 #define GL_EXT_texture_rg 1
1615 #endif
1616 
1617 /* GL_EXT_texture_storage */
1618 #ifndef GL_EXT_texture_storage
1619 #define GL_EXT_texture_storage 1
1620 #ifdef GL_GLEXT_PROTOTYPES
1621 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1622 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1623 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1624 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1625 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1626 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1627 #endif
1628 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1629 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1630 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1631 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1632 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1633 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1634 #endif
1635 
1636 /* GL_EXT_texture_type_2_10_10_10_REV */
1637 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1638 #define GL_EXT_texture_type_2_10_10_10_REV 1
1639 #endif
1640 
1641 /* GL_EXT_unpack_subimage */
1642 #ifndef GL_EXT_unpack_subimage
1643 #define GL_EXT_unpack_subimage 1
1644 #endif
1645 
1646 /*------------------------------------------------------------------------*
1647  * DMP extension functions
1648  *------------------------------------------------------------------------*/
1649 
1650 /* GL_DMP_shader_binary */
1651 #ifndef GL_DMP_shader_binary
1652 #define GL_DMP_shader_binary 1
1653 #endif
1654 
1655 /*------------------------------------------------------------------------*
1656  * FJ extension functions
1657  *------------------------------------------------------------------------*/
1658 
1659 /* GL_FJ_shader_binary_GCCSO */
1660 #ifndef GL_FJ_shader_binary_GCCSO
1661 #define GL_FJ_shader_binary_GCCSO 1
1662 #endif
1663 
1664 /*------------------------------------------------------------------------*
1665  * IMG extension functions
1666  *------------------------------------------------------------------------*/
1667 
1668 /* GL_IMG_program_binary */
1669 #ifndef GL_IMG_program_binary
1670 #define GL_IMG_program_binary 1
1671 #endif
1672 
1673 /* GL_IMG_read_format */
1674 #ifndef GL_IMG_read_format
1675 #define GL_IMG_read_format 1
1676 #endif
1677 
1678 /* GL_IMG_shader_binary */
1679 #ifndef GL_IMG_shader_binary
1680 #define GL_IMG_shader_binary 1
1681 #endif
1682 
1683 /* GL_IMG_texture_compression_pvrtc */
1684 #ifndef GL_IMG_texture_compression_pvrtc
1685 #define GL_IMG_texture_compression_pvrtc 1
1686 #endif
1687 
1688 /* GL_IMG_texture_compression_pvrtc2 */
1689 #ifndef GL_IMG_texture_compression_pvrtc2
1690 #define GL_IMG_texture_compression_pvrtc2 1
1691 #endif
1692 
1693 /* GL_IMG_multisampled_render_to_texture */
1694 #ifndef GL_IMG_multisampled_render_to_texture
1695 #define GL_IMG_multisampled_render_to_texture 1
1696 #ifdef GL_GLEXT_PROTOTYPES
1697 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1698 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1699 #endif
1700 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1701 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1702 #endif
1703 
1704 /*------------------------------------------------------------------------*
1705  * NV extension functions
1706  *------------------------------------------------------------------------*/
1707 
1708 /* GL_NV_coverage_sample */
1709 #ifndef GL_NV_coverage_sample
1710 #define GL_NV_coverage_sample 1
1711 #ifdef GL_GLEXT_PROTOTYPES
1712 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1713 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1714 #endif
1715 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1716 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1717 #endif
1718 
1719 /* GL_NV_depth_nonlinear */
1720 #ifndef GL_NV_depth_nonlinear
1721 #define GL_NV_depth_nonlinear 1
1722 #endif
1723 
1724 /* GL_NV_draw_buffers */
1725 #ifndef GL_NV_draw_buffers
1726 #define GL_NV_draw_buffers 1
1727 #ifdef GL_GLEXT_PROTOTYPES
1728 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1729 #endif
1730 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1731 #endif
1732 
1733 /* GL_NV_draw_instanced */
1734 #ifndef GL_NV_draw_instanced
1735 #define GL_NV_draw_instanced 1
1736 #ifdef GL_GLEXT_PROTOTYPES
1737 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1738 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1739 #endif
1740 typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1741 typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1742 #endif
1743 
1744 /* GL_NV_fbo_color_attachments */
1745 #ifndef GL_NV_fbo_color_attachments
1746 #define GL_NV_fbo_color_attachments 1
1747 #endif
1748 
1749 /* GL_NV_fence */
1750 #ifndef GL_NV_fence
1751 #define GL_NV_fence 1
1752 #ifdef GL_GLEXT_PROTOTYPES
1753 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1754 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1755 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1756 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1757 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1758 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1759 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1760 #endif
1761 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1762 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1763 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1764 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1765 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1766 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1767 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1768 #endif
1769 
1770 /* GL_NV_framebuffer_blit */
1771 #ifndef GL_NV_framebuffer_blit
1772 #define GL_NV_framebuffer_blit 1
1773 #ifdef GL_GLEXT_PROTOTYPES
1774 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1775 #endif
1776 typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1777 #endif
1778 
1779 /* GL_NV_framebuffer_multisample */
1780 #ifndef GL_NV_framebuffer_multisample
1781 #define GL_NV_framebuffer_multisample 1
1782 #ifdef GL_GLEXT_PROTOTYPES
1783 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1784 #endif
