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Searched refs:GrGLRenderTarget (Results 1 – 24 of 24) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget
34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, in GrGLRenderTarget() function in GrGLRenderTarget
42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { in setFlags()
52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { in init()
68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()
85 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, format, idDesc, sb)); in MakeWrapped()
88 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget()
101 GrBackendFormat GrGLRenderTarget::backendFormat() const { in backendFormat()
107 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize()
112 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment()
[all …]
DGrGLTextureRenderTarget.h23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
31 const GrGLRenderTarget::IDDesc& rtIDDesc,
40 const GrGLRenderTarget::IDDesc& rtIDDesc,
50 GrGLRenderTarget::onAbandon(); in onAbandon()
55 GrGLRenderTarget::onRelease(); in onRelease()
64 const GrGLRenderTarget::IDDesc& rtIDDesc,
DGrGLTextureRenderTarget.cpp19 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget()
23 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget()
30 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget()
35 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget()
43 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics()
61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable, in MakeWrapped()
DGrGLRenderTarget.h21 class GrGLRenderTarget : public GrRenderTarget {
37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*,
77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&);
88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&,
DGrGLGpu.cpp741 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapRenderableBackendTexture()
763 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget()
766 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget()
778 return GrGLRenderTarget::MakeWrapped(this, desc, info.fFormat, idDesc, backendRT.stencilBits()); in onWrapBackendRenderTarget()
803 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget()
807 return GrGLRenderTarget::MakeWrapped(this, surfDesc, info.fFormat, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget()
1452 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects()
1616 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture()
1919 const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { in flushWindowRectangles()
2040 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState()
[all …]
DGrGLGpu.h359 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin);
372 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds);
374 void flushRenderTarget(GrGLRenderTarget*);
376 void flushRenderTargetNoColorWrites(GrGLRenderTarget*);
407 GrGLRenderTarget::IDDesc*);
DGrGLPathRendering.cpp91 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->peekRenderTarget()); in onStencilPath()
DGrGLGpuCommandBuffer.h18 class GrGLRenderTarget; variable
DGrGLCaps.h21 class GrGLRenderTarget; variable
/external/skqp/src/gpu/gl/
DGrGLRenderTarget.cpp22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget
34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, in GrGLRenderTarget() function in GrGLRenderTarget
42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { in setFlags()
52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { in init()
68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()
85 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, format, idDesc, sb)); in MakeWrapped()
88 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget()
101 GrBackendFormat GrGLRenderTarget::backendFormat() const { in backendFormat()
107 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize()
112 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment()
[all …]
DGrGLTextureRenderTarget.h23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
31 const GrGLRenderTarget::IDDesc& rtIDDesc,
40 const GrGLRenderTarget::IDDesc& rtIDDesc,
50 GrGLRenderTarget::onAbandon(); in onAbandon()
55 GrGLRenderTarget::onRelease(); in onRelease()
64 const GrGLRenderTarget::IDDesc& rtIDDesc,
DGrGLTextureRenderTarget.cpp19 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget()
23 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget()
30 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget()
35 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { in GrGLTextureRenderTarget()
43 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics()
61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable, in MakeWrapped()
DGrGLRenderTarget.h21 class GrGLRenderTarget : public GrRenderTarget {
37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*,
77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&);
88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&,
DGrGLGpu.cpp705 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapRenderableBackendTexture()
727 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget()
730 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget()
742 return GrGLRenderTarget::MakeWrapped(this, desc, info.fFormat, idDesc, backendRT.stencilBits()); in onWrapBackendRenderTarget()
767 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget()
771 return GrGLRenderTarget::MakeWrapped(this, surfDesc, info.fFormat, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget()
1417 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects()
1581 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture()
1890 const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { in flushWindowRectangles()
2011 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState()
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DGrGLGpu.h351 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin);
360 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds);
362 void flushRenderTarget(GrGLRenderTarget*);
364 void flushRenderTargetNoColorWrites(GrGLRenderTarget*);
395 GrGLRenderTarget::IDDesc*);
DGrGLPathRendering.cpp91 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->peekRenderTarget()); in onStencilPath()
DGrGLGpuCommandBuffer.h18 class GrGLRenderTarget; variable
DGrGLCaps.h21 class GrGLRenderTarget; variable
/external/skia/tests/
DTraceMemoryDumpTest.cpp146 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
168 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skqp/tests/
DTraceMemoryDumpTest.cpp146 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
168 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skia/gn/
Dgpu.gni449 "$_src/gpu/gl/GrGLRenderTarget.cpp",
450 "$_src/gpu/gl/GrGLRenderTarget.h",
/external/skqp/gn/
Dgpu.gni438 "$_src/gpu/gl/GrGLRenderTarget.cpp",
439 "$_src/gpu/gl/GrGLRenderTarget.h",
/external/skqp/
DAndroid.bp942 "src/gpu/gl/GrGLRenderTarget.cpp",
/external/skia/
DAndroid.bp713 "src/gpu/gl/GrGLRenderTarget.cpp",