/external/skia/src/gpu/ccpr/ |
D | GrCCQuadraticShader.cpp | 61 this->calcHullCoverage(code, OutName(fCoord_fGrad), "edge", "hull_coverage"); in onEmitVaryings() 69 this->calcHullCoverage(&AccessCodeString(f), fCoord_fGrad.fsIn(), in onEmitFragmentCode() 81 void GrCCQuadraticShader::calcHullCoverage(SkString* code, const char* coordAndGrad, in calcHullCoverage() function in GrCCQuadraticShader
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D | GrCCConicShader.cpp | 67 this->calcHullCoverage(code, "klm", OutName(fGrad_fCorner), "hull_coverage"); in onEmitVaryings() 75 this->calcHullCoverage(&AccessCodeString(f), fKLM_fWind.fsIn(), fGrad_fCorner.fsIn(), in onEmitFragmentCode() 86 void GrCCConicShader::calcHullCoverage(SkString* code, const char* klm, const char* grad, in calcHullCoverage() function in GrCCConicShader
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D | GrCCCubicShader.cpp | 114 this->calcHullCoverage(code, OutName(fKLM_fEdge), OutName(fGradMatrix), "hull_coverage"); in onEmitVaryings() 125 this->calcHullCoverage(&AccessCodeString(f), fKLM_fEdge.fsIn(), fGradMatrix.fsIn(), in onEmitFragmentCode() 141 void GrCCCubicShader::calcHullCoverage(SkString* code, const char* klmAndEdge, in calcHullCoverage() function in GrCCCubicShader
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D | GrCCConicShader.h | 35 void calcHullCoverage(SkString* code, const char* klm, const char* grad,
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D | GrCCCubicShader.h | 36 void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix,
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D | GrCCQuadraticShader.h | 35 void calcHullCoverage(SkString* code, const char* coordAndGrad, const char* d,
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/external/skqp/src/gpu/ccpr/ |
D | GrCCConicShader.cpp | 67 this->calcHullCoverage(code, "klm", OutName(fGrad_fCorner), "hull_coverage"); in onEmitVaryings() 75 this->calcHullCoverage(&AccessCodeString(f), fKLM_fWind.fsIn(), fGrad_fCorner.fsIn(), in onEmitFragmentCode() 86 void GrCCConicShader::calcHullCoverage(SkString* code, const char* klm, const char* grad, in calcHullCoverage() function in GrCCConicShader
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D | GrCCQuadraticShader.cpp | 61 this->calcHullCoverage(code, OutName(fCoord_fGrad), "edge", "hull_coverage"); in onEmitVaryings() 69 this->calcHullCoverage(&AccessCodeString(f), fCoord_fGrad.fsIn(), in onEmitFragmentCode() 81 void GrCCQuadraticShader::calcHullCoverage(SkString* code, const char* coordAndGrad, in calcHullCoverage() function in GrCCQuadraticShader
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D | GrCCCubicShader.cpp | 114 this->calcHullCoverage(code, OutName(fKLM_fEdge), OutName(fGradMatrix), "hull_coverage"); in onEmitVaryings() 125 this->calcHullCoverage(&AccessCodeString(f), fKLM_fEdge.fsIn(), fGradMatrix.fsIn(), in onEmitFragmentCode() 141 void GrCCCubicShader::calcHullCoverage(SkString* code, const char* klmAndEdge, in calcHullCoverage() function in GrCCCubicShader
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D | GrCCConicShader.h | 35 void calcHullCoverage(SkString* code, const char* klm, const char* grad,
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D | GrCCCubicShader.h | 36 void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix,
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D | GrCCQuadraticShader.h | 35 void calcHullCoverage(SkString* code, const char* coordAndGrad, const char* d,
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