Searched refs:V3D_VERSION (Results 1 – 12 of 12) sorted by relevance
56 #if V3D_VERSION >= 40 in load_general()114 #if V3D_VERSION >= 40 in store_general()187 if (V3D_VERSION >= 40) in flush_last_load()207 if (!psurf || (V3D_VERSION < 40 && in vc5_rcl_emit_loads()220 (V3D_VERSION >= 40 || in vc5_rcl_emit_loads()229 #if V3D_VERSION < 40 in vc5_rcl_emit_loads()294 (V3D_VERSION < 40 && psurf->texture->nr_samples <= 1)) { in vc5_rcl_emit_stores()301 if (V3D_VERSION < 40 && stores_pending) in vc5_rcl_emit_stores()306 !(V3D_VERSION < 40 && job->zsbuf->texture->nr_samples <= 1)) { in vc5_rcl_emit_stores()330 if (V3D_VERSION < 40 && stores_pending) in vc5_rcl_emit_stores()[all …]
42 #if V3D_VERSION >= 4157 #if V3D_VERSION < 40 in vc5_flush_l3()128 #if V3D_VERSION == 33 in v3dX()161 #if V3D_VERSION >= 41 in v3dX()
66 #if V3D_VERSION < 40 in vc5_start_draw()80 #if V3D_VERSION >= 40 in vc5_start_draw()211 #if V3D_VERSION >= 41 in vc5_emit_gl_shader_state()272 #if V3D_VERSION >= 41 in vc5_emit_gl_shader_state()388 #if V3D_VERSION >= 41 in vc5_draw_vbo()420 #if V3D_VERSION < 40 in vc5_draw_vbo()448 #if V3D_VERSION >= 40 in vc5_draw_vbo()458 #if V3D_VERSION >= 40 in vc5_draw_vbo()475 #if V3D_VERSION >= 40 in vc5_draw_vbo()
517 #if V3D_VERSION >= 40 in vc5_create_sampler_state()623 #if V3D_VERSION >= 40679 #if V3D_VERSION >= 40692 #if V3D_VERSION >= 40712 #if V3D_VERSION >= 40787 #if V3D_VERSION >= 40
110 #if V3D_VERSION < 40282 #if V3D_VERSION >= 40 in emit_rt_blend()524 #if V3D_VERSION < 40 in v3dX()576 #if V3D_VERSION >= 40 in v3dX()603 #if V3D_VERSION >= 40 in v3dX()
146 #if V3D_VERSION >= 40198 #if V3D_VERSION < 41 in v3dX()229 #if V3D_VERSION < 41 in v3dX()
28 #define V3D_VERSION 33 macro
28 #ifdef V3D_VERSION
32 #define V3D_VERSION 33 macro
28 #ifndef V3D_VERSION32 #if (V3D_VERSION == 21)34 #elif (V3D_VERSION == 33)36 #elif (V3D_VERSION == 41)
28 #ifndef V3D_VERSION32 #if (V3D_VERSION == 21)35 #elif (V3D_VERSION == 33)38 #elif (V3D_VERSION == 41)
68 #if V3D_VERSION < 40 in v3dX()79 #if V3D_VERSION > 40 in v3dX()