Searched refs:depthRangef (Results 1 – 25 of 34) sorted by relevance
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 42 gl->depthRangef = &glDepthRangef;
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D | glwInitES30Direct.inl | 64 gl->depthRangef = &glDepthRangef;
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D | glwInitES20.inl | 42 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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D | glwInitES31Direct.inl | 70 gl->depthRangef = &glDepthRangef;
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D | glwInitES32Direct.inl | 80 gl->depthRangef = &glDepthRangef;
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D | glwInitES30.inl | 64 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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D | glwInitES31.inl | 70 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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D | glwFunctions.inl | 164 glDepthRangefFunