Home
last modified time | relevance | path

Searched refs:asFragmentProcessor (Results 1 – 25 of 116) sorted by relevance

12345

/external/skia/src/core/
DSkColorFilter.cpp41 std::unique_ptr<GrFragmentProcessor> SkColorFilter::asFragmentProcessor( in asFragmentProcessor() function in SkColorFilter
114 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkComposeColorFilter
116 auto innerFP = fInner->asFragmentProcessor(context, dstColorSpaceInfo); in asFragmentProcessor()
117 auto outerFP = fOuter->asFragmentProcessor(context, dstColorSpaceInfo); in asFragmentProcessor()
216 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkSRGBGammaColorFilter
328 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkMixerColorFilter
331 fCF0->asFragmentProcessor(context, dstColorSpaceInfo), in asFragmentProcessor()
332 fCF1 ? fCF1->asFragmentProcessor(context, dstColorSpaceInfo) : nullptr, in asFragmentProcessor()
405 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkRuntimeColorFilter
DSkMaskFilter.cpp307 SkMaskFilterBase::asFragmentProcessor(const GrFPArgs& args) const { in asFragmentProcessor() function in SkMaskFilterBase
402 as_MFB(fInner)->asFragmentProcessor(args), in onAsFragmentProcessor()
403 as_MFB(fOuter)->asFragmentProcessor(args), in onAsFragmentProcessor()
491 auto src = as_MFB(fSrc)->asFragmentProcessor(args); in onAsFragmentProcessor()
492 auto dst = as_MFB(fDst)->asFragmentProcessor(args); in onAsFragmentProcessor()
640 return as_MFB(fFilter)->asFragmentProcessor(GrFPArgs::WithPostLocalMatrix(args, fLM)); in onAsFragmentProcessor()
/external/skia/src/shaders/
DSkColorFilterShader.cpp59 std::unique_ptr<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor( in asFragmentProcessor() function in SkColorFilterShader
61 auto fp1 = as_SB(fShader)->asFragmentProcessor(args); in asFragmentProcessor()
66 auto fp2 = fFilter->asFragmentProcessor(args.fContext, *args.fDstColorSpaceInfo); in asFragmentProcessor()
DSkComposeShader.cpp117 std::unique_ptr<GrFragmentProcessor> SkComposeShader::asFragmentProcessor( in asFragmentProcessor() function in SkComposeShader
127 std::unique_ptr<GrFragmentProcessor> fpA(as_SB(fDst)->asFragmentProcessor(args)); in asFragmentProcessor()
131 std::unique_ptr<GrFragmentProcessor> fpB(as_SB(fSrc)->asFragmentProcessor(args)); in asFragmentProcessor()
DSkColorShader.h33 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
63 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
DSkLocalMatrixShader.cpp16 std::unique_ptr<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( in asFragmentProcessor() function in SkLocalMatrixShader
18 return as_SB(fProxyShader)->asFragmentProcessor( in asFragmentProcessor()
DSkColorShader.cpp107 std::unique_ptr<GrFragmentProcessor> SkColorShader::asFragmentProcessor( in asFragmentProcessor() function in SkColorShader
113 std::unique_ptr<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor( in asFragmentProcessor() function in SkColor4Shader
DSkLightingShader.cpp59 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
282 std::unique_ptr<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor(const GrFPArgs& args… in asFragmentProcessor() function in SkLightingShaderImpl
283 std::unique_ptr<GrFragmentProcessor> normalFP(fNormalSource->asFragmentProcessor(args)); in asFragmentProcessor()
290 as_SB(fDiffuseShader)->asFragmentProcessor(args), in asFragmentProcessor()
/external/skqp/src/shaders/
DSkColorFilterShader.cpp57 std::unique_ptr<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor( in asFragmentProcessor() function in SkColorFilterShader
59 auto fp1 = as_SB(fShader)->asFragmentProcessor(args); in asFragmentProcessor()
64 auto fp2 = fFilter->asFragmentProcessor(args.fContext, *args.fDstColorSpaceInfo); in asFragmentProcessor()
DSkComposeShader.cpp120 std::unique_ptr<GrFragmentProcessor> SkComposeShader::asFragmentProcessor( in asFragmentProcessor() function in SkComposeShader
130 std::unique_ptr<GrFragmentProcessor> fpA(as_SB(fDst)->asFragmentProcessor(args)); in asFragmentProcessor()
