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Searched refs:ShaderCaseSpecification (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.hpp168 struct ShaderCaseSpecification struct
181 ShaderCaseSpecification (void) in ShaderCaseSpecification() function
192 bool isValid (const ShaderCaseSpecification& spec);
194 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec);
200 … (const std::string& name, const std::string& description, const ShaderCaseSpecification& spec) = …
209 const ShaderCaseSpecification& caseSpec;
213 ProgramSpecializationParams (const ShaderCaseSpecification& caseSpec_, in ProgramSpecializationParams()
DgluShaderLibrary.cpp92 bool isValid (const ShaderCaseSpecification& spec) in isValid()
236 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec) in isCapabilityRequired()
1460 ShaderCaseSpecification spec; in parseShaderCase()
1471 …_back(m_caseFactory->createCase(caseName + "_vertex", description, ShaderCaseSpecification(spec))); in parseShaderCase()
1476 ShaderCaseSpecification spec; in parseShaderCase()
1487 …ack(m_caseFactory->createCase(caseName + "_fragment", description, ShaderCaseSpecification(spec))); in parseShaderCase()
1492 ShaderCaseSpecification spec; in parseShaderCase()
1509 …shaderNodeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(… in parseShaderCase()
1527 ShaderCaseSpecification spec; in parseShaderCase()
1536 …odeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(spec))); in parseShaderCase()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.hpp52 const glu::sl::ShaderCaseSpecification& specification);
66 const glu::sl::ShaderCaseSpecification m_spec;
DglsShaderConstExprTests.cpp158 glu::sl::ShaderCaseSpecification spec; in createTests()
179 glu::sl::ShaderCaseSpecification spec; in createTests()
212 glu::sl::ShaderCaseSpecification spec; in createTests()
233 glu::sl::ShaderCaseSpecification spec; in createTests()
DglsShaderLibrary.cpp50 …st std::string& name, const std::string& description, const glu::sl::ShaderCaseSpecification& spec) in createCase()
DglsShaderLibraryCase.cpp140 static string genVertexShader (const ShaderCaseSpecification& spec) in genVertexShader()
231 static string genFragmentShader (const ShaderCaseSpecification& spec) in genFragmentShader()
283 static string specializeVertexShader (const ShaderCaseSpecification& spec, const std::string& src, … in specializeVertexShader()
356 static string specializeFragmentShader (const ShaderCaseSpecification& spec, const std::string& src… in specializeFragmentShader()
719 …o& contextInfo, const char* name, const char* description, const ShaderCaseSpecification& specific… in ShaderLibraryCase()
838 static bool isTessellationPresent (const ShaderCaseSpecification& spec) in isTessellationPresent()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp70 using glu::sl::ShaderCaseSpecification;
154 string genVertexShader (const ShaderCaseSpecification& spec) in genVertexShader()
238 string genFragmentShader (const ShaderCaseSpecification& spec) in genFragmentShader()
290 string specializeVertexShader (const ShaderCaseSpecification& spec, const string& src) in specializeVertexShader()
371 string specializeFragmentShader (const ShaderCaseSpecification& spec, const string& src) in specializeFragmentShader()
702 deUint32 getShaderStages (const ShaderCaseSpecification& spec) in getShaderStages()
726 PipelineProgram (Context& context, const ShaderCaseSpecification& spec);
738 PipelineProgram::PipelineProgram (Context& context, const ShaderCaseSpecification& spec) in PipelineProgram()
1235 … ShaderCaseInstance (Context& context, const ShaderCaseSpecification& spec);
1255 const ShaderCaseSpecification& m_spec;
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