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1 /*
2  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #ifndef _NINE_VERTEXSHADER9_H_
24 #define _NINE_VERTEXSHADER9_H_
25 
26 #include "util/u_half.h"
27 
28 #include "iunknown.h"
29 #include "device9.h"
30 #include "nine_helpers.h"
31 #include "nine_shader.h"
32 #include "nine_state.h"
33 
34 struct NineVertexDeclaration9;
35 
36 struct NineVertexShader9
37 {
38     struct NineUnknown base;
39     struct nine_shader_variant variant;
40 
41     struct {
42         uint16_t ndecl; /* NINE_DECLUSAGE_x */
43     } input_map[PIPE_MAX_ATTRIBS];
44     unsigned num_inputs;
45 
46     struct {
47         const DWORD *tokens;
48         DWORD size;
49         uint8_t version; /* (major << 4) | minor */
50     } byte_code;
51 
52     uint8_t sampler_mask;
53 
54     boolean position_t; /* if true, disable vport transform */
55     boolean point_size; /* if true, set rasterizer.point_size_per_vertex to 1 */
56     boolean swvp_only;
57 
58     unsigned const_used_size; /* in bytes */
59 
60     struct nine_lconstf lconstf;
61 
62     uint64_t ff_key[3];
63     void *ff_cso;
64 
65     uint64_t last_key;
66     void *last_cso;
67 
68     uint64_t next_key;
69 
70     /* so */
71     struct nine_shader_variant_so variant_so;
72 };
73 static inline struct NineVertexShader9 *
NineVertexShader9(void * data)74 NineVertexShader9( void *data )
75 {
76     return (struct NineVertexShader9 *)data;
77 }
78 
79 static inline BOOL
NineVertexShader9_UpdateKey(struct NineVertexShader9 * vs,struct NineDevice9 * device)80 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs,
81                              struct NineDevice9 *device )
82 {
83     struct nine_context *context = &(device->context);
84     uint8_t samplers_shadow;
85     uint64_t key;
86     BOOL res;
87 
88     samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(0));
89     samplers_shadow &= vs->sampler_mask;
90     key = samplers_shadow;
91 
92     if (vs->byte_code.version < 0x30)
93         key |= (uint32_t) ((!!context->rs[D3DRS_FOGENABLE]) << 8);
94     key |= (uint32_t) (context->swvp << 9);
95 
96     /* We want to use a 64 bits key for performance.
97      * Use compressed float16 values for the pointsize min/max in the key.
98      * Shaders do not usually output psize.*/
99     if (vs->point_size) {
100         key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MIN]))) << 32;
101         key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48;
102     }
103 
104     res = vs->last_key != key;
105     if (res)
106         vs->next_key = key;
107     return res;
108 }
109 
110 void *
111 NineVertexShader9_GetVariant( struct NineVertexShader9 *vs );
112 
113 void *
114 NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9 *vs,
115                                              struct NineVertexDeclaration9 *vdecl_out,
116                                              struct pipe_stream_output_info *so );
117 
118 /*** public ***/
119 
120 HRESULT
121 NineVertexShader9_new( struct NineDevice9 *pDevice,
122                        struct NineVertexShader9 **ppOut,
123                        const DWORD *pFunction, void *cso );
124 
125 HRESULT
126 NineVertexShader9_ctor( struct NineVertexShader9 *,
127                         struct NineUnknownParams *pParams,
128                         const DWORD *pFunction, void *cso );
129 
130 void
131 NineVertexShader9_dtor( struct NineVertexShader9 * );
132 
133 HRESULT NINE_WINAPI
134 NineVertexShader9_GetFunction( struct NineVertexShader9 *This,
135                                void *pData,
136                                UINT *pSizeOfData );
137 
138 #endif /* _NINE_VERTEXSHADER9_H_ */
139