Searched refs:NOUVEAU_BUFFER_STATUS_GPU_READING (Results 1 – 11 of 11) sorted by relevance
18 #define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0) macro
580 src->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nouveau_copy_buffer()
87 if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nv50_validate_fb()90 mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_validate_fb()116 if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nv50_validate_fb()119 mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_validate_fb()
156 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_resource_validate()
299 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_validate_tic()
169 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_resource_validate()
142 if (res->status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nvc0_validate_fb()145 res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_validate_fb()174 if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nvc0_validate_fb()177 mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_validate_fb()
521 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_validate_tic()583 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nve4_validate_tic()1249 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in gm107_validate_surfaces()
236 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in gm107_compute_validate_surfaces()805 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nve4_compute_validate_textures()
59 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv30_context_kick_notify()
529 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv30_state_validate()