/external/swiftshader/src/D3D8/ |
D | Direct3DTexture8.cpp | 158 unsigned long Direct3DTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DTexture8 162 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
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D | Direct3DCubeTexture8.cpp | 167 unsigned long Direct3DCubeTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DCubeTexture8 171 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
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D | Direct3DVolumeTexture8.cpp | 159 unsigned long Direct3DVolumeTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DVolumeTexture8 163 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
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D | Direct3DBaseTexture8.hpp | 53 unsigned long __stdcall GetLOD() override;
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D | Direct3DVolumeTexture8.hpp | 52 unsigned long __stdcall GetLOD() override;
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D | Direct3DTexture8.hpp | 52 unsigned long __stdcall GetLOD() override;
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D | Direct3DCubeTexture8.hpp | 52 unsigned long __stdcall GetLOD() override;
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D | Direct3DBaseTexture8.cpp | 131 unsigned long Direct3DBaseTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DBaseTexture8
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D | Direct3DDevice8.cpp | 4733 int textureLOD = baseTexture->GetLOD(); in bindTextures()
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/external/swiftshader/src/D3D9/ |
D | Direct3DTexture9.cpp | 211 unsigned long Direct3DTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DTexture9 217 return Direct3DBaseTexture9::GetLOD(); in GetLOD()
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D | Direct3DCubeTexture9.cpp | 228 unsigned long Direct3DCubeTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DCubeTexture9 234 return Direct3DBaseTexture9::GetLOD(); in GetLOD()
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D | Direct3DVolumeTexture9.cpp | 256 unsigned long Direct3DVolumeTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DVolumeTexture9 262 return Direct3DBaseTexture9::GetLOD(); in GetLOD()
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D | Direct3DBaseTexture9.hpp | 53 unsigned long __stdcall GetLOD() override;
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D | Direct3DVolumeTexture9.hpp | 52 unsigned long __stdcall GetLOD() override;
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D | Direct3DTexture9.hpp | 52 unsigned long __stdcall GetLOD() override;
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D | Direct3DCubeTexture9.hpp | 52 unsigned long __stdcall GetLOD() override;
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D | Direct3DBaseTexture9.cpp | 175 unsigned long Direct3DBaseTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DBaseTexture9
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D | Direct3DDevice9.cpp | 6079 int textureLOD = baseTexture->GetLOD(); in bindTextures()
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 658 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_() 677 #define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) 692 #define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD() 720 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_() 744 #define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) 764 #define IDirect3DTexture8_GetLOD(p) (p)->GetLOD() 797 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_() 821 #define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) 841 #define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD() 874 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_() [all …]
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 130 virtual DWORD WINAPI GetLOD() = 0; 612 DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); 638 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 698 DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); 730 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1596 DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); 1628 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1781 DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); 1813 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
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