/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayGetterCalls.cpp | 108 if (pname == GL_TEXTURE_INTERNAL_FORMAT) in getStringForGetTexLevelParameterPname() 224 pnames_for_gettexlevelparameter.push_back(GL_TEXTURE_INTERNAL_FORMAT); in initTest() 621 case GL_TEXTURE_INTERNAL_FORMAT: in verifyGetTexLevelParameters()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 553 GL_TEXTURE_INTERNAL_FORMAT, in iterate() 729 case GL_TEXTURE_INTERNAL_FORMAT: in iterate() 858 case GL_TEXTURE_INTERNAL_FORMAT: in iterate() 1070 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_INTERNAL_FORMAT, in iterate() 1087 gl.getTexLevelParameterfv(texture_target, max_lod, GL_TEXTURE_INTERNAL_FORMAT, &float_value); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParameters.cpp | 411 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, GL_TEXTURE_INTERNAL_FORMAT, &result); in queryTextureInternalFormat()
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/external/mesa3d/src/mesa/main/ |
D | texparam.c | 1378 case GL_TEXTURE_INTERNAL_FORMAT: in get_tex_level_parameter_image() 1557 case GL_TEXTURE_INTERNAL_FORMAT: in get_tex_level_parameter_buffer() 1584 case GL_TEXTURE_INTERNAL_FORMAT: in get_tex_level_parameter_buffer()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 1177 …ParameterInternalFormatAnyOf(gl, spec.queryTarget, queryLevel, GL_TEXTURE_INTERNAL_FORMAT, initial… in checkTextureState() 1186 …ParameterInternalFormatEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_INTERNAL_FORMAT, refValu… in checkTextureState()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 8255 GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, in iterate() 9803 …gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_INTERNAL_FORMAT, &m_reference_compressed_1D… in Prepare() 9838 …gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &m_reference_compressed_2D… in Prepare() 9873 gl.getTexLevelParameteriv(GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_INTERNAL_FORMAT, in Prepare() 9910 gl.getTexLevelParameteriv(GL_TEXTURE_RECTANGLE, 0, GL_TEXTURE_INTERNAL_FORMAT, in Prepare() 10055 …gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_INTERNAL_FORMAT, &m_not_matching_compressed… in Prepare() 10088 …gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &m_not_matching_compressed… in Prepare() 10121 …gl.getTexLevelParameteriv(GL_TEXTURE_3D, 0, GL_TEXTURE_INTERNAL_FORMAT, &m_not_matching_compressed… in Prepare() 13565 GL_TEXTURE_INTERNAL_FORMAT, in iterate()
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D | gl4cBufferStorageTests.cpp | 2691 Texture::GetLevelParameter(gl, GL_TEXTURE_2D, 0 /* level */, GL_TEXTURE_INTERNAL_FORMAT, in getCompressedInfo()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 681 case GL_TEXTURE_INTERNAL_FORMAT: return "GL_TEXTURE_INTERNAL_FORMAT";
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/external/mesa3d/include/GL/ |
D | gl.h | 703 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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D | glcorearb.h | 375 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 196 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1358 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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D | gl32.h | 1358 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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/external/mesa3d/docs/ |
D | VERSIONS | 570 - GL_TEXTURE_INTERNAL_FORMAT was missing
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 375 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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