/external/swiftshader/src/D3D8/ |
D | Direct3DTexture8.cpp | 151 unsigned long Direct3DTexture8::GetLevelCount() in GetLevelCount() function in D3D8::Direct3DTexture8 155 return Direct3DBaseTexture8::GetLevelCount(); in GetLevelCount() 176 if(level >= GetLevelCount() || !surfaceLevel[level]) in GetLevelDesc() 188 if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) in LockRect() 202 if(level >= GetLevelCount() || !surfaceLevel[level]) in GetSurfaceLevel() 217 if(level >= GetLevelCount() || !surfaceLevel[level]) in UnlockRect()
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D | Direct3DCubeTexture8.cpp | 160 unsigned long Direct3DCubeTexture8::GetLevelCount() in GetLevelCount() function in D3D8::Direct3DCubeTexture8 164 return Direct3DBaseTexture8::GetLevelCount(); in GetLevelCount() 196 if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in GetCubeMapSurface() 211 if(!description || level >= GetLevelCount() || !surfaceLevel[0][level]) in GetLevelDesc() 225 if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in LockRect() 239 if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in UnlockRect()
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D | Direct3DVolumeTexture8.cpp | 152 unsigned long Direct3DVolumeTexture8::GetLevelCount() in GetLevelCount() function in D3D8::Direct3DVolumeTexture8 156 return Direct3DBaseTexture8::GetLevelCount(); in GetLevelCount() 179 if(level >= GetLevelCount() || !volumeLevel[level]) in GetVolumeLevel() 194 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) in LockBox() 206 if(level >= GetLevelCount() || !volumeLevel[level]) in UnlockBox() 232 if(!description || level >= GetLevelCount() || !volumeLevel[level]) in GetLevelDesc()
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D | Direct3DBaseTexture8.hpp | 52 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DVolumeTexture8.hpp | 51 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DTexture8.hpp | 51 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DCubeTexture8.hpp | 51 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DBaseTexture8.cpp | 124 unsigned long Direct3DBaseTexture8::GetLevelCount() in GetLevelCount() function in D3D8::Direct3DBaseTexture8
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D | Direct3DDevice8.cpp | 4043 …for(unsigned int level = 0; level < source->GetLevelCount() && level < dest->GetLevelCount(); leve… in UpdateTexture() 4071 …for(unsigned int level = 0; level < source->GetLevelCount() && level < dest->GetLevelCount(); leve… in UpdateTexture() 4101 …for(unsigned int level = 0; level < source->GetLevelCount() && level < dest->GetLevelCount(); leve… in UpdateTexture()
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/external/swiftshader/src/D3D9/ |
D | Direct3DTexture9.cpp | 202 unsigned long Direct3DTexture9::GetLevelCount() in GetLevelCount() function in D3D9::Direct3DTexture9 208 return Direct3DBaseTexture9::GetLevelCount(); in GetLevelCount() 244 if(!description || level >= GetLevelCount() || !surfaceLevel[level]) in GetLevelDesc() 258 if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) in LockRect() 274 if(level >= GetLevelCount() || !surfaceLevel[level]) in GetSurfaceLevel() 291 if(level >= GetLevelCount() || !surfaceLevel[level]) in UnlockRect()
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D | Direct3DCubeTexture9.cpp | 219 unsigned long Direct3DCubeTexture9::GetLevelCount() in GetLevelCount() function in D3D9::Direct3DCubeTexture9 225 return Direct3DBaseTexture9::GetLevelCount(); in GetLevelCount() 274 if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in GetCubeMapSurface() 291 if(!description || level >= GetLevelCount() || !surfaceLevel[0][level]) in GetLevelDesc() 305 if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in LockRect() 319 if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in UnlockRect()
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D | Direct3DVolumeTexture9.cpp | 247 unsigned long Direct3DVolumeTexture9::GetLevelCount() in GetLevelCount() function in D3D9::Direct3DVolumeTexture9 253 return Direct3DBaseTexture9::GetLevelCount(); in GetLevelCount() 291 if(level >= GetLevelCount() || !volumeLevel[level]) in GetVolumeLevel() 308 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) in LockBox() 322 if(level >= GetLevelCount() || !volumeLevel[level]) in UnlockBox() 347 if(!description || level >= GetLevelCount() || !volumeLevel[level]) in GetLevelDesc()
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D | Direct3DBaseTexture9.hpp | 54 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DVolumeTexture9.hpp | 53 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DTexture9.hpp | 53 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DCubeTexture9.hpp | 53 unsigned long __stdcall GetLevelCount() override;
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D | Direct3DBaseTexture9.cpp | 161 unsigned long Direct3DBaseTexture9::GetLevelCount() in GetLevelCount() function in D3D9::Direct3DBaseTexture9
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D | Direct3DDevice9.cpp | 5544 …for(unsigned int level = 0; level < source->GetLevelCount() && level < dest->GetLevelCount(); leve… in UpdateTexture() 5572 …for(unsigned int level = 0; level < source->GetLevelCount() && level < dest->GetLevelCount(); leve… in UpdateTexture() 5602 …for(unsigned int level = 0; level < source->GetLevelCount() && level < dest->GetLevelCount(); leve… in UpdateTexture()
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 659 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; in DECLARE_INTERFACE_() 678 #define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 693 #define IDirect3DBaseTexture8_GetLevelCount(p) (p)->GetLevelCount() 721 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; in DECLARE_INTERFACE_() 745 #define IDirect3DTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 765 #define IDirect3DTexture8_GetLevelCount(p) (p)->GetLevelCount() 798 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; in DECLARE_INTERFACE_() 822 #define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 842 #define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->GetLevelCount() 875 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; in DECLARE_INTERFACE_() [all …]
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 131 virtual DWORD WINAPI GetLevelCount() = 0; 613 DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); 639 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 699 DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); 731 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1597 DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); 1629 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1782 DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); 1814 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
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