/external/grpc-grpc/examples/csharp/HelloworldXamarin/Droid/Resources/ |
D | Resource.designer.cs | 76 public partial class Mipmap class in HelloworldXamarin.Droid.Resource 82 static Mipmap() in Mipmap() method in HelloworldXamarin.Droid.Resource.Mipmap 87 private Mipmap() in Mipmap() method in HelloworldXamarin.Droid.Resource.Mipmap
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 418 …pmap = texture + OFFSET(Texture, mipmap) + (As<Int>(Extract(lod, i)) + baseLevel) * sizeof(Mipmap); in textureSize() 419 size.x = Insert(size.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i); in textureSize() 420 size.y = Insert(size.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i); in textureSize() 421 size.z = Insert(size.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i); in textureSize() 672 …Short4 uuuu0 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleQuad2D() 673 …Short4 vvvv0 = offsetSample(vvvv, mipmap, OFFSET(Mipmap,vHalf), state.addressingModeV == ADDRESSIN… in sampleQuad2D() 674 …Short4 uuuu1 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleQuad2D() 675 …Short4 vvvv1 = offsetSample(vvvv, mipmap, OFFSET(Mipmap,vHalf), state.addressingModeV == ADDRESSIN… in sampleQuad2D() 685 UShort4 f0u = As<UShort4>(uuuu0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,width)); in sampleQuad2D() 686 UShort4 f0v = As<UShort4>(vvvv0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,height)); in sampleQuad2D() [all …]
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 509 …pmap = texture + OFFSET(Texture, mipmap) + (As<Int>(Extract(lod, i)) + baseLevel) * sizeof(Mipmap); in textureSize() 510 size.x = Insert(size.x, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, width)))), i); in textureSize() 511 size.y = Insert(size.y, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, height)))), i); in textureSize() 512 size.z = Insert(size.z, As<Float>(Int(*Pointer<Short>(mipmap + OFFSET(Mipmap, depth)))), i); in textureSize() 763 …Short4 uuuu0 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleQuad2D() 764 …Short4 vvvv0 = offsetSample(vvvv, mipmap, OFFSET(Mipmap,vHalf), state.addressingModeV == ADDRESSIN… in sampleQuad2D() 765 …Short4 uuuu1 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleQuad2D() 766 …Short4 vvvv1 = offsetSample(vvvv, mipmap, OFFSET(Mipmap,vHalf), state.addressingModeV == ADDRESSIN… in sampleQuad2D() 776 UShort4 f0u = As<UShort4>(uuuu0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,width)); in sampleQuad2D() 777 UShort4 f0v = As<UShort4>(vvvv0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,height)); in sampleQuad2D() [all …]
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/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 24 struct Mipmap struct 45 Mipmap mipmap[MIPMAP_LEVELS];
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D | Sampler.cpp | 42 Mipmap &mipmap = texture.mipmap[level]; in Sampler() 44 memset(&mipmap, 0, sizeof(Mipmap)); in Sampler() 119 Mipmap &mipmap = texture.mipmap[level]; in setTextureLevel()
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/external/swiftshader/src/Device/ |
D | Sampler.hpp | 24 struct Mipmap struct 45 Mipmap mipmap[MIPMAP_LEVELS];
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D | Sampler.cpp | 41 Mipmap &mipmap = texture.mipmap[level]; in Sampler() 43 memset(&mipmap, 0, sizeof(Mipmap)); in Sampler() 118 Mipmap &mipmap = texture.mipmap[level]; in setTextureLevel()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_generate_mipmap.c | 61 struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; in fallback_required() 150 struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; in _mesa_meta_GenerateMipmap()
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D | meta.h | 430 struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */ member
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D | meta.c | 421 _mesa_meta_glsl_generate_mipmap_cleanup(ctx, &ctx->Meta->Mipmap); in _mesa_meta_free()
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_texture_filter_minmax.txt | 74 Mipmap Minification Filtering Test
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/external/mesa3d/docs/specs/ |
D | MESA_texture_array.spec | 307 -- Section 3.8.8 "Automatic Mipmap Generation" in the section "Mipmapping" 316 -- Section 3.8.8 "Manual Mipmap Generation" in the section "Mipmapping" 326 TEXTURE_3D, TEXTURE_1D_ARRAY, or TEXTURE_2D_ARRAY. Mipmap generation
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | sampler.rst | 71 * ``PIPE_TEX_MIPFILTER_NONE``: Mipmap filtering is disabled. All texels
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/external/mesa3d/src/gallium/docs/source/ |
D | resources.rst | 143 Mipmap dimensions are reduced in all 3 coordinates.
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D | context.rst | 790 Mipmap generation 798 returns FALSE. Mipmap generation may fail when it is not supported
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