/external/swiftshader/src/D3D9/ |
D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::NULL_ = true; 22 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 23 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 24 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 26 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 27 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; [all …]
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D | Direct3D9.cpp | 260 …case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat() 261 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat() 262 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat() 263 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 264 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 265 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 266 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat() 267 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat() 268 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() [all …]
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D | Capabilities.hpp | 45 struct RenderTarget struct 197 struct RenderTarget struct 345 struct RenderTarget struct
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/external/swiftshader/src/D3D8/ |
D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 22 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 23 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 24 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 26 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 27 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; 30 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true; [all …]
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D | Direct3D8.cpp | 170 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat() 171 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat() 172 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 173 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 174 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 175 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat() 176 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat() 177 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 178 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 179 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() [all …]
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D | Capabilities.hpp | 26 struct RenderTarget struct 133 struct RenderTarget struct 240 struct RenderTarget struct
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/external/deqp/framework/common/ |
D | tcuRenderTarget.cpp | 29 RenderTarget::RenderTarget (void) in RenderTarget() function in tcu::RenderTarget 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int st… in RenderTarget() function in tcu::RenderTarget
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D | tcuRenderTarget.hpp | 35 class RenderTarget class 38 RenderTarget (void); 39 …RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBi… 40 ~RenderTarget (void) {} in ~RenderTarget()
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.hh | 92 virtual const RenderTarget& getRenderTarget (void) const { return m_emptyTarget; } in getRenderTarget() 103 tcu::RenderTarget m_emptyTarget; 112 virtual const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } in getRenderTarget() 125 tcu::RenderTarget m_renderTarget;
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 36 class RenderTarget class 44 RenderTarget (const MultisamplePixelBufferAccess& colorMultisampleBuffer, 112 …DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_… in DrawCommand() 123 const RenderTarget& renderTarget;
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderMultisampleInterpolationTests.cpp | 98 …(Context& context, const char* name, const char* description, int numSamples, RenderTarget target); 113 … (Context& context, const char* name, const char* description, int numSamples, RenderTarget target) in MultisampleShadeCountRenderCase() 193 …(Context& context, const char* name, const char* description, int numSamples, RenderTarget target); 204 … (Context& context, const char* name, const char* description, int numSamples, RenderTarget target) in SampleQualifierRenderCase() 375 …& context, const char* name, const char* description, int numSamples, RenderTarget target, Indexin… 389 …& context, const char* name, const char* description, int numSamples, RenderTarget target, Indexin… in InterpolateAtSampleRenderCase() 634 …& context, const char* name, const char* description, int numSamples, RenderTarget target, SampleC… 652 …& context, const char* name, const char* description, int numSamples, RenderTarget target, SampleC… in SingleSampleInterpolateAtSampleCase() 757 …& context, const char* name, const char* description, int numSamples, RenderTarget target, int ren… 766 …& context, const char* name, const char* description, int numSamples, RenderTarget target, int ren… in CentroidRenderCase() [all …]
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D | es31fMultisampleShaderRenderCase.hpp | 60 enum RenderTarget enum in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase 74 …Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int ren… 108 const RenderTarget m_renderTarget;
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D | es31fSampleVariableTests.cpp | 259 …Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int ren… 266 …Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int ren… in MultisampleRenderCase() 289 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 302 …esCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in NumSamplesCase() 340 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 354 …esCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in MaxSamplesCase() 421 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 444 …IDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in SampleIDCase() 593 …nCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 608 …onCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in SamplePosDistributionCase() [all …]
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/external/deqp/framework/opengl/ |
D | gluDummyRenderContext.hpp | 54 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } in getRenderTarget() 59 tcu::RenderTarget m_renderTarget;
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D | gluFboRenderContext.hpp | 53 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } in getRenderTarget() 69 tcu::RenderTarget m_renderTarget;
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/external/deqp/modules/gles3/ |
D | tes3Context.hpp | 37 class RenderTarget; 54 const tcu::RenderTarget& getRenderTarget (void) const;
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/external/deqp/modules/gles2/ |
D | tes2Context.hpp | 37 class RenderTarget; 54 const tcu::RenderTarget& getRenderTarget (void) const;
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.hpp | 61 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } in getRenderTarget() 70 const tcu::RenderTarget m_renderTarget;
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/external/deqp/modules/gles31/ |
D | tes31Context.hpp | 37 class RenderTarget; 54 const tcu::RenderTarget& getRenderTarget (void) const;
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/external/deqp/external/openglcts/modules/common/ |
D | glcContext.hpp | 40 class RenderTarget; 72 const tcu::RenderTarget& getRenderTarget(void) const;
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizationTests.cpp | 101 enum RenderTarget enum in deqp::gles3::Functional::__anon362266ee0111::BaseRenderingCase 117 …BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int … 137 const RenderTarget m_renderTarget; 148 …eRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int num… in BaseRenderingCase() 426 …, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, i… 439 …, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, i… in BaseTriangleCase() 502 …num primitiveDrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, i… 522 …num primitiveDrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, i… in BaseLineCase() 645 …ame, const char* desc, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget = … 666 …ame, const char* desc, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, i… in PointCase() [all …]
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/external/deqp/framework/platform/win32/ |
D | tcuWGLContextFactory.cpp | 72 const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } in getRenderTarget() 89 tcu::RenderTarget m_renderTarget; 127 m_renderTarget = tcu::RenderTarget(size.x(), size.y(), in WGLContext()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.cpp | 213 …m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_co… in ReferenceRenderer() 221 …m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_co… in ReferenceRenderer() 232 …m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_co… in ReferenceRenderer() 239 …m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_co… in ReferenceRenderer()
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/external/deqp/framework/platform/osx/ |
D | tcuOSXPlatform.cpp | 59 const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } in getRenderTarget() 66 RenderTarget m_renderTarget;
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cClipControlTests.cpp | 186 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in init() 510 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() 695 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() 884 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() 1076 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() 1156 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() 1184 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() 1288 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer()
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