/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_tex.c | 79 if (sa->MinFilter != GL_NEAREST && in nv04_emit_tex_obj() 80 sa->MinFilter != GL_LINEAR) { in nv04_emit_tex_obj() 98 nvgl_filter_mode(sa->MinFilter) << 24 | in nv04_emit_tex_obj()
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D | nv10_state_tex.c | 190 | nvgl_filter_mode(sa->MinFilter) << 24; in nv10_emit_tex_obj() 206 if (sa->MinFilter != GL_NEAREST && in nv10_emit_tex_obj() 207 sa->MinFilter != GL_LINEAR) { in nv10_emit_tex_obj()
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D | nv20_state_tex.c | 212 | nvgl_filter_mode(sa->MinFilter) << 16 in nv20_emit_tex_obj() 252 if (sa->MinFilter != GL_NEAREST && in nv20_emit_tex_obj() 253 sa->MinFilter != GL_LINEAR) { in nv20_emit_tex_obj()
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D | nouveau_texture.c | 298 if (t->Sampler.MinFilter == GL_NEAREST || in get_last_level() 299 t->Sampler.MinFilter == GL_LINEAR || !base) in get_last_level()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex_validate.c | 27 if (sampler->MinFilter == GL_NEAREST || in intel_update_max_level() 28 sampler->MinFilter == GL_LINEAR) { in intel_update_max_level()
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D | intel_tex_image.c | 81 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 82 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage()
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D | i915_texstate.c | 203 switch (sampler->MinFilter) { in i915_update_tex_unit() 309 (sampler->MinFilter != GL_NEAREST || in i915_update_tex_unit()
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D | i830_texstate.c | 196 switch (sampler->MinFilter) { in i830_update_tex_unit()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_tex_validate.c | 53 (sampler->MinFilter == GL_NEAREST || in intel_update_max_level() 54 sampler->MinFilter == GL_LINEAR))) { in intel_update_max_level()
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D | intel_tex_image.c | 109 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 110 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage()
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/external/mesa3d/src/mesa/main/ |
D | samplerobj.h | 54 return samp->MinFilter != GL_NEAREST && samp->MinFilter != GL_LINEAR; in _mesa_is_mipmap_filter()
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D | samplerobj.c | 123 sampObj->MinFilter = GL_NEAREST_MIPMAP_LINEAR; in _mesa_init_sampler_object() 589 if (samp->MinFilter == min_filter && samp->MagFilter == mag_filter) in _mesa_set_sampler_filters() 593 samp->MinFilter = min_filter; in _mesa_set_sampler_filters() 601 if (samp->MinFilter == param) in set_sampler_min_filter() 612 samp->MinFilter = param; in set_sampler_min_filter() 1416 *params = sampObj->MinFilter; in _mesa_GetSamplerParameteriv() 1500 *params = (GLfloat) sampObj->MinFilter; in _mesa_GetSamplerParameterfv() 1572 *params = sampObj->MinFilter; in _mesa_GetSamplerParameterIiv() 1644 *params = sampObj->MinFilter; in _mesa_GetSamplerParameterIuiv()
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D | texobj.h | 131 (sampler->MinFilter != GL_NEAREST && in _mesa_is_texture_complete() 132 sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { in _mesa_is_texture_complete()
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D | texobj.c | 83 switch (obj->Sampler.MinFilter) { in valid_filter_for_float() 300 obj->Sampler.MinFilter = GL_LINEAR; in _mesa_initialize_texture_object() 306 obj->Sampler.MinFilter = GL_NEAREST_MIPMAP_LINEAR; in _mesa_initialize_texture_object() 361 obj->Sampler.MinFilter = filter; in finish_texture_init() 445 dest->Sampler.MinFilter = src->Sampler.MinFilter; in _mesa_copy_texture_object() 1023 texObj->Sampler.MinFilter = GL_NEAREST; in _mesa_get_fallback_texture()
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D | texparam.c | 292 if (texObj->Sampler.MinFilter == params[0]) in set_tex_parameteri() 298 texObj->Sampler.MinFilter = params[0]; in set_tex_parameteri() 307 texObj->Sampler.MinFilter = params[0]; in set_tex_parameteri() 1828 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter); in get_tex_parameterfv() 2069 *params = (GLint) obj->Sampler.MinFilter; in get_tex_parameteriv()
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/external/mesa3d/src/mesa/swrast/ |
D | s_texfilter.c | 672 assert(samp->MinFilter != samp->MagFilter); in compute_min_mag_ranges() 676 && (samp->MinFilter == GL_NEAREST_MIPMAP_NEAREST || in compute_min_mag_ranges() 677 samp->MinFilter == GL_NEAREST_MIPMAP_LINEAR)) { in compute_min_mag_ranges() 1053 switch (samp->MinFilter) { in sample_lambda_1d() 1522 switch (samp->MinFilter) { in sample_lambda_2d() 2281 switch (samp->MinFilter) { in sample_lambda_3d() 2615 switch (samp->MinFilter) { in sample_lambda_cube() 2793 if (samp->MinFilter == GL_NEAREST) { in sample_lambda_rect() 3070 switch (samp->MinFilter) { in sample_lambda_2d_array() 3360 switch (samp->MinFilter) { in sample_lambda_1d_array() [all …]
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D | s_triangle.c | 556 info.filter = obj->Sampler.MinFilter; \ 823 info.filter = obj->Sampler.MinFilter; \ 1067 minFilter = texObj2D ? samp->MinFilter : GL_NONE; in _swrast_choose_triangle()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_sampler.c | 117 sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter); in st_convert_sampler() 118 sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter); in st_convert_sampler()
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D | st_cb_texture.c | 486 if (stObj->base.Sampler.MinFilter == GL_NEAREST || in allocate_full_mipmap() 487 stObj->base.Sampler.MinFilter == GL_LINEAR) in allocate_full_mipmap() 2481 if (stObj->base.Sampler.MinFilter == GL_LINEAR || in st_finalize_texture() 2482 stObj->base.Sampler.MinFilter == GL_NEAREST) in st_finalize_texture() 2891 else if (level == 0 && (texObj->Sampler.MinFilter == GL_LINEAR || in st_TestProxyTexImage() 2892 texObj->Sampler.MinFilter == GL_NEAREST)) { in st_TestProxyTexImage()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 318 radeonSetTexFilter(t, samp->MinFilter, samp->MagFilter); in radeonTexUpdateParameters() 422 radeonSetTexFilter( t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter ); in radeonNewTextureObject()
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D | radeon_texture.c | 683 if ((texObj->Sampler.MinFilter == GL_NEAREST || in radeon_miptree_create_for_teximage() 684 texObj->Sampler.MinFilter == GL_LINEAR) && in radeon_miptree_create_for_teximage()
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D | radeon_mipmap_tree.c | 253 if (samp->MinFilter == GL_NEAREST || samp->MinFilter == GL_LINEAR) { in calculate_min_max_lod()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 367 r200SetTexFilter(t, samp->MinFilter, samp->MagFilter); in r200TexUpdateParameters() 482 r200SetTexFilter(t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter); in r200NewTextureObject()
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D | radeon_texture.c | 683 if ((texObj->Sampler.MinFilter == GL_NEAREST || in radeon_miptree_create_for_teximage() 684 texObj->Sampler.MinFilter == GL_LINEAR) && in radeon_miptree_create_for_teximage()
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D | radeon_mipmap_tree.c | 253 if (samp->MinFilter == GL_NEAREST || samp->MinFilter == GL_LINEAR) { in calculate_min_max_lod()
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