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Searched refs:SVGA3D_MAX_RENDER_TARGETS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_limits.h42 #define SVGA3D_MAX_RENDER_TARGETS 8 macro
43 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (SVGA3D_MAX_RENDER_TARGETS)
Dsvga3d_dx.h1067 SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS];
1082 SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS];
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_context.h332 struct pipe_surface *rtv[SVGA3D_MAX_RENDER_TARGETS];
Dsvga_pipe_blend.c102 SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS]; in define_blend_state_object()
Dsvga_state_framebuffer.c189 struct pipe_surface *rtv[SVGA3D_MAX_RENDER_TARGETS]; in emit_fb_vgpu10()