Home
last modified time | relevance | path

Searched refs:calcHullCoverage (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCQuadraticShader.cpp61 this->calcHullCoverage(code, OutName(fCoord_fGrad), "edge", "hull_coverage"); in onEmitVaryings()
69 this->calcHullCoverage(&AccessCodeString(f), fCoord_fGrad.fsIn(), in onEmitFragmentCode()
81 void GrCCQuadraticShader::calcHullCoverage(SkString* code, const char* coordAndGrad, in calcHullCoverage() function in GrCCQuadraticShader
DGrCCConicShader.cpp67 this->calcHullCoverage(code, "klm", OutName(fGrad_fCorner), "hull_coverage"); in onEmitVaryings()
75 this->calcHullCoverage(&AccessCodeString(f), fKLM_fWind.fsIn(), fGrad_fCorner.fsIn(), in onEmitFragmentCode()
86 void GrCCConicShader::calcHullCoverage(SkString* code, const char* klm, const char* grad, in calcHullCoverage() function in GrCCConicShader
DGrCCCubicShader.cpp114 this->calcHullCoverage(code, OutName(fKLM_fEdge), OutName(fGradMatrix), "hull_coverage"); in onEmitVaryings()
125 this->calcHullCoverage(&AccessCodeString(f), fKLM_fEdge.fsIn(), fGradMatrix.fsIn(), in onEmitFragmentCode()
141 void GrCCCubicShader::calcHullCoverage(SkString* code, const char* klmAndEdge, in calcHullCoverage() function in GrCCCubicShader
DGrCCConicShader.h35 void calcHullCoverage(SkString* code, const char* klm, const char* grad,
DGrCCCubicShader.h36 void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix,
DGrCCQuadraticShader.h35 void calcHullCoverage(SkString* code, const char* coordAndGrad, const char* d,
/external/skqp/src/gpu/ccpr/
DGrCCConicShader.cpp67 this->calcHullCoverage(code, "klm", OutName(fGrad_fCorner), "hull_coverage"); in onEmitVaryings()
75 this->calcHullCoverage(&AccessCodeString(f), fKLM_fWind.fsIn(), fGrad_fCorner.fsIn(), in onEmitFragmentCode()
86 void GrCCConicShader::calcHullCoverage(SkString* code, const char* klm, const char* grad, in calcHullCoverage() function in GrCCConicShader
DGrCCQuadraticShader.cpp61 this->calcHullCoverage(code, OutName(fCoord_fGrad), "edge", "hull_coverage"); in onEmitVaryings()
69 this->calcHullCoverage(&AccessCodeString(f), fCoord_fGrad.fsIn(), in onEmitFragmentCode()
81 void GrCCQuadraticShader::calcHullCoverage(SkString* code, const char* coordAndGrad, in calcHullCoverage() function in GrCCQuadraticShader
DGrCCCubicShader.cpp114 this->calcHullCoverage(code, OutName(fKLM_fEdge), OutName(fGradMatrix), "hull_coverage"); in onEmitVaryings()
125 this->calcHullCoverage(&AccessCodeString(f), fKLM_fEdge.fsIn(), fGradMatrix.fsIn(), in onEmitFragmentCode()
141 void GrCCCubicShader::calcHullCoverage(SkString* code, const char* klmAndEdge, in calcHullCoverage() function in GrCCCubicShader
DGrCCConicShader.h35 void calcHullCoverage(SkString* code, const char* klm, const char* grad,
DGrCCCubicShader.h36 void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix,
DGrCCQuadraticShader.h35 void calcHullCoverage(SkString* code, const char* coordAndGrad, const char* d,