/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 105 void getDefaultBuiltInResources (TBuiltInResource* builtin) in getDefaultBuiltInResources() argument 107 getDefaultLimits(&builtin->limits); in getDefaultBuiltInResources() 109 builtin->maxLights = 32; in getDefaultBuiltInResources() 110 builtin->maxClipPlanes = 6; in getDefaultBuiltInResources() 111 builtin->maxTextureUnits = 32; in getDefaultBuiltInResources() 112 builtin->maxTextureCoords = 32; in getDefaultBuiltInResources() 113 builtin->maxVertexAttribs = 64; in getDefaultBuiltInResources() 114 builtin->maxVertexUniformComponents = 4096; in getDefaultBuiltInResources() 115 builtin->maxVaryingFloats = 64; in getDefaultBuiltInResources() 116 builtin->maxVertexTextureImageUnits = 32; in getDefaultBuiltInResources() [all …]
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/external/mksh/src/ |
D | dot.mkshrc | 34 \\builtin eval '\\builtin export "$1"="${2:-}"' 36 \\builtin typeset -x 42 \\builtin set +m 43 \\builtin cat "$@" |& 44 \\builtin trap "rv=\$?; \\\\builtin kill $! >/dev/null 2>&1; \\\\builtin exit \$rv" EXIT 45 while IFS= \\builtin read -pr line; do 50 \\builtin print -nr -- $'\e[7m--more--\e[0m' 51 \\builtin read -u1 || \\builtin exit $? 52 [[ $REPLY = [Qq]* ]] && \\builtin exit 0 55 \\builtin print -r -- "$line" [all …]
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/external/libtextclassifier/utils/ |
D | tflite-model-executor.cc | 25 namespace builtin { namespace 63 tflite::ops::builtin::Register_ADD(), in RegisterSelectedOps() 67 tflite::ops::builtin::Register_CONCATENATION(), in RegisterSelectedOps() 71 tflite::ops::builtin::Register_CONV_2D(), in RegisterSelectedOps() 75 tflite::ops::builtin::Register_FULLY_CONNECTED(), in RegisterSelectedOps() 79 tflite::ops::builtin::Register_L2_NORMALIZATION(), in RegisterSelectedOps() 83 tflite::ops::builtin::Register_MUL()); in RegisterSelectedOps() 85 tflite::ops::builtin::Register_RESHAPE()); in RegisterSelectedOps() 87 tflite::ops::builtin::Register_SOFTMAX(), in RegisterSelectedOps() 91 tflite::ops::builtin::Register_GATHER(), in RegisterSelectedOps() [all …]
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/external/deqp-deps/glslang/Test/ |
D | spv.RayCallable_Errors.rcall | 9 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 10 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 11 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 12 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage 13 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage 14 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage 15 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage 16 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage 17 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage 18 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage [all …]
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D | spv.RayGenShader_Errors.rgen | 24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 26 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 27 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage 28 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage 29 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage 30 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage 31 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage 32 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage 33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage [all …]
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D | spv.MissShader_Errors.rmiss | 6 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage 7 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage 8 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage 9 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage 10 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage 11 float e12 = gl_HitTNV; // ERROR, unsupported builtin in stage 12 float e13 = gl_HitKindNV; // ERROR, unsupported builtin in stage 13 reportIntersectionNV(1.0, 1U); // ERROR, unsupported builtin in stage 14 ignoreIntersectionNV(); // ERROR, unsupported builtin in stage 15 terminateRayNV(); // ERROR, unsupported builtin in stage
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/external/skqp/src/sksl/ |
D | sksl_fp.inc | 5 layout(builtin=15) in float4 sk_FragCoord; 6 layout(builtin=3) float sk_ClipDistance[1]; 12 layout(builtin=9999) float4 gl_LastFragData[1]; 13 layout(builtin=9999) half4 gl_LastFragColor; 14 layout(builtin=9999) half4 gl_LastFragColorARM; 15 layout(builtin=9999) int gl_SampleMaskIn[1]; 16 layout(builtin=9999) out int gl_SampleMask[1]; 17 layout(builtin=9999) half4 gl_SecondaryFragColorEXT; 19 layout(builtin=10003) half4 sk_InColor; 20 layout(builtin=10004) out half4 sk_OutColor; [all …]
