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/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp105 void getDefaultBuiltInResources (TBuiltInResource* builtin) in getDefaultBuiltInResources() argument
107 getDefaultLimits(&builtin->limits); in getDefaultBuiltInResources()
109 builtin->maxLights = 32; in getDefaultBuiltInResources()
110 builtin->maxClipPlanes = 6; in getDefaultBuiltInResources()
111 builtin->maxTextureUnits = 32; in getDefaultBuiltInResources()
112 builtin->maxTextureCoords = 32; in getDefaultBuiltInResources()
113 builtin->maxVertexAttribs = 64; in getDefaultBuiltInResources()
114 builtin->maxVertexUniformComponents = 4096; in getDefaultBuiltInResources()
115 builtin->maxVaryingFloats = 64; in getDefaultBuiltInResources()
116 builtin->maxVertexTextureImageUnits = 32; in getDefaultBuiltInResources()
[all …]
/external/mksh/src/
Ddot.mkshrc34 \\builtin eval '\\builtin export "$1"="${2:-}"'
36 \\builtin typeset -x
42 \\builtin set +m
43 \\builtin cat "$@" |&
44 \\builtin trap "rv=\$?; \\\\builtin kill $! >/dev/null 2>&1; \\\\builtin exit \$rv" EXIT
45 while IFS= \\builtin read -pr line; do
50 \\builtin print -nr -- $'\e[7m--more--\e[0m'
51 \\builtin read -u1 || \\builtin exit $?
52 [[ $REPLY = [Qq]* ]] && \\builtin exit 0
55 \\builtin print -r -- "$line"
[all …]
/external/libtextclassifier/utils/
Dtflite-model-executor.cc25 namespace builtin { namespace
63 tflite::ops::builtin::Register_ADD(), in RegisterSelectedOps()
67 tflite::ops::builtin::Register_CONCATENATION(), in RegisterSelectedOps()
71 tflite::ops::builtin::Register_CONV_2D(), in RegisterSelectedOps()
75 tflite::ops::builtin::Register_FULLY_CONNECTED(), in RegisterSelectedOps()
79 tflite::ops::builtin::Register_L2_NORMALIZATION(), in RegisterSelectedOps()
83 tflite::ops::builtin::Register_MUL()); in RegisterSelectedOps()
85 tflite::ops::builtin::Register_RESHAPE()); in RegisterSelectedOps()
87 tflite::ops::builtin::Register_SOFTMAX(), in RegisterSelectedOps()
91 tflite::ops::builtin::Register_GATHER(), in RegisterSelectedOps()
[all …]
/external/deqp-deps/glslang/Test/
Dspv.RayCallable_Errors.rcall9 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage
10 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage
11 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage
12 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage
13 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage
14 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage
15 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage
16 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage
17 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage
18 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
[all …]
Dspv.RayGenShader_Errors.rgen24 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage
25 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage
26 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage
27 vec3 e4 = gl_WorldRayOriginNV; // ERROR, unsupported builtin in stage
28 vec3 e5 = gl_WorldRayDirectionNV; // ERROR, unsupported builtin in stage
29 vec3 e6 = gl_ObjectRayOriginNV; // ERROR, unsupported builtin in stage
30 vec3 e7 = gl_ObjectRayDirectionNV; // ERROR, unsupported builtin in stage
31 float e8 = gl_RayTminNV; // ERROR, unsupported builtin in stage
32 float e9 = gl_RayTmaxNV; // ERROR, unsupported builtin in stage