1785 typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1786 #endif
1787 
1788 /* GL_NV_generate_mipmap_sRGB */
1789 #ifndef GL_NV_generate_mipmap_sRGB
1790 #define GL_NV_generate_mipmap_sRGB 1
1791 #endif
1792 
1793 /* GL_NV_instanced_arrays */
1794 #ifndef GL_NV_instanced_arrays
1795 #define GL_NV_instanced_arrays 1
1796 #ifdef GL_GLEXT_PROTOTYPES
1797 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1798 #endif
1799 typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1800 #endif
1801 
1802 /* GL_NV_read_buffer */
1803 #ifndef GL_NV_read_buffer
1804 #define GL_NV_read_buffer 1
1805 #ifdef GL_GLEXT_PROTOTYPES
1806 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1807 #endif
1808 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1809 #endif
1810 
1811 /* GL_NV_read_buffer_front */
1812 #ifndef GL_NV_read_buffer_front
1813 #define GL_NV_read_buffer_front 1
1814 #endif
1815 
1816 /* GL_NV_read_depth */
1817 #ifndef GL_NV_read_depth
1818 #define GL_NV_read_depth 1
1819 #endif
1820 
1821 /* GL_NV_read_depth_stencil */
1822 #ifndef GL_NV_read_depth_stencil
1823 #define GL_NV_read_depth_stencil 1
1824 #endif
1825 
1826 /* GL_NV_read_stencil */
1827 #ifndef GL_NV_read_stencil
1828 #define GL_NV_read_stencil 1
1829 #endif
1830 
1831 /* GL_NV_shadow_samplers_array */
1832 #ifndef GL_NV_shadow_samplers_array
1833 #define GL_NV_shadow_samplers_array 1
1834 #endif
1835 
1836 /* GL_NV_shadow_samplers_cube */
1837 #ifndef GL_NV_shadow_samplers_cube
1838 #define GL_NV_shadow_samplers_cube 1
1839 #endif
1840 
1841 /* GL_NV_sRGB_formats */
1842 #ifndef GL_NV_sRGB_formats
1843 #define GL_NV_sRGB_formats 1
1844 #endif
1845 
1846 /* GL_NV_texture_border_clamp */
1847 #ifndef GL_NV_texture_border_clamp
1848 #define GL_NV_texture_border_clamp 1
1849 #endif
1850 
1851 /* GL_NV_texture_compression_s3tc_update */
1852 #ifndef GL_NV_texture_compression_s3tc_update
1853 #define GL_NV_texture_compression_s3tc_update 1
1854 #endif
1855 
1856 /* GL_NV_texture_npot_2D_mipmap */
1857 #ifndef GL_NV_texture_npot_2D_mipmap
1858 #define GL_NV_texture_npot_2D_mipmap 1
1859 #endif
1860 
1861 /*------------------------------------------------------------------------*
1862  * QCOM extension functions
1863  *------------------------------------------------------------------------*/
1864 
1865 /* GL_QCOM_alpha_test */
1866 #ifndef GL_QCOM_alpha_test
1867 #define GL_QCOM_alpha_test 1
1868 #ifdef GL_GLEXT_PROTOTYPES
1869 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1870 #endif
1871 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1872 #endif
1873 
1874 /* GL_QCOM_binning_control */
1875 #ifndef GL_QCOM_binning_control
1876 #define GL_QCOM_binning_control 1
1877 #endif
1878 
1879 /* GL_QCOM_driver_control */
1880 #ifndef GL_QCOM_driver_control
1881 #define GL_QCOM_driver_control 1
1882 #ifdef GL_GLEXT_PROTOTYPES
1883 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1884 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1885 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1886 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1887 #endif
1888 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1889 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1890 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1891 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1892 #endif
1893 
1894 /* GL_QCOM_extended_get */
1895 #ifndef GL_QCOM_extended_get
1896 #define GL_QCOM_extended_get 1
1897 #ifdef GL_GLEXT_PROTOTYPES
1898 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1899 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1900 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1901 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1902 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1903 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1904 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1905 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1906 #endif
1907 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1908 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1909 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1910 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1911 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1912 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1913 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1914 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1915 #endif
1916 
1917 /* GL_QCOM_extended_get2 */
1918 #ifndef GL_QCOM_extended_get2
1919 #define GL_QCOM_extended_get2 1
1920 #ifdef GL_GLEXT_PROTOTYPES
1921 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1922 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1923 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1924 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1925 #endif
1926 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1927 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1928 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1929 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1930 #endif
1931 
1932 /* GL_QCOM_perfmon_global_mode */
1933 #ifndef GL_QCOM_perfmon_global_mode
1934 #define GL_QCOM_perfmon_global_mode 1
1935 #endif
1936 
1937 /* GL_QCOM_writeonly_rendering */
1938 #ifndef GL_QCOM_writeonly_rendering
1939 #define GL_QCOM_writeonly_rendering 1
1940 #endif
1941 
1942 /* GL_QCOM_tiled_rendering */
1943 #ifndef GL_QCOM_tiled_rendering
1944 #define GL_QCOM_tiled_rendering 1
1945 #ifdef GL_GLEXT_PROTOTYPES
1946 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1947 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1948 #endif
1949 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1950 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1951 #endif
1952 
1953 /*------------------------------------------------------------------------*
1954  * VIV extension tokens
1955  *------------------------------------------------------------------------*/
1956 
1957 /* GL_VIV_shader_binary */
1958 #ifndef GL_VIV_shader_binary
1959 #define GL_VIV_shader_binary 1
1960 #endif
1961 
1962 #ifdef __cplusplus
1963 }
1964 #endif
1965 
1966 #endif /* __gl2ext_h_ */
1967