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D | sksl_geom.inc | 5 layout(builtin=10002) in sk_PerVertex { 6 layout(builtin=0) float4 sk_Position; 7 layout(builtin=1) float sk_PointSize; 8 layout(builtin=3) float sk_ClipDistance[1]; 11 layout(builtin=10007) out sk_PerVertex { 12 layout(builtin=0) float4 sk_Position; 13 layout(builtin=1) float sk_PointSize; 14 layout(builtin=3) float sk_ClipDistance[1]; 17 layout(builtin=8) in int sk_InvocationID;
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D | sksl_frag.inc | 6 layout(builtin=15) in float4 sk_FragCoord; 7 layout(builtin=17) in bool sk_Clockwise; // Similar to gl_FrontFacing, but defined in device space. 8 layout(builtin=3) float sk_ClipDistance[1]; 14 layout(builtin=9999) int gl_SampleMaskIn[1]; 15 layout(builtin=9999) out int gl_SampleMask[1]; 16 layout(builtin=9999) out half4 gl_SecondaryFragColorEXT; 18 layout(location=0,index=0,builtin=10001) out half4 sk_FragColor; 19 layout(builtin=10008) half4 sk_LastFragColor; 20 layout(builtin=10011) half sk_Width; 21 layout(builtin=10012) half sk_Height;
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/external/skia/src/sksl/ |
D | sksl_fp.inc | 5 layout(builtin=15) in float4 sk_FragCoord; 6 layout(builtin=3) float sk_ClipDistance[1]; 12 layout(builtin=9999) float4 gl_LastFragData[1]; 13 layout(builtin=9999) half4 gl_LastFragColor; 14 layout(builtin=9999) half4 gl_LastFragColorARM; 15 layout(builtin=9999) int gl_SampleMaskIn[1]; 16 layout(builtin=9999) out int gl_SampleMask[1]; 17 layout(builtin=9999) half4 gl_SecondaryFragColorEXT; 19 layout(builtin=10003) half4 sk_InColor; 20 layout(builtin=10004) out half4 sk_OutColor; [all …]
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D | sksl_geom.inc | 5 layout(builtin=10002) in sk_PerVertex { 6 layout(builtin=0) float4 sk_Position; 7 layout(builtin=1) float sk_PointSize; 8 layout(builtin=3) float sk_ClipDistance[1]; 11 layout(builtin=10007) out sk_PerVertex { 12 layout(builtin=0) float4 sk_Position; 13 layout(builtin=1) float sk_PointSize; 14 layout(builtin=3) float sk_ClipDistance[1]; 17 layout(builtin=8) in int sk_InvocationID;
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D | sksl_frag.inc | 6 layout(builtin=15) in float4 sk_FragCoord; 7 layout(builtin=17) in bool sk_Clockwise; // Similar to gl_FrontFacing, but defined in device space. 8 layout(builtin=3) float sk_ClipDistance[1]; 14 layout(builtin=9999) int gl_SampleMaskIn[1]; 15 layout(builtin=9999) out int gl_SampleMask[1]; 16 layout(builtin=9999) out half4 gl_SecondaryFragColorEXT; 18 layout(location=0,index=0,builtin=10001) out half4 sk_FragColor; 19 layout(builtin=10008) half4 sk_LastFragColor; 20 layout(builtin=10011) half sk_Width; 21 layout(builtin=10012) half sk_Height;
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/external/deqp/android/cts/master/src/ |
D | vk-test-issues.txt | 2 dEQP-VK.glsl.builtin.precision.dot.highp_compute.* 3 dEQP-VK.glsl.builtin.precision.atan2.highp_compute.* 4 dEQP-VK.glsl.builtin.precision.acosh.highp_compute.* 5 dEQP-VK.glsl.builtin.precision.atanh.highp_compute.* 6 dEQP-VK.glsl.builtin.precision.atanh.mediump_compute.* 7 dEQP-VK.glsl.builtin.precision.reflect.mediump_compute.scalar 8 dEQP-VK.glsl.builtin.precision.reflect.highp_compute.scalar 9 dEQP-VK.glsl.builtin.precision.acos.mediump_compute.* 10 dEQP-VK.glsl.builtin.precision.atan.mediump_compute.* 11 dEQP-VK.glsl.builtin.precision.inverse.highp_compute.mat2 [all …]
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/external/tensorflow/tensorflow/contrib/lite/ |
D | nnapi_delegate.cc | 255 tflite::BuiltinOperator builtin = in AddOpsAndParams() local 322 auto* builtin = reinterpret_cast<TfLiteAddParams*>(data); in AddOpsAndParams() local 323 if (builtin->activation > kTfLiteActRelu6) { in AddOpsAndParams() 327 add_scalar_int32(builtin->activation); in AddOpsAndParams() 333 auto builtin = reinterpret_cast<TfLitePoolParams*>(data); in AddOpsAndParams() local 334 add_scalar_int32(builtin->padding); in AddOpsAndParams() 335 add_scalar_int32(builtin->stride_width); in AddOpsAndParams() 336 add_scalar_int32(builtin->stride_height); in AddOpsAndParams() 337 add_scalar_int32(builtin->filter_width); in AddOpsAndParams() 338 add_scalar_int32(builtin->filter_height); in AddOpsAndParams() [all …]
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.1.x/ |
