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Searched refs:VertexAttrib (Results 1 – 25 of 56) sorted by relevance

123

/external/deqp/framework/referencerenderer/
DrrVertexAttrib.hpp109 struct VertexAttrib struct
118 VertexAttrib (void) in VertexAttrib() function
127VertexAttrib (VertexAttribType type_, int size_, int stride_, int instanceDivisor_, const void* po… in VertexAttrib() argument
137 explicit VertexAttrib (const tcu::Vector<ScalarType, 4>& generic_) in VertexAttrib() function
148 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib);
151 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, c…
152 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, …
153 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, …
157 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat()
164 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttribInt()
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DrrShaders.hpp104 …virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const…
208 …void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) co…
215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, co… in shadeVertices()
DrrRenderer.hpp112 … renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_… in DrawCommand()
127 const VertexAttrib* const vertexAttribs;
DrrVertexAttrib.cpp464 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib) in isValidVertexAttrib()
491 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttrib()
511 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib()
531 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib()
Ddesign.txt41 + VertexAttrib array
/external/mesa3d/src/mesa/main/
Dgetstring.c250 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv()
255 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv()
260 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv()
265 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv()
270 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv()
275 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv()
280 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv()
285 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv()
300 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
Dapi_arrayelt.c1575 if (vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { in _ae_update_state()
1576 aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; in _ae_update_state()
1583 if (vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { in _ae_update_state()
1584 aa->array = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; in _ae_update_state()
1591 if (vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state()
1592 aa->array = &vao->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state()
1599 if (vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { in _ae_update_state()
1600 aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR0]; in _ae_update_state()
1607 if (vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { in _ae_update_state()
1608 aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR1]; in _ae_update_state()
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Denable.c72 var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled; in client_state()
76 var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state()
80 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in client_state()
84 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; in client_state()
88 var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state()
92 var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in client_state()
96 var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in client_state()
100 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in client_state()
105 var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in client_state()
1542 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled; in _mesa_IsEnabled()
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Darrayobj.c236 struct gl_array_attributes *array = &vao->VertexAttrib[index]; in init_array()
278 for (i = 0; i < ARRAY_SIZE(vao->VertexAttrib); i++) { in _mesa_initialize_vao()
323 &vao->VertexAttrib[attrib]; in _mesa_update_vao_client_arrays()
345 &vao->VertexAttrib[i]; in _mesa_all_varyings_in_vbos()
376 &vao->VertexAttrib[i]; in _mesa_all_buffers_are_unmapped()
Dvarray.c138 struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; in vertex_attrib_binding()
301 struct gl_array_attributes *const array = &vao->VertexAttrib[attrib]; in _mesa_update_array_format()
569 struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; in update_array()
1067 assert(attrib < ARRAY_SIZE(vao->VertexAttrib)); in _mesa_enable_vertex_array_attrib()
1069 if (!vao->VertexAttrib[attrib].Enabled) { in _mesa_enable_vertex_array_attrib()
1072 vao->VertexAttrib[attrib].Enabled = GL_TRUE; in _mesa_enable_vertex_array_attrib()
1146 assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); in disable_vertex_array_attrib()
1148 if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in disable_vertex_array_attrib()
1151 vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; in disable_vertex_array_attrib()
1233 assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); in get_vertex_array_attrib()
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/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.hpp63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
189 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const…
Des3fFboTestUtil.cpp111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices()
196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packet… in shadeVertices()
360 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices()
510 void TextureCubeShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* pac… in shadeVertices()
621 void Texture2DArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* … in shadeVertices()
729 void Texture3DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices()
826 void DepthGradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
Des3fDepthTests.cpp57 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, … in shadeVertices()
Des3fPolygonOffsetTests.cpp211 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int n…
226 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
422 rr::VertexAttrib attribs[2]; in testPolygonOffset()
685 rr::VertexAttrib attribs[2]; in testPolygonOffset()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h161 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
162 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA },
163 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA },
164 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA },
165 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
166 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA },
167 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA },
168 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
170 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA },
171 { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA },
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/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.hpp67 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
/external/deqp/modules/glshared/
DglsRandomShaderProgram.hpp47 …virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe…
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp59 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices()
94 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices()
DvktPipelineReferenceRenderer.cpp270 rr::VertexAttrib vertexAttribs[2]; in draw()
302 rr::VertexAttrib vertexAttribs[2]; in draw()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawInstancedTests.cpp166 void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices()
606 const rr::VertexAttrib vertexAttribs[] = in iterate()
608 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &vetrices[0]), in iterate()
609 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &colors[0]), in iterate()
611 …rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), m_params.testAttribDivisor ? (m… in iterate()
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp57 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, … in shadeVertices()
Des2fPolygonOffsetTests.cpp208 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int n…
223 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
419 rr::VertexAttrib attribs[2]; in testPolygonOffset()
682 rr::VertexAttrib attribs[2]; in testPolygonOffset()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_array.c54 const struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; in check_array_data()
104 const struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; in unmap_array_buffer()
196 if (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled) in skip_validated_draw()
223 return (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled && in skip_validated_draw()
224 !ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled); in skip_validated_draw()
250 const struct gl_array_attributes *array = &vao->VertexAttrib[i]; in print_draw_arrays()
299 const struct gl_array_attributes *array = ctx->Array.VAO->VertexAttrib; in recalculate_input_bindings()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp278 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in shadeVertices()
319 const rr::VertexAttrib vertexAttribs[] = in renderReferenceTriangle()
321 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, vertices[0].getPtr()) in renderReferenceTriangle()
/external/deqp/modules/internal/
DditFrameworkTests.cpp736 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in runCase()
774 const rr::VertexAttrib vertexAttribs[] = in runCase()
776 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, 0, 0, subCase.vtx), in runCase()
777 rr::VertexAttrib(subCase.varying) in runCase()

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