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Searched refs:StencilOp (Results 1 – 23 of 23) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp115 class StencilOp class
137StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles3::Functional::StencilOp
150 static StencilOp clearStencil (int stencil) in clearStencil()
152 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil()
157 static StencilOp clearDepth (float depth) in clearDepth()
159 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth()
164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad()
166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
180 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil…
183 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops);
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/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp112 class StencilOp class
134StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles2::Functional::StencilOp
147 static StencilOp clearStencil (int stencil) in clearStencil()
149 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil()
154 static StencilOp clearDepth (float depth) in clearDepth()
156 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth()
161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad()
163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
177 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil…
180 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops);
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/external/deqp/framework/referencerenderer/
DrrRenderState.hpp105 enum StencilOp enum
190 StencilOp sFail;
191 StencilOp dpFail;
192 StencilOp dpPass;
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h33 void StencilOp(SWR_STENCILOP op, simdscalar const &mask, simdscalar const &stencilRefps, simdscalar… in StencilOp() function
269 StencilOp((SWR_STENCILOP)stencilFailOp, stencilFailMask, stencilRefps, stencilps); in DepthStencilWrite()
270StencilOp((SWR_STENCILOP)stencilPassDepthFailOp, stencilPassDepthFailMask, stencilRefps, stencilps… in DepthStencilWrite()
271StencilOp((SWR_STENCILOP)stencilPassDepthPassOp, stencilPassDepthPassMask, stencilRefps, stencilps… in DepthStencilWrite()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.hpp46 rr::StencilOp mapGLStencilOp (deUint32 op);
DsglrReferenceUtils.cpp233 rr::StencilOp mapGLStencilOp (deUint32 op) in mapGLStencilOp()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp271 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp);
DvktPipelineReferenceRenderer.cpp127 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp) in mapVkStencilOp()
/external/skqp/src/gpu/gl/
DGrGLAssembleInterface.cpp202 GET_PROC(StencilOp); in GrGLMakeAssembledGLInterface()
576 GET_PROC(StencilOp); in GrGLMakeAssembledGLESInterface()
DGrGLGpu.cpp2770 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp199 GET_PROC(StencilOp); in GrGLMakeAssembledGLInterface()
569 GET_PROC(StencilOp); in GrGLMakeAssembledGLESInterface()
DGrGLGpu.cpp2808 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dmain.cpp299 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass);
1265 return es1::StencilOp(fail, zfail, zpass); in glStencilOp()
1564 this->glStencilOp = es1::StencilOp; in LibGLES_CMexports()
DlibGLES_CM.cpp3577 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) in StencilOp() function
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h294 void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum);
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h155 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Dentry_points.cpp743 return gl::StencilOp(fail, zfail, zpass); in glStencilOp()
1673 this->glStencilOp = gl::StencilOp; in LibGLESv2exports()
DlibGLESv2.cpp4521 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) in StencilOp() function
6536 FUNCTION(StencilOp), in es2GetProcAddress()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp808 { "glStencilOp", _O(StencilOp) },
/external/vulkan-headers/include/vulkan/
Dvulkan.hpp4664 enum class StencilOp enum
4676 VULKAN_HPP_INLINE std::string to_string( StencilOp value ) in to_string()
4680 case StencilOp::eKeep : return "Keep"; in to_string()
4681 case StencilOp::eZero : return "Zero"; in to_string()
4682 case StencilOp::eReplace : return "Replace"; in to_string()
4683 case StencilOp::eIncrementAndClamp : return "IncrementAndClamp"; in to_string()
4684 case StencilOp::eDecrementAndClamp : return "DecrementAndClamp"; in to_string()
4685 case StencilOp::eInvert : return "Invert"; in to_string()
4686 case StencilOp::eIncrementAndWrap : return "IncrementAndWrap"; in to_string()
4687 case StencilOp::eDecrementAndWrap : return "DecrementAndWrap"; in to_string()
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/external/swiftshader/include/vulkan/
Dvulkan.hpp8562 enum class StencilOp enum
8576 StencilOpState( StencilOp failOp_ = StencilOp::eKeep, in StencilOpState()
8577 StencilOp passOp_ = StencilOp::eKeep, in StencilOpState()
8578 StencilOp depthFailOp_ = StencilOp::eKeep, in StencilOpState()
8603 StencilOpState& setFailOp( StencilOp failOp_ ) in setFailOp()
8609 StencilOpState& setPassOp( StencilOp passOp_ ) in setPassOp()
8615 StencilOpState& setDepthFailOp( StencilOp depthFailOp_ ) in setDepthFailOp()
8671 StencilOp failOp;
8672 StencilOp passOp;
8673 StencilOp depthFailOp;
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/external/mesa3d/src/amd/addrlib/gfx9/chip/
Dgfx9_enum.h8683 typedef enum StencilOp { enum
8700 } StencilOp; typedef
/external/mesa3d/include/GL/
Dgl_mangle.h2016 #define glStencilOp MANGLE(StencilOp)