D | gl40-master.txt | 1785 KHR-GL40.shaders.preprocessor.builtin.line_vertex 1786 KHR-GL40.shaders.preprocessor.builtin.line_fragment 1787 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex 1788 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment 3132 KHR-GL40.gpu_shader_fp64.builtin.abs_double 3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2 3134 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3 3135 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4 3136 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2 3137 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl42-master.txt | 1785 KHR-GL42.shaders.preprocessor.builtin.line_vertex 1786 KHR-GL42.shaders.preprocessor.builtin.line_fragment 1787 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex 1788 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment 3132 KHR-GL42.gpu_shader_fp64.builtin.abs_double 3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2 3134 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3 3135 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4 3136 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2 3137 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl41-master.txt | 1785 KHR-GL41.shaders.preprocessor.builtin.line_vertex 1786 KHR-GL41.shaders.preprocessor.builtin.line_fragment 1787 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex 1788 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment 3132 KHR-GL41.gpu_shader_fp64.builtin.abs_double 3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2 3134 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3 3135 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4 3136 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2 3137 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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/external/tensorflow/tensorflow/lite/ |
D | nnapi_delegate.cc | 224 tflite::BuiltinOperator builtin = in AddOpsAndParams() local 292 auto* builtin = reinterpret_cast<TfLiteAddParams*>(data); in AddOpsAndParams() local 293 if (builtin->activation > kTfLiteActRelu6) { in AddOpsAndParams() 297 add_scalar_int32(builtin->activation); in AddOpsAndParams() 303 auto builtin = reinterpret_cast<TfLitePoolParams*>(data); in AddOpsAndParams() local 304 add_scalar_int32(builtin->padding); in AddOpsAndParams() 305 add_scalar_int32(builtin->stride_width); in AddOpsAndParams() 306 add_scalar_int32(builtin->stride_height); in AddOpsAndParams() 307 add_scalar_int32(builtin->filter_width); in AddOpsAndParams() 308 add_scalar_int32(builtin->filter_height); in AddOpsAndParams() [all …]
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/ |
D | gl41-master.txt | 1781 KHR-GL41.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL41.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL41.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl42-master.txt | 1781 KHR-GL42.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL42.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL42.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl40-master.txt | 1781 KHR-GL40.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL40.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL40.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/ |
D | gl42-master.txt | 1781 KHR-GL42.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL42.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL42.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl40-master.txt | 1781 KHR-GL40.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL40.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL40.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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D | gl41-master.txt | 1781 KHR-GL41.shaders.preprocessor.builtin.line_vertex 1782 KHR-GL41.shaders.preprocessor.builtin.line_fragment 1783 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex 1784 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment 3128 KHR-GL41.gpu_shader_fp64.builtin.abs_double 3129 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2 3130 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3 3131 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4 3132 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2 3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3 [all …]
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/external/tensorflow/tensorflow/lite/delegates/nnapi/ |
D | nnapi_delegate.cc | 264 auto builtin = reinterpret_cast<TfLitePoolParams*>(data); in AddPoolingParams() local 265 AddScalarInt32Operand(builtin->padding); in AddPoolingParams() 266 AddScalarInt32Operand(builtin->stride_width); in AddPoolingParams() 267 AddScalarInt32Operand(builtin->stride_height); in AddPoolingParams() 268 AddScalarInt32Operand(builtin->filter_width); in AddPoolingParams() 269 AddScalarInt32Operand(builtin->filter_height); in AddPoolingParams() 270 AddScalarInt32Operand(builtin->activation); in AddPoolingParams() 536 auto builtin = reinterpret_cast<TfLiteAddParams*>( in Map() local 538 mapping_args.builder->AddScalarInt32Operand(builtin->activation); in Map() 547 auto builtin = reinterpret_cast<TfLiteMulParams*>( in Map() local [all …]
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