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Searched refs:blendeq (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_blend.c114 perRT[i].blendOp = bs->rt[i].blendeq; in define_blend_state_object()
166 blend->rt[i].blendeq = SVGA3D_BLENDEQ_SUBTRACT; in svga_create_blend_state()
172 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
178 blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; in svga_create_blend_state()
184 blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; in svga_create_blend_state()
190 blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; in svga_create_blend_state()
196 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; in svga_create_blend_state()
203 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
209 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
215 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
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Dsvga_context.h120 uint8_t blendeq; member
Dsvga_state_rss.c100 EMIT_RS(svga, curr->rt[0].blendeq, BLENDEQUATION); in emit_rss_vgpu9()