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Searched refs:PixelPipeline (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Shader/
DPixelPipeline.cpp23 void PixelPipeline::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w) in setBuiltins()
36 void PixelPipeline::fixedFunction() in fixedFunction()
61 void PixelPipeline::applyShader(Int cMask[4]) in applyShader()
266 Bool PixelPipeline::alphaTest(Int cMask[4]) in alphaTest()
302 …void PixelPipeline::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], I… in rasterOperation()
380 void PixelPipeline::blendTexture(Vector4s &temp, Vector4s &texture, int stage) in blendTexture()
1174 void PixelPipeline::fogBlend(Vector4s &current, Float4 &f) in fogBlend()
1199 void PixelPipeline::specularPixel(Vector4s &current, Vector4s &specular) in specularPixel()
1211 Vector4s PixelPipeline::sampleTexture(int coordinates, int stage, bool project) in sampleTexture()
1229 …Vector4s PixelPipeline::sampleTexture(int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, bool … in sampleTexture()
[all …]
DPixelPipeline.hpp22 class PixelPipeline : public PixelRoutine class
25 PixelPipeline(const PixelProcessor::State &state, const PixelShader *shader) : in PixelPipeline() function in sw::PixelPipeline
27 virtual ~PixelPipeline() {} in ~PixelPipeline()
DBUILD.gn39 "PixelPipeline.cpp",
/external/swiftshader/src/
DAndroid.mk84 Shader/PixelPipeline.cpp \
DAndroid.bp146 "Shader/PixelPipeline.cpp",
/external/swiftshader/docs/
DIndex.md46 … stages and legacy integer shaders are implemented by [PixelPipeline](../src/Shader/PixelPipeline.…
/external/swiftshader/src/Renderer/
DPixelProcessor.cpp1196 generator = new PixelPipeline(state, context->pixelShader); in routine()