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Searched refs:NV30_NEW_FRAMEBUFFER (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state_validate.c385 { nv30_validate_fb, NV30_NEW_FRAMEBUFFER },
392 NV30_NEW_FRAMEBUFFER },
401 { nv30_validate_fragment, NV30_NEW_FRAMEBUFFER | NV30_NEW_FRAGPROG },
418 { nv30_validate_fb, NV30_NEW_FRAMEBUFFER },
425 NV30_NEW_FRAMEBUFFER },
430 { nv30_validate_fragment, NV30_NEW_FRAMEBUFFER | NV30_NEW_FRAGPROG },
Dnv30_clear.c61 if (!nv30_state_validate(nv30, NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR, true)) in nv30_clear()
158 nv30->dirty |= NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR; in nv30_clear_render_target()
224 nv30->dirty |= NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR; in nv30_clear_depth_stencil()
Dnv30_context.c99 nv30->dirty |= NV30_NEW_FRAMEBUFFER; in nv30_invalidate_resource_storage()
109 nv30->dirty |= NV30_NEW_FRAMEBUFFER; in nv30_invalidate_resource_storage()
Dnv30_context.h31 #define NV30_NEW_FRAMEBUFFER (1 << 11) macro
Dnv30_state.c372 nv30->dirty |= NV30_NEW_FRAMEBUFFER; in nv30_set_framebuffer_state()
Dnv30_transfer.c210 nv30->dirty |= NV30_NEW_FRAMEBUFFER; in nv30_transfer_rect_blit()