1 /*
2 * Copyright © 2016-2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <string.h>
25 #include "broadcom/cle/v3d_decoder.h"
26 #include "clif_dump.h"
27 #include "clif_private.h"
28
29 #define __gen_user_data void
30 #define __gen_address_type uint32_t
31 #define __gen_address_offset(reloc) (*reloc)
32 #define __gen_emit_reloc(cl, reloc)
33 #define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
34 #include "broadcom/cle/v3dx_pack.h"
35 #include "broadcom/common/v3d_macros.h"
36
37 bool
v3dX(clif_dump_packet)38 v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
39 const uint8_t *cl, uint32_t *size)
40 {
41 struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
42 if (!inst) {
43 out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
44 return false;
45 }
46
47 *size = v3d_group_get_length(inst);
48
49 out(clif, "%s\n", v3d_group_get_name(inst));
50 v3d_print_group(clif->out, inst, 0, cl, "");
51
52 switch (*cl) {
53 case V3DX(GL_SHADER_STATE_opcode): {
54 struct V3DX(GL_SHADER_STATE) values;
55 V3DX(GL_SHADER_STATE_unpack)(cl, &values);
56
57 struct reloc_worklist_entry *reloc =
58 clif_dump_add_address_to_worklist(clif,
59 reloc_gl_shader_state,
60 values.address);
61 if (reloc) {
62 reloc->shader_state.num_attrs =
63 values.number_of_attribute_arrays;
64 }
65 return true;
66 }
67
68 #if V3D_VERSION < 40
69 case V3DX(STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode): {
70 struct V3DX(STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED) values;
71 V3DX(STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack)(cl, &values);
72
73 if (values.last_tile_of_frame)
74 return false;
75 break;
76 }
77 #endif /* V3D_VERSION < 40 */
78
79 #if V3D_VERSION > 40
80 case V3DX(TRANSFORM_FEEDBACK_SPECS_opcode): {
81 struct V3DX(TRANSFORM_FEEDBACK_SPECS) values;
82 V3DX(TRANSFORM_FEEDBACK_SPECS_unpack)(cl, &values);
83 struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
84 "Transform Feedback Output Data Spec");
85 assert(spec);
86
87 cl += *size;
88
89 for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
90 v3d_print_group(clif->out, spec, 0, cl, "");
91 cl += v3d_group_get_length(spec);
92 *size += v3d_group_get_length(spec);
93 }
94 break;
95 }
96 #else /* V3D_VERSION < 40 */
97 case V3DX(TRANSFORM_FEEDBACK_ENABLE_opcode): {
98 struct V3DX(TRANSFORM_FEEDBACK_ENABLE) values;
99 V3DX(TRANSFORM_FEEDBACK_ENABLE_unpack)(cl, &values);
100 struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
101 "Transform Feedback Output Data Spec");
102 struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
103 "Transform Feedback Output Address");
104 assert(spec);
105 assert(addr);
106
107 cl += *size;
108
109 for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
110 v3d_print_group(clif->out, spec, 0, cl, "");
111 cl += v3d_group_get_length(spec);
112 *size += v3d_group_get_length(spec);
113 }
114
115 for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
116 v3d_print_group(clif->out, addr, 0, cl, "");
117 cl += v3d_group_get_length(addr);
118 *size += v3d_group_get_length(addr);
119 }
120 break;
121 }
122 #endif /* V3D_VERSION < 40 */
123
124 case V3DX(START_ADDRESS_OF_GENERIC_TILE_LIST_opcode): {
125 struct V3DX(START_ADDRESS_OF_GENERIC_TILE_LIST) values;
126 V3DX(START_ADDRESS_OF_GENERIC_TILE_LIST_unpack)(cl, &values);
127 struct reloc_worklist_entry *reloc =
128 clif_dump_add_address_to_worklist(clif,
129 reloc_generic_tile_list,
130 values.start);
131 reloc->generic_tile_list.end = values.end;
132 break;
133 }
134
135 case V3DX(HALT_opcode):
136 return false;
137 }
138
139 return true;
140 }
141
142 void
v3dX(clif_dump_gl_shader_state_record)143 v3dX(clif_dump_gl_shader_state_record)(struct clif_dump *clif,
144 struct reloc_worklist_entry *reloc,
145 void *vaddr)
146 {
147 struct v3d_group *state = v3d_spec_find_struct(clif->spec,
148 "GL Shader State Record");
149 struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
150 "GL Shader State Attribute Record");
151 assert(state);
152 assert(attr);
153
154 out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
155 v3d_print_group(clif->out, state, 0, vaddr, "");
156 vaddr += v3d_group_get_length(state);
157
158 for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
159 out(clif, " Attribute %d\n", i);
160 v3d_print_group(clif->out, attr, 0, vaddr, "");
161 vaddr += v3d_group_get_length(attr);
162 }
163 }
164