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Searched refs:GrGLSLFPFragmentBuilder (Results 1 – 25 of 152) sorted by relevance

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/external/skia/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.h17 class GrGLSLFPFragmentBuilder; variable
69 GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs()
93 GrGLSLFPFragmentBuilder* fFragBuilder;
128 void setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder,
DGrGLSLFragmentShaderBuilder.h45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder {
48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() function
109 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
DGrGLSLFragmentProcessor.h19 class GrGLSLFPFragmentBuilder; variable
101 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs()
117 GrGLSLFPFragmentBuilder* fFragBuilder;
DGrGLSLFragmentProcessor.cpp26 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitChild()
34 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in internalEmitChild()
/external/skqp/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.h17 class GrGLSLFPFragmentBuilder; variable
69 GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs()
93 GrGLSLFPFragmentBuilder* fFragBuilder;
128 void setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder,
DGrGLSLFragmentShaderBuilder.h45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder {
48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() function
93 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
DGrGLSLFragmentProcessor.h19 class GrGLSLFPFragmentBuilder; variable
101 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs()
117 GrGLSLFPFragmentBuilder* fFragBuilder;
DGrGLSLFragmentProcessor.cpp26 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitChild()
34 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in internalEmitChild()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor.h19 class GrGLSLFPFragmentBuilder; variable
137 void emitFragmentCode(const GrCCCoverageProcessor&, GrGLSLFPFragmentBuilder*,
189 virtual void onEmitFragmentCode(GrGLSLFPFragmentBuilder*,
DGrCCCoverageProcessor.cpp35 void onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, const char* outputCoverage) const override { in onEmitFragmentCode()
226 GrGLSLFPFragmentBuilder* f, in emitFragmentCode()
DGrCCConicShader.h32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
DGrCCCubicShader.h33 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
DGrCCQuadraticShader.h32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.h19 class GrGLSLFPFragmentBuilder; variable
137 void emitFragmentCode(const GrCCCoverageProcessor&, GrGLSLFPFragmentBuilder*,
189 virtual void onEmitFragmentCode(GrGLSLFPFragmentBuilder*,
DGrCCCoverageProcessor.cpp35 void onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, const char* outputCoverage) const override { in onEmitFragmentCode()
223 GrGLSLFPFragmentBuilder* f, in emitFragmentCode()
DGrCCConicShader.h32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
DGrCCCubicShader.h33 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
DGrCCQuadraticShader.h32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
/external/skqp/src/effects/imagefilters/
DSkLightingImageFilter.cpp746 GrGLSLFPFragmentBuilder*,
749 GrGLSLFPFragmentBuilder*,
775 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
788 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
801 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
803 GrGLSLFPFragmentBuilder*,
1631 GrGLSLFPFragmentBuilder*,
1647 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override;
1662 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override;
1821 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
[all …]
/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp748 GrGLSLFPFragmentBuilder*,
751 GrGLSLFPFragmentBuilder*,
777 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
790 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
803 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
805 GrGLSLFPFragmentBuilder*,
1633 GrGLSLFPFragmentBuilder*,
1649 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override;
1664 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override;
1823 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
[all …]
/external/skqp/src/gpu/effects/
DGrLumaColorFilterEffect.cpp22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
DGrPremulInputFragmentProcessor.cpp22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
/external/skia/src/gpu/effects/
DGrLumaColorFilterEffect.cpp22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
DGrPremulInputFragmentProcessor.cpp22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
DGrBlurredEdgeFragmentProcessor.cpp22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()

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