Searched refs:asfloat (Results 1 – 14 of 14) sorted by relevance
118 rast.point_size = CLAMP(asfloat(rs[D3DRS_POINTSIZE]), in nine_convert_rasterizer_state()119 asfloat(rs[D3DRS_POINTSIZE_MIN]), in nine_convert_rasterizer_state()120 asfloat(rs[D3DRS_POINTSIZE_MAX])); in nine_convert_rasterizer_state()129 …rast.offset_units = asfloat(rs[D3DRS_DEPTHBIAS]) * (device->driver_caps.offset_units_unscaled ? 1.… in nine_convert_rasterizer_state()131 rast.offset_scale = asfloat(rs[D3DRS_SLOPESCALEDEPTHBIAS]); in nine_convert_rasterizer_state()216 samp.lod_bias = asfloat(ss[D3DSAMP_MIPMAPLODBIAS]); in nine_convert_sampler_state()
100 key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MIN]))) << 32; in NineVertexShader9_UpdateKey()101 key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48; in NineVertexShader9_UpdateKey()
1898 device->ff.vs_const[30 * 4] = asfloat(context->rs[D3DRS_TWEENFACTOR]); in nine_ff_load_vs_transforms()1954 dst[26].x = asfloat(context->rs[D3DRS_POINTSIZE_MIN]); in nine_ff_load_point_and_fog_params()1955 dst[26].y = asfloat(context->rs[D3DRS_POINTSIZE_MAX]); in nine_ff_load_point_and_fog_params()1956 dst[26].z = asfloat(context->rs[D3DRS_POINTSIZE]); in nine_ff_load_point_and_fog_params()1957 dst[26].w = asfloat(context->rs[D3DRS_POINTSCALE_A]); in nine_ff_load_point_and_fog_params()1958 dst[27].x = asfloat(context->rs[D3DRS_POINTSCALE_B]); in nine_ff_load_point_and_fog_params()1959 dst[27].y = asfloat(context->rs[D3DRS_POINTSCALE_C]); in nine_ff_load_point_and_fog_params()1960 dst[28].x = asfloat(context->rs[D3DRS_FOGEND]); in nine_ff_load_point_and_fog_params()1961 dst[28].y = 1.0f / (asfloat(context->rs[D3DRS_FOGEND]) - asfloat(context->rs[D3DRS_FOGSTART])); in nine_ff_load_point_and_fog_params()1964 dst[28].z = asfloat(context->rs[D3DRS_FOGDENSITY]); in nine_ff_load_point_and_fog_params()[all …]
196 info.point_size_min = asfloat(device->context.rs[D3DRS_POINTSIZE_MIN]); in NineVertexShader9_GetVariant()197 info.point_size_max = asfloat(device->context.rs[D3DRS_POINTSIZE_MAX]); in NineVertexShader9_GetVariant()
126 static inline float asfloat(DWORD value) in asfloat() function
359 nine_D3DTSS_to_str(type), asfloat(value)); in nine_dump_D3DTSS_value()
523 dst[4] = asfloat(context->rs[D3DRS_FOGEND]); in prepare_ps_constants_userbuf()524 … dst[5] = 1.0f / (asfloat(context->rs[D3DRS_FOGEND]) - asfloat(context->rs[D3DRS_FOGSTART])); in prepare_ps_constants_userbuf()526 dst[4] = asfloat(context->rs[D3DRS_FOGDENSITY]); in prepare_ps_constants_userbuf()
10 asfloat(inU0);77 asfloat(inU0);146 asfloat(inU0);216 asfloat(inU0);278 // asfloat(inU0); \
27 float r007 = asfloat(inU0);106 float2 r007 = asfloat(inU0);189 float3 r007 = asfloat(inU0);271 float4 r007 = asfloat(inU0);342 // asfloat(inU0); \
67 z = (double_t) asfloat (iz); in logf()
63 z = (double_t) asfloat (iz); in log2f()
51 z = (double_t) asfloat (iz); in log2_inline()
94 asfloat (uint32_t i) in asfloat() function
1200 } asfloat; member1502 return _vectorScalarRegisters[regNum - UNW_PPC64_F0].asfloat.f; in getFloatRegister()1507 _vectorScalarRegisters[regNum - UNW_PPC64_F0].asfloat.f = value; in setFloatRegister()