33 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
[all …]
Dspv.MissShader_Errors.rmiss6 int e0 = gl_PrimitiveID; // ERROR, unsupported builtin in stage
7 int e1 = gl_InstanceID; // ERROR, unsupported builtin in stage
8 int e3 = gl_InstanceCustomIndexNV; // ERROR, unsupported builtin in stage
9 mat4x3 e10 = gl_ObjectToWorldNV; // ERROR, unsupported builtin in stage
10 mat4x3 e11 = gl_WorldToObjectNV; // ERROR, unsupported builtin in stage
11 float e12 = gl_HitTNV; // ERROR, unsupported builtin in stage
12 float e13 = gl_HitKindNV; // ERROR, unsupported builtin in stage
13 reportIntersectionNV(1.0, 1U); // ERROR, unsupported builtin in stage
14 ignoreIntersectionNV(); // ERROR, unsupported builtin in stage
15 terminateRayNV(); // ERROR, unsupported builtin in stage
/external/skqp/src/sksl/
Dsksl_fp.inc5 layout(builtin=15) in float4 sk_FragCoord;
6 layout(builtin=3) float sk_ClipDistance[1];
12 layout(builtin=9999) float4 gl_LastFragData[1];
13 layout(builtin=9999) half4 gl_LastFragColor;
14 layout(builtin=9999) half4 gl_LastFragColorARM;
15 layout(builtin=9999) int gl_SampleMaskIn[1];
16 layout(builtin=9999) out int gl_SampleMask[1];
17 layout(builtin=9999) half4 gl_SecondaryFragColorEXT;
19 layout(builtin=10003) half4 sk_InColor;
20 layout(builtin=10004) out half4 sk_OutColor;
[all …]
Dsksl_geom.inc5 layout(builtin=10002) in sk_PerVertex {
6 layout(builtin=0) float4 sk_Position;
7 layout(builtin=1) float sk_PointSize;
8 layout(builtin=3) float sk_ClipDistance[1];
11 layout(builtin=10007) out sk_PerVertex {
12 layout(builtin=0) float4 sk_Position;
13 layout(builtin=1) float sk_PointSize;
14 layout(builtin=3) float sk_ClipDistance[1];
17 layout(builtin=8) in int sk_InvocationID;
Dsksl_frag.inc6 layout(builtin=15) in float4 sk_FragCoord;
7 layout(builtin=17) in bool sk_Clockwise; // Similar to gl_FrontFacing, but defined in device space.
8 layout(builtin=3) float sk_ClipDistance[1];
14 layout(builtin=9999) int gl_SampleMaskIn[1];
15 layout(builtin=9999) out int gl_SampleMask[1];
16 layout(builtin=9999) out half4 gl_SecondaryFragColorEXT;
18 layout(location=0,index=0,builtin=10001) out half4 sk_FragColor;
19 layout(builtin=10008) half4 sk_LastFragColor;
20 layout(builtin=10011) half sk_Width;
21 layout(builtin=10012) half sk_Height;
/external/skia/src/sksl/
Dsksl_fp.inc5 layout(builtin=15) in float4 sk_FragCoord;
6 layout(builtin=3) float sk_ClipDistance[1];
12 layout(builtin=9999) float4 gl_LastFragData[1];
13 layout(builtin=9999) half4 gl_LastFragColor;
14 layout(builtin=9999) half4 gl_LastFragColorARM;
15 layout(builtin=9999) int gl_SampleMaskIn[1];
16 layout(builtin=9999) out int gl_SampleMask[1];
17 layout(builtin=9999) half4 gl_SecondaryFragColorEXT;
19 layout(builtin=10003) half4 sk_InColor;
20 layout(builtin=10004) out half4 sk_OutColor;
[all …]
Dsksl_geom.inc5 layout(builtin=10002) in sk_PerVertex {
6 layout(builtin=0) float4 sk_Position;
7 layout(builtin=1) float sk_PointSize;
8 layout(builtin=3) float sk_ClipDistance[1];
11 layout(builtin=10007) out sk_PerVertex {
12 layout(builtin=0) float4 sk_Position;
13 layout(builtin=1) float sk_PointSize;
14 layout(builtin=3) float sk_ClipDistance[1];
17 layout(builtin=8) in int sk_InvocationID;
Dsksl_frag.inc6 layout(builtin=15) in float4 sk_FragCoord;
7 layout(builtin=17) in bool sk_Clockwise; // Similar to gl_FrontFacing, but defined in device space.
