/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget 34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, in GrGLRenderTarget() function in GrGLRenderTarget 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { in setFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { in init() 68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 85 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, format, idDesc, sb)); in MakeWrapped() 88 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() 101 GrBackendFormat GrGLRenderTarget::backendFormat() const { in backendFormat() 107 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize() 112 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment() [all …]
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D | GrGLTextureRenderTarget.h | 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 50 GrGLRenderTarget::onAbandon(); in onAbandon() 55 GrGLRenderTarget::onRelease(); in onRelease() 64 const GrGLRenderTarget::IDDesc& rtIDDesc,
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D | GrGLTextureRenderTarget.cpp | 19 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 23 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget() 30 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 35 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget() 43 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics() 61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable, in MakeWrapped()
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D | GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&,
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D | GrGLGpu.cpp | 741 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapRenderableBackendTexture() 763 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() 766 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() 778 return GrGLRenderTarget::MakeWrapped(this, desc, info.fFormat, idDesc, backendRT.stencilBits()); in onWrapBackendRenderTarget() 803 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget() 807 return GrGLRenderTarget::MakeWrapped(this, surfDesc, info.fFormat, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget() 1452 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1616 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture() 1919 const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { in flushWindowRectangles() 2040 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() [all …]
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D | GrGLGpu.h | 359 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 372 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds); 374 void flushRenderTarget(GrGLRenderTarget*); 376 void flushRenderTargetNoColorWrites(GrGLRenderTarget*); 407 GrGLRenderTarget::IDDesc*);
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D | GrGLPathRendering.cpp | 91 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->peekRenderTarget()); in onStencilPath()
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D | GrGLGpuCommandBuffer.h | 18 class GrGLRenderTarget; variable
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D | GrGLCaps.h | 21 class GrGLRenderTarget; variable
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/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget 34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, in GrGLRenderTarget() function in GrGLRenderTarget 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { in setFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { in init() 68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 85 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, format, idDesc, sb)); in MakeWrapped() 88 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() 101 GrBackendFormat GrGLRenderTarget::backendFormat() const { in backendFormat() 107 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize() 112 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment() [all …]
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D | GrGLTextureRenderTarget.h | 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 50 GrGLRenderTarget::onAbandon(); in onAbandon() 55 GrGLRenderTarget::onRelease(); in onRelease() 64 const GrGLRenderTarget::IDDesc& rtIDDesc,
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D | GrGLTextureRenderTarget.cpp | 19 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 23 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget() 30 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 35 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget() 43 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics() 61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable, in MakeWrapped()
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D | GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&,
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D | GrGLGpu.cpp | 705 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapRenderableBackendTexture() 727 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() 730 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() 742 return GrGLRenderTarget::MakeWrapped(this, desc, info.fFormat, idDesc, backendRT.stencilBits()); in onWrapBackendRenderTarget() 767 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget() 771 return GrGLRenderTarget::MakeWrapped(this, surfDesc, info.fFormat, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget() 1417 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1581 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture() 1890 const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { in flushWindowRectangles() 2011 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() [all …]
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D | GrGLGpu.h | 351 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 360 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds); 362 void flushRenderTarget(GrGLRenderTarget*); 364 void flushRenderTargetNoColorWrites(GrGLRenderTarget*); 395 GrGLRenderTarget::IDDesc*);
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D | GrGLPathRendering.cpp | 91 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->peekRenderTarget()); in onStencilPath()
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D | GrGLGpuCommandBuffer.h | 18 class GrGLRenderTarget; variable
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D | GrGLCaps.h | 21 class GrGLRenderTarget; variable
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 146 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 168 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skqp/tests/ |
D | TraceMemoryDumpTest.cpp | 146 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 168 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skia/gn/ |
D | gpu.gni | 449 "$_src/gpu/gl/GrGLRenderTarget.cpp", 450 "$_src/gpu/gl/GrGLRenderTarget.h",
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/external/skqp/gn/ |
D | gpu.gni | 438 "$_src/gpu/gl/GrGLRenderTarget.cpp", 439 "$_src/gpu/gl/GrGLRenderTarget.h",
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/external/skqp/ |
D | Android.bp | 942 "src/gpu/gl/GrGLRenderTarget.cpp",
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/external/skia/ |
D | Android.bp | 713 "src/gpu/gl/GrGLRenderTarget.cpp",
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