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Searched refs:Surface (Results 1 – 25 of 396) sorted by relevance

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/external/swiftshader/src/D3D9/
DCapabilities.cpp21 bool Capabilities::Surface::RenderTarget::NULL_ = true;
22 bool Capabilities::Surface::RenderTarget::R8G8B8 = false;
23 bool Capabilities::Surface::RenderTarget::R5G6B5 = true;
24 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true;
25 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true;
26 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true;
27 bool Capabilities::Surface::RenderTarget::R3G3B2 = false;
28 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false;
29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true;
30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true;
[all …]
DDirect3D9.cpp260 …case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat()
261 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
262 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat()
263 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
264 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
265 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
266 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat()
267 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat()
268 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
[all …]
/external/swiftshader/src/D3D8/
DCapabilities.cpp21 bool Capabilities::Surface::RenderTarget::R8G8B8 = false;
22 bool Capabilities::Surface::RenderTarget::R5G6B5 = true;
23 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true;
24 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true;
25 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true;
26 bool Capabilities::Surface::RenderTarget::R3G3B2 = false;
27 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false;
28 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true;
29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true;
30 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true;
[all …]
DDirect3D8.cpp170 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
171 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat()
172 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
173 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
174 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
175 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat()
176 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat()
177 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
178 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
179 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
[all …]
/external/swiftshader/src/OpenGL/libEGL/
DSurface.cpp41 Surface::Surface() in Surface() function in gl::Surface
45 Surface::~Surface() in ~Surface()
52 Surface::Surface(const Display *display, const Config *config) : display(display), config(config) in Surface() function in egl::Surface
56 Surface::~Surface() in ~Surface()
58 Surface::deleteResources(); in ~Surface()
61 bool Surface::initialize() in initialize()
111 void Surface::deleteResources() in deleteResources()
132 egl::Image *Surface::getRenderTarget() in getRenderTarget()
142 egl::Image *Surface::getDepthStencil() in getDepthStencil()
152 void Surface::setMipmapLevel(EGLint mipmapLevel) in setMipmapLevel()
[all …]
Dmain.h30 class Surface; variable
39 Surface *drawSurface;
40 Surface *readSurface;
54 void setCurrentDrawSurface(Surface *surface);
55 Surface *getCurrentDrawSurface();
57 void setCurrentReadSurface(Surface *surface);
58 Surface *getCurrentReadSurface();
DContext.hpp24 namespace gl { class Surface; }
34 virtual void makeCurrent(gl::Surface *surface) = 0;
35 virtual void bindTexImage(gl::Surface *surface) = 0;
41 …virtual void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::Sl…
DSurface.hpp34 class Surface : public gl::Surface, public gl::Object class
71 Surface(const Display *display, const Config *config);
73 ~Surface() override;
114 class WindowSurface : public Surface
136 class PBufferSurface : public Surface
/external/swiftshader/src/Device/
DSurface.hpp74 class Surface class
79 friend Surface;
114 Surface(int width, int height, int depth, VkFormat format, void *pixels, int pitch, int slice);
115Surface(Resource *texture, int width, int height, int depth, int border, int samples, VkFormat for…
118 …static Surface *create(int width, int height, int depth, VkFormat format, void *pixels, int pitch,…
119 …static Surface *create(Resource *texture, int width, int height, int depth, int border, int sample…
121 virtual ~Surface() = 0;
178 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter);
179 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo…
182 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge);
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DBlitter.hpp97 …void clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaM…
98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O…
99 void blit3D(Surface *source, Surface *dest);
102 …bool fastClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int r…
113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
/external/swiftshader/src/Renderer/
DSurface.hpp240 class [[clang::lto_visibility_public]] Surface class
245 friend Surface;
280 Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice);
281Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format forma…
284 …static Surface *create(int width, int height, int depth, Format format, void *pixels, int pitch, i…
285 …static Surface *create(Resource *texture, int width, int height, int depth, int border, int sample…
287 virtual ~Surface() = 0;