8 layout(builtin=3) float sk_ClipDistance[1];
14 layout(builtin=9999) int gl_SampleMaskIn[1];
15 layout(builtin=9999) out int gl_SampleMask[1];
16 layout(builtin=9999) out half4 gl_SecondaryFragColorEXT;
18 layout(location=0,index=0,builtin=10001) out half4 sk_FragColor;
19 layout(builtin=10008) half4 sk_LastFragColor;
20 layout(builtin=10011) half sk_Width;
21 layout(builtin=10012) half sk_Height;
/external/deqp/android/cts/master/src/
Dvk-test-issues.txt2 dEQP-VK.glsl.builtin.precision.dot.highp_compute.*
3 dEQP-VK.glsl.builtin.precision.atan2.highp_compute.*
4 dEQP-VK.glsl.builtin.precision.acosh.highp_compute.*
5 dEQP-VK.glsl.builtin.precision.atanh.highp_compute.*
6 dEQP-VK.glsl.builtin.precision.atanh.mediump_compute.*
7 dEQP-VK.glsl.builtin.precision.reflect.mediump_compute.scalar
8 dEQP-VK.glsl.builtin.precision.reflect.highp_compute.scalar
9 dEQP-VK.glsl.builtin.precision.acos.mediump_compute.*
10 dEQP-VK.glsl.builtin.precision.atan.mediump_compute.*
11 dEQP-VK.glsl.builtin.precision.inverse.highp_compute.mat2
[all …]
/external/tensorflow/tensorflow/contrib/lite/
Dnnapi_delegate.cc255 tflite::BuiltinOperator builtin = in AddOpsAndParams() local
322 auto* builtin = reinterpret_cast<TfLiteAddParams*>(data); in AddOpsAndParams() local
323 if (builtin->activation > kTfLiteActRelu6) { in AddOpsAndParams()
327 add_scalar_int32(builtin->activation); in AddOpsAndParams()
333 auto builtin = reinterpret_cast<TfLitePoolParams*>(data); in AddOpsAndParams() local
334 add_scalar_int32(builtin->padding); in AddOpsAndParams()
335 add_scalar_int32(builtin->stride_width); in AddOpsAndParams()
336 add_scalar_int32(builtin->stride_height); in AddOpsAndParams()
337 add_scalar_int32(builtin->filter_width); in AddOpsAndParams()
338 add_scalar_int32(builtin->filter_height); in AddOpsAndParams()
[all …]
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.1.x/
Dgl40-master.txt1785 KHR-GL40.shaders.preprocessor.builtin.line_vertex
1786 KHR-GL40.shaders.preprocessor.builtin.line_fragment
1787 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex
1788 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment
3132 KHR-GL40.gpu_shader_fp64.builtin.abs_double
3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2
3134 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3
3135 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4
3136 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2
3137 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
Dgl42-master.txt1785 KHR-GL42.shaders.preprocessor.builtin.line_vertex
1786 KHR-GL42.shaders.preprocessor.builtin.line_fragment
1787 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex
1788 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment
3132 KHR-GL42.gpu_shader_fp64.builtin.abs_double
3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2
3134 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3
3135 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4
3136 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2
3137 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
Dgl41-master.txt1785 KHR-GL41.shaders.preprocessor.builtin.line_vertex
1786 KHR-GL41.shaders.preprocessor.builtin.line_fragment
1787 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex
1788 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment
3132 KHR-GL41.gpu_shader_fp64.builtin.abs_double
3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2
3134 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3
3135 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4
3136 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2
3137 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
/external/tensorflow/tensorflow/lite/
Dnnapi_delegate.cc224 tflite::BuiltinOperator builtin = in AddOpsAndParams() local
292 auto* builtin = reinterpret_cast<TfLiteAddParams*>(data); in AddOpsAndParams() local
293 if (builtin->activation > kTfLiteActRelu6) { in AddOpsAndParams()
297 add_scalar_int32(builtin->activation); in AddOpsAndParams()
303 auto builtin = reinterpret_cast<TfLitePoolParams*>(data); in AddOpsAndParams() local
304 add_scalar_int32(builtin->padding); in AddOpsAndParams()
305 add_scalar_int32(builtin->stride_width); in AddOpsAndParams()
306 add_scalar_int32(builtin->stride_height); in AddOpsAndParams()
307 add_scalar_int32(builtin->filter_width); in AddOpsAndParams()
308 add_scalar_int32(builtin->filter_height); in AddOpsAndParams()
[all …]
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
