Searched refs:GL_TEXTURE_PRIORITY (Results 1 – 7 of 7) sorted by relevance
210 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_PRIORITY)); in TEST()259 case GL_TEXTURE_PRIORITY: in TEST()
710 case GL_TEXTURE_PRIORITY: in set_tex_parameterf()946 case GL_TEXTURE_PRIORITY: in _mesa_texture_parameteri()1003 case GL_TEXTURE_PRIORITY: in _mesa_texture_parameteriv()1865 case GL_TEXTURE_PRIORITY: in get_tex_parameterfv()2103 case GL_TEXTURE_PRIORITY: in get_tex_parameteriv()
879 _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); in pop_texture_group()
172 glTexParameterf(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_PRIORITY, 1.0); in FrameSizeChange()
512 glTexParameterf(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_PRIORITY, 1.0);
639 - added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)1139 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
699 #define GL_TEXTURE_PRIORITY 0x8066 macro