/external/swiftshader/src/D3D9/ |
D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::NULL_ = true; 22 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 23 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 24 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 26 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 27 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; [all …]
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D | Direct3D9.cpp | 260 …case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat() 261 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat() 262 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat() 263 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 264 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 265 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 266 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat() 267 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat() 268 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() [all …]
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/external/swiftshader/src/D3D8/ |
D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 22 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 23 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 24 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 26 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 27 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; 30 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true; [all …]
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D | Direct3D8.cpp | 170 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat() 171 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat() 172 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 173 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 174 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 175 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat() 176 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat() 177 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 178 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 179 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() [all …]
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 41 Surface::Surface() in Surface() function in gl::Surface 45 Surface::~Surface() in ~Surface() 52 Surface::Surface(const Display *display, const Config *config) : display(display), config(config) in Surface() function in egl::Surface 56 Surface::~Surface() in ~Surface() 58 Surface::deleteResources(); in ~Surface() 61 bool Surface::initialize() in initialize() 111 void Surface::deleteResources() in deleteResources() 132 egl::Image *Surface::getRenderTarget() in getRenderTarget() 142 egl::Image *Surface::getDepthStencil() in getDepthStencil() 152 void Surface::setMipmapLevel(EGLint mipmapLevel) in setMipmapLevel() [all …]
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D | main.h | 30 class Surface; variable 39 Surface *drawSurface; 40 Surface *readSurface; 54 void setCurrentDrawSurface(Surface *surface); 55 Surface *getCurrentDrawSurface(); 57 void setCurrentReadSurface(Surface *surface); 58 Surface *getCurrentReadSurface();
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D | Context.hpp | 24 namespace gl { class Surface; } 34 virtual void makeCurrent(gl::Surface *surface) = 0; 35 virtual void bindTexImage(gl::Surface *surface) = 0; 41 …virtual void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::Sl…
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D | Surface.hpp | 34 class Surface : public gl::Surface, public gl::Object class 71 Surface(const Display *display, const Config *config); 73 ~Surface() override; 114 class WindowSurface : public Surface 136 class PBufferSurface : public Surface
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/external/swiftshader/src/Device/ |
D | Surface.hpp | 74 class Surface class 79 friend Surface; 114 Surface(int width, int height, int depth, VkFormat format, void *pixels, int pitch, int slice); 115 …Surface(Resource *texture, int width, int height, int depth, int border, int samples, VkFormat for… 118 …static Surface *create(int width, int height, int depth, VkFormat format, void *pixels, int pitch,… 119 …static Surface *create(Resource *texture, int width, int height, int depth, int border, int sample… 121 virtual ~Surface() = 0; 178 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); 179 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo… 182 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge); [all …]
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D | Blitter.hpp | 97 …void clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaM… 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 99 void blit3D(Surface *source, Surface *dest); 102 …bool fastClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int r… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 240 class [[clang::lto_visibility_public]] Surface class 245 friend Surface; 280 Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice); 281 …Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format forma… 284 …static Surface *create(int width, int height, int depth, Format format, void *pixels, int pitch, i… 285 …static Surface *create(Resource *texture, int width, int height, int depth, int border, int sample… 287 virtual ~Surface() = 0; 344 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); 345 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo… 348 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge); [all …]
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D | Blitter.hpp | 97 …void clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb… 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 99 void blit3D(Surface *source, Surface *dest); 102 …bool fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
