Searched refs:GLchan (Results 1 – 18 of 18) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_triangle.c | 245 const GLchan *texture; 274 GLchan sample[4]; /* the filtered texture sample */ in affine_span() 368 const GLchan *tex00 = info->texture + COMPS * pos; \ in affine_span() 387 const GLchan *tex00 = info->texture + COMPS * pos; \ in affine_span() 388 const GLchan *tex10 = tex00 + info->tbytesline; \ in affine_span() 389 const GLchan *tex01 = tex00 + COMPS; \ in affine_span() 390 const GLchan *tex11 = tex10 + COMPS; \ in affine_span() 411 GLchan *dest = span->array->rgba[0]; in affine_span() 551 info.texture = (const GLchan *) swImg->ImageSlices[0]; \ 601 const GLchan *texture; [all …]
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D | s_chan.h | 51 typedef GLubyte GLchan; typedef 56 typedef GLushort GLchan; typedef 61 typedef GLfloat GLchan; typedef
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D | s_aatriangle.c | 116 static inline GLchan 127 return (GLchan) IROUND_POS(z); in solve_plane_chan()
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D | s_zoom.c | 164 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba8; in zoom_span() 166 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba16; in zoom_span() 168 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->attribs[VARYING_SLOT_COL0]; in zoom_span()
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D | s_span.h | 86 GLchan (*rgba)[4]; /** either == rgba8 or rgba16 */
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D | s_span.c | 69 GLchan r, g, b, a; in _swrast_span_default_attribs() 1330 GLchan (*rgbaSave)[4] = (GLchan (*)[4]) span->array->attribs[0]; in _swrast_write_rgba_span() 1355 4 * span->end * sizeof(GLchan)); in _swrast_write_rgba_span() 1394 4 * span->end * sizeof(GLchan)); in _swrast_write_rgba_span() 1429 memset(rgba, 0, 4 * n * sizeof(GLchan)); in _swrast_read_rgba_span()
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D | swrast.h | 102 GLchan color[4]; /** integer color */
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D | s_aaline.c | 173 static inline GLchan 184 return (GLchan) IROUND_POS(z); in solve_plane_chan()
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D | s_lines.c | 168 GLchan cSave[2][4]; in _swrast_add_spec_terms_line()
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D | s_points.c | 519 GLchan cSave[4]; in _swrast_add_spec_terms_point()
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D | s_texcombine.c | 98 GLchan (*rgbaChan)[4] = span->array->rgba; in texture_combine()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vertex_generic.c | 282 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_4() 294 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_3() 306 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_2() 318 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_1() 682 GLchan *c = (GLchan *)v; in extract_4chan_4f_rgba() 852 4 * sizeof(GLchan) },
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/external/mesa3d/src/mesa/main/ |
D | texcompress_s3tc_tmp.h | 31 typedef GLubyte GLchan; typedef 55 GLchan *rgba = (GLchan *) texel; in dxt135_decode_imageblock() 138 GLchan *rgba = (GLchan *) texel; in fetch_2d_texel_rgba_dxt3() 152 GLchan *rgba = (GLchan *) texel; in fetch_2d_texel_rgba_dxt5() 890 static void extractsrccolors( GLubyte srcpixels[4][4][4], const GLchan *srcaddr, in extractsrccolors() 894 const GLchan *curaddr; in extractsrccolors() 911 const GLchan *srcaddr = srcPixData; in tx_compress_dxtn()
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/external/mesa3d/src/mesa/drivers/osmesa/ |
D | osmesa.c | 151 #define PIXELADDR4(X,Y) ((GLchan *) osmesa->rowaddr[Y] + 4 * (X)) 161 const GLchan *color = vert1->color; 165 GLchan *p = PIXELADDR4(X, Y); \ 182 const GLchan *color = vert1->color; 187 GLchan *p = PIXELADDR4(X, Y); \ 263 GLchan *img = PIXELADDR4(span.x, span.y); \ 292 PACK_RGBA((GLchan *) &pixel, v2->color[0], v2->color[1], \
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/external/mesa3d/docs/relnotes/ |
D | 4.1 | 281 8. GLfloat / GLchan changes: 283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4]. 285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan. 287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4]. 289 This is part of an effort to remove all GLchan types from core Mesa so
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_triangle.c | 136 GLchan c[2][4]; in _swsetup_render_tri()
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D | ss_tritmp.h | 43 GLchan saved_color[3][4] = { { 0 } }; in TAG()
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/external/mesa3d/docs/ |
D | VERSIONS | 944 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 1045 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 1046 - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma) 1106 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
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