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Searched refs:GetLOD (Results 1 – 20 of 20) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DTexture8.cpp158 unsigned long Direct3DTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DTexture8
162 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
DDirect3DCubeTexture8.cpp167 unsigned long Direct3DCubeTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DCubeTexture8
171 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
DDirect3DVolumeTexture8.cpp159 unsigned long Direct3DVolumeTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DVolumeTexture8
163 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
DDirect3DBaseTexture8.hpp53 unsigned long __stdcall GetLOD() override;
DDirect3DVolumeTexture8.hpp52 unsigned long __stdcall GetLOD() override;
DDirect3DTexture8.hpp52 unsigned long __stdcall GetLOD() override;
DDirect3DCubeTexture8.hpp52 unsigned long __stdcall GetLOD() override;
DDirect3DBaseTexture8.cpp131 unsigned long Direct3DBaseTexture8::GetLOD() in GetLOD() function in D3D8::Direct3DBaseTexture8
DDirect3DDevice8.cpp4733 int textureLOD = baseTexture->GetLOD(); in bindTextures()
/external/swiftshader/src/D3D9/
DDirect3DTexture9.cpp211 unsigned long Direct3DTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DTexture9
217 return Direct3DBaseTexture9::GetLOD(); in GetLOD()
DDirect3DCubeTexture9.cpp228 unsigned long Direct3DCubeTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DCubeTexture9
234 return Direct3DBaseTexture9::GetLOD(); in GetLOD()
DDirect3DVolumeTexture9.cpp256 unsigned long Direct3DVolumeTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DVolumeTexture9
262 return Direct3DBaseTexture9::GetLOD(); in GetLOD()
DDirect3DBaseTexture9.hpp53 unsigned long __stdcall GetLOD() override;
DDirect3DVolumeTexture9.hpp52 unsigned long __stdcall GetLOD() override;
DDirect3DTexture9.hpp52 unsigned long __stdcall GetLOD() override;
DDirect3DCubeTexture9.hpp52 unsigned long __stdcall GetLOD() override;
DDirect3DBaseTexture9.cpp175 unsigned long Direct3DBaseTexture9::GetLOD() in GetLOD() function in D3D9::Direct3DBaseTexture9
DDirect3DDevice9.cpp6079 int textureLOD = baseTexture->GetLOD(); in bindTextures()
/external/swiftshader/include/Direct3D/
Dd3d8.h658 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_()
677 #define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
692 #define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD()
720 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_()
744 #define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
764 #define IDirect3DTexture8_GetLOD(p) (p)->GetLOD()
797 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_()
821 #define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
841 #define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD()
874 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; in DECLARE_INTERFACE_()
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/external/mesa3d/include/D3D9/
Dd3d9.h130 virtual DWORD WINAPI GetLOD() = 0;
612 DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This);
638 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
698 DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This);
730 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1596 DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This);
1628 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1781 DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This);
1813 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)