134 std::unique_ptr<GrFragmentProcessor> fpB(as_SB(fSrc)->asFragmentProcessor(args)); in asFragmentProcessor()
DSkColorShader.h33 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
63 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
DSkLocalMatrixShader.cpp16 std::unique_ptr<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( in asFragmentProcessor() function in SkLocalMatrixShader
18 return as_SB(fProxyShader)->asFragmentProcessor( in asFragmentProcessor()
DSkColorShader.cpp107 std::unique_ptr<GrFragmentProcessor> SkColorShader::asFragmentProcessor( in asFragmentProcessor() function in SkColorShader
113 std::unique_ptr<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor( in asFragmentProcessor() function in SkColor4Shader
DSkLightingShader.cpp59 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
284 std::unique_ptr<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor(const GrFPArgs& args… in asFragmentProcessor() function in SkLightingShaderImpl
285 std::unique_ptr<GrFragmentProcessor> normalFP(fNormalSource->asFragmentProcessor(args)); in asFragmentProcessor()
292 as_SB(fDiffuseShader)->asFragmentProcessor(args), in asFragmentProcessor()
/external/skqp/src/core/
DSkColorFilter.cpp39 std::unique_ptr<GrFragmentProcessor> SkColorFilter::asFragmentProcessor( in asFragmentProcessor() function in SkColorFilter
112 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkComposeColorFilter
114 auto innerFP = fInner->asFragmentProcessor(context, dstColorSpaceInfo); in asFragmentProcessor()
115 auto outerFP = fOuter->asFragmentProcessor(context, dstColorSpaceInfo); in asFragmentProcessor()
214 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkSRGBGammaColorFilter
DSkMaskFilter.cpp307 SkMaskFilterBase::asFragmentProcessor(const GrFPArgs& args) const { in asFragmentProcessor() function in SkMaskFilterBase
402 as_MFB(fInner)->asFragmentProcessor(args), in onAsFragmentProcessor()
403 as_MFB(fOuter)->asFragmentProcessor(args), in onAsFragmentProcessor()
491 auto src = as_MFB(fSrc)->asFragmentProcessor(args); in onAsFragmentProcessor()
492 auto dst = as_MFB(fDst)->asFragmentProcessor(args); in onAsFragmentProcessor()
640 return as_MFB(fFilter)->asFragmentProcessor(GrFPArgs::WithPostLocalMatrix(args, fLM)); in onAsFragmentProcessor()
/external/skqp/src/effects/
DSkColorMatrixFilter.cpp69 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkLightingColorFilter
71 return fMatrixFilter->asFragmentProcessor(ctx, csi); in asFragmentProcessor()
DSkLumaColorFilter.cpp40 std::unique_ptr<GrFragmentProcessor> SkLumaColorFilter::asFragmentProcessor( in asFragmentProcessor() function in SkLumaColorFilter
/external/skia/src/effects/
DSkColorMatrixFilter.cpp69 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( in asFragmentProcessor() function in SkLightingColorFilter
71 return fMatrixFilter->asFragmentProcessor(ctx, csi); in asFragmentProcessor()
DSkLumaColorFilter.cpp40 std::unique_ptr<GrFragmentProcessor> SkLumaColorFilter::asFragmentProcessor( in asFragmentProcessor() function in SkLumaColorFilter
/external/skqp/src/gpu/
DSkGr.cpp392 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
474 auto cfFP = colorFilter->asFragmentProcessor(context, colorSpaceInfo); in skpaint_to_grpaint_impl()
485 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()
568 shaderFP = shader->asFragmentProcessor(GrFPArgs( in SkPaintToGrPaintWithTexture()
/external/skia/src/gpu/
DSkGr.cpp400 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
482 auto cfFP = colorFilter->asFragmentProcessor(context, colorSpaceInfo); in skpaint_to_grpaint_impl()
495 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()
578 shaderFP = shader->asFragmentProcessor(GrFPArgs( in SkPaintToGrPaintWithTexture()
/external/skqp/include/effects/
DSkLumaColorFilter.h35 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(
/external/skia/include/effects/
DSkLumaColorFilter.h35 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(
DSkToSRGBColorFilter.h26 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(

12345