344 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter);
345 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo…
348 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge);
[all …]
DBlitter.hpp97 …void clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb…
98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O…
99 void blit3D(Surface *source, Surface *dest);
102 …bool fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int…
113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
/external/deqp/framework/common/
DtcuSurface.cpp28 Surface::Surface (void) in Surface() function in Surface
34 Surface::Surface(int width, int height) in Surface() function in Surface
41 Surface::~Surface() in ~Surface()
52 void Surface::setSize (int width, int height) in setSize()
DtcuRasterizationVerifier.hpp109 tcu::Surface errorMask;
132 bool verifyTriangleGroupRasterization (const tcu::Surface& surface, const TriangleSceneSpec& scene,…
143 bool verifyLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const R…
156 bool verifyClippedTriangulatedLineGroupRasterization (const tcu::Surface& surface, const LineSceneS…
166 bool verifyRelaxedLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, …
177 bool verifyPointGroupRasterization (const tcu::Surface& surface, const PointSceneSpec& scene, const…
188 bool verifyTriangleGroupInterpolation (const tcu::Surface& surface, const TriangleSceneSpec& scene,…
199 LineInterpolationMethod verifyLineGroupInterpolation (const tcu::Surface& surface, const LineSceneS…
211 bool verifyTriangulatedLineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& sc…
DtcuSurface.hpp44 class Surface class
47 Surface (void);
48 Surface (int width, int height);
49 ~Surface (void);
70 inline void Surface::setPixel (int x, int y, RGBA col) in setPixel()
87 inline RGBA Surface::getPixel (int x, int y) const in getPixel()
105 inline ConstPixelBufferAccess Surface::getAccess (void) const in getAccess()
111 inline PixelBufferAccess Surface::getAccess (void) in getAccess()
DtcuImageCompare.hpp33 class Surface;
47 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res…
48 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res…
49 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res…
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.hpp32 class Surface;
53 virtual void render (tcu::Surface& dst) = DE_NULL;
54 virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result);
59 …void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureF…
60 void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
Des31fMultisampleShaderRenderCase.hpp33 class Surface;
89 void verifyResultImageAndSetResult (const tcu::Surface& resultImage);
90 void verifyResultBuffersAndSetResult (const std::vector<tcu::Surface>& resultBuffers);
96 virtual bool verifyImage (const tcu::Surface& resultImage) = 0;
97 virtual bool verifySampleBuffers (const std::vector<tcu::Surface>& resultBuffers);
/external/deqp/modules/gles3/functional/
Des3fFboTestCase.hpp32 class Surface;
53 virtual void render (tcu::Surface& dst) = DE_NULL;
54 virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result);
59 …void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureF…
60 void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp72 void renderReferences (tcu::Surface& textureRef, tcu::Surface& samplerRef, int x, int y);
73 void renderResults (tcu::Surface& textureResult, tcu::Surface& samplerResult, int x, int y);
131 void renderReferences (tcu::Surface& textureRef, tcu::Surface& samplerRef, int x, int y);
132 void renderResults (tcu::Surface& textureResult, tcu::Surface& samplerResult, int x, int y);
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp558 void Texture2D::bindTexImage(gl::Surface *surface) in bindTexImage()
1167 posX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::RIGHT); in updateBorders()
1168 posY->copyCubeEdge(sw::Surface::BOTTOM, posZ, sw::Surface::TOP); in updateBorders()
1169 posZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::TOP); in updateBorders()
1170 negX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::LEFT); in updateBorders()
1171 negY->copyCubeEdge(sw::Surface::BOTTOM, negZ, sw::Surface::BOTTOM); in updateBorders()
1172 negZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::BOTTOM); in updateBorders()
1174 posX->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::RIGHT); in updateBorders()
1175 posY->copyCubeEdge(sw::Surface::TOP, negZ, sw::Surface::TOP); in updateBorders()
1176 posZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::BOTTOM); in updateBorders()
[all …]
DDevice.hpp74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu…
75 bool stretchCube(sw::Surface *sourceSurface, sw::Surface *destSurface);
88 bool validRectangle(const sw::Rect *rect, sw::Surface *surface);
89 bool validRectangle(const sw::RectF *rect, sw::Surface *surface);
/external/swiftshader/src/WSI/
DFrameBuffer.hpp26 class Surface;
47 virtual void flip(sw::Surface *source) = 0;
48 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
53 static void setCursorImage(sw::Surface *cursor);
60 void copy(sw::Surface *source);
/external/swiftshader/src/Main/
DFrameBuffer.hpp26 class Surface;
47 virtual void flip(sw::Surface *source) = 0;
48 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
53 static void setCursorImage(sw::Surface *cursor);
60 void copy(sw::Surface *source);
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowSurface.java4 import android.view.Surface;
11 @Implements(Surface.class)
14 @RealObject private Surface realSurface;
20 Surface.class, realSurface, ClassParameter.from(SurfaceTexture.class, surfaceTexture)); in __constructor__()

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