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/external/deqp/framework/common/ |
D | tcuSurface.cpp | 28 Surface::Surface (void) in Surface() function in Surface 34 Surface::Surface(int width, int height) in Surface() function in Surface 41 Surface::~Surface() in ~Surface() 52 void Surface::setSize (int width, int height) in setSize()
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D | tcuRasterizationVerifier.hpp | 109 tcu::Surface errorMask; 132 bool verifyTriangleGroupRasterization (const tcu::Surface& surface, const TriangleSceneSpec& scene,… 143 bool verifyLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const R… 156 bool verifyClippedTriangulatedLineGroupRasterization (const tcu::Surface& surface, const LineSceneS… 166 bool verifyRelaxedLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, … 177 bool verifyPointGroupRasterization (const tcu::Surface& surface, const PointSceneSpec& scene, const… 188 bool verifyTriangleGroupInterpolation (const tcu::Surface& surface, const TriangleSceneSpec& scene,… 199 LineInterpolationMethod verifyLineGroupInterpolation (const tcu::Surface& surface, const LineSceneS… 211 bool verifyTriangulatedLineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& sc…
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D | tcuSurface.hpp | 44 class Surface class 47 Surface (void); 48 Surface (int width, int height); 49 ~Surface (void); 70 inline void Surface::setPixel (int x, int y, RGBA col) in setPixel() 87 inline RGBA Surface::getPixel (int x, int y) const in getPixel() 105 inline ConstPixelBufferAccess Surface::getAccess (void) const in getAccess() 111 inline PixelBufferAccess Surface::getAccess (void) in getAccess()
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D | tcuImageCompare.hpp | 33 class Surface; 47 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res… 48 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res… 49 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res…
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.hpp | 32 class Surface; 53 virtual void render (tcu::Surface& dst) = DE_NULL; 54 virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result); 59 …void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureF… 60 void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
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D | es31fMultisampleShaderRenderCase.hpp | 33 class Surface; 89 void verifyResultImageAndSetResult (const tcu::Surface& resultImage); 90 void verifyResultBuffersAndSetResult (const std::vector<tcu::Surface>& resultBuffers); 96 virtual bool verifyImage (const tcu::Surface& resultImage) = 0; 97 virtual bool verifySampleBuffers (const std::vector<tcu::Surface>& resultBuffers);
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.hpp | 32 class Surface; 53 virtual void render (tcu::Surface& dst) = DE_NULL; 54 virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result); 59 …void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureF… 60 void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.hpp | 72 void renderReferences (tcu::Surface& textureRef, tcu::Surface& samplerRef, int x, int y); 73 void renderResults (tcu::Surface& textureResult, tcu::Surface& samplerResult, int x, int y); 131 void renderReferences (tcu::Surface& textureRef, tcu::Surface& samplerRef, int x, int y); 132 void renderResults (tcu::Surface& textureResult, tcu::Surface& samplerResult, int x, int y);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 558 void Texture2D::bindTexImage(gl::Surface *surface) in bindTexImage() 1167 posX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::RIGHT); in updateBorders() 1168 posY->copyCubeEdge(sw::Surface::BOTTOM, posZ, sw::Surface::TOP); in updateBorders() 1169 posZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::TOP); in updateBorders() 1170 negX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::LEFT); in updateBorders() 1171 negY->copyCubeEdge(sw::Surface::BOTTOM, negZ, sw::Surface::BOTTOM); in updateBorders() 1172 negZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::BOTTOM); in updateBorders() 1174 posX->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::RIGHT); in updateBorders() 1175 posY->copyCubeEdge(sw::Surface::TOP, negZ, sw::Surface::TOP); in updateBorders() 1176 posZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::BOTTOM); in updateBorders() [all …]
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D | Device.hpp | 74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu… 75 bool stretchCube(sw::Surface *sourceSurface, sw::Surface *destSurface); 88 bool validRectangle(const sw::Rect *rect, sw::Surface *surface); 89 bool validRectangle(const sw::RectF *rect, sw::Surface *surface);
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/external/swiftshader/src/WSI/ |
D | FrameBuffer.hpp | 26 class Surface; 47 virtual void flip(sw::Surface *source) = 0; 48 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; 53 static void setCursorImage(sw::Surface *cursor); 60 void copy(sw::Surface *source);
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/external/swiftshader/src/Main/ |
D | FrameBuffer.hpp | 26 class Surface; 47 virtual void flip(sw::Surface *source) = 0; 48 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; 53 static void setCursorImage(sw::Surface *cursor); 60 void copy(sw::Surface *source);
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowSurface.java | 4 import android.view.Surface; 11 @Implements(Surface.class) 14 @RealObject private Surface realSurface; 20 Surface.class, realSurface, ClassParameter.from(SurfaceTexture.class, surfaceTexture)); in __constructor__()
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