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Searched refs:deFloatExp2 (Results 1 – 12 of 12) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgBuiltinFunctions.hpp520 return deFloatExp2(inVal); in evaluateComp()
541 inMin = deFloatExp2(deFloatMax(outMin, rangeMin)); in transformValueRange()
542 inMax = deFloatExp2(deFloatMin(outMax, rangeMax)); in transformValueRange()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp303 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DShadowTestInstance()
304 …const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNd… in Texture2DShadowTestInstance()
733 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->… in Texture2DArrayShadowTestInstance()
734 …const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[tex]-… in Texture2DArrayShadowTestInstance()
DvktTextureFilteringTests.cpp185 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DFilteringTestInstance()
186 …const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNd… in Texture2DFilteringTestInstance()
638 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->ge… in iterate()
639 …const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[0]->g… in iterate()
824 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textur… in iterate()
825 …const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textu… in iterate()
826 …const float sZ = deFloatExp2(lodZ) * float(de::max(m_renderer.getRenderWidth(), m_renderer.getRen… in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp252 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()
253 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init()
878 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().g… in iterate()
879 …const float sY = deFloatExp2(lodY)*float(viewport.height) / float(m_gradientTex->getRefTexture().… in iterate()
1122 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTextu… in iterate()
1123 …const float sY = deFloatExp2(lodY)*float(viewport.height) / float(m_gradientTex->getRefText… in iterate()
1124 …const float sZ = deFloatExp2(lodZ)*float(de::max(viewport.width, viewport.height)) / float(m_grad… in iterate()
Des3fTextureShadowTests.cpp304 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()
305 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init()
861 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth()); in init()
862 const float sY = deFloatExp2(lodY)*viewportH / float(tex->getRefTexture().getHeight()); in init()
Des3fShaderConstExprTests.cpp101 …{"exp2", "exp2(${T} (6.7))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatExp2(6.7f) … in init()
/external/deqp/external/openglcts/modules/common/
DglcShaderConstExprTests.cpp364 …{ "exp2", "exp2(${T} (6.7))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatExp2(6.7… in init()
402 …{ "exp2", "exp2(${T} (2.1))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatExp2(2.1f) … in init()
/external/deqp/modules/gles2/functional/
Des2fShaderConstExprTests.cpp94 …{"exp2", "exp2(${T} (6.7))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatExp2(6.7f) … in init()
Des2fTextureFilteringTests.cpp234 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()
235 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init()
/external/deqp/framework/delibs/debase/
DdeMath.h121 DE_INLINE float deFloatExp2 (float a) { return (float)exp(a * DE_LOG_2); } in deFloatExp2() function
/external/deqp/framework/common/
DtcuVectorUtil.hpp444 TCU_DECLARE_VECTOR_UNARY_FUNC(exp2, deFloatExp2)
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp630 …const float sX = deFloatExp2(lodX) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture(… in iterate()
631 …const float sY = deFloatExp2(lodY) * float(VIEWPORT_HEIGHT) / float(m_gradientTex->getRefTexture()… in iterate()
632 …const float sZ = deFloatExp2(lodZ) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture().… in iterate()