Dgl41-master.txt1781 KHR-GL41.shaders.preprocessor.builtin.line_vertex
1782 KHR-GL41.shaders.preprocessor.builtin.line_fragment
1783 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex
1784 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment
3128 KHR-GL41.gpu_shader_fp64.builtin.abs_double
3129 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2
3130 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3
3131 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4
3132 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2
3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
Dgl42-master.txt1781 KHR-GL42.shaders.preprocessor.builtin.line_vertex
1782 KHR-GL42.shaders.preprocessor.builtin.line_fragment
1783 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex
1784 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment
3128 KHR-GL42.gpu_shader_fp64.builtin.abs_double
3129 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2
3130 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3
3131 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4
3132 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2
3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
Dgl40-master.txt1781 KHR-GL40.shaders.preprocessor.builtin.line_vertex
1782 KHR-GL40.shaders.preprocessor.builtin.line_fragment
1783 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex
1784 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment
3128 KHR-GL40.gpu_shader_fp64.builtin.abs_double
3129 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2
3130 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3
3131 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4
3132 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2
3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/
Dgl42-master.txt1781 KHR-GL42.shaders.preprocessor.builtin.line_vertex
1782 KHR-GL42.shaders.preprocessor.builtin.line_fragment
1783 KHR-GL42.shaders.preprocessor.builtin.line_and_file_vertex
1784 KHR-GL42.shaders.preprocessor.builtin.line_and_file_fragment
3128 KHR-GL42.gpu_shader_fp64.builtin.abs_double
3129 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2
3130 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3
3131 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4
3132 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2
3133 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
Dgl40-master.txt1781 KHR-GL40.shaders.preprocessor.builtin.line_vertex
1782 KHR-GL40.shaders.preprocessor.builtin.line_fragment
1783 KHR-GL40.shaders.preprocessor.builtin.line_and_file_vertex
1784 KHR-GL40.shaders.preprocessor.builtin.line_and_file_fragment
3128 KHR-GL40.gpu_shader_fp64.builtin.abs_double
3129 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2
3130 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3
3131 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4
3132 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2
3133 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
Dgl41-master.txt1781 KHR-GL41.shaders.preprocessor.builtin.line_vertex
1782 KHR-GL41.shaders.preprocessor.builtin.line_fragment
1783 KHR-GL41.shaders.preprocessor.builtin.line_and_file_vertex
1784 KHR-GL41.shaders.preprocessor.builtin.line_and_file_fragment
3128 KHR-GL41.gpu_shader_fp64.builtin.abs_double
3129 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2
3130 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3
3131 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4
3132 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2
3133 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3
[all …]
/external/tensorflow/tensorflow/lite/delegates/nnapi/
Dnnapi_delegate.cc264 auto builtin = reinterpret_cast<TfLitePoolParams*>(data); in AddPoolingParams() local
265 AddScalarInt32Operand(builtin->padding); in AddPoolingParams()
266 AddScalarInt32Operand(builtin->stride_width); in AddPoolingParams()
267 AddScalarInt32Operand(builtin->stride_height); in AddPoolingParams()
268 AddScalarInt32Operand(builtin->filter_width); in AddPoolingParams()
269 AddScalarInt32Operand(builtin->filter_height); in AddPoolingParams()
270 AddScalarInt32Operand(builtin->activation); in AddPoolingParams()
536 auto builtin = reinterpret_cast<TfLiteAddParams*>( in Map() local
538 mapping_args.builder->AddScalarInt32Operand(builtin->activation); in Map()
547 auto builtin = reinterpret_cast<TfLiteMulParams*>( in Map() local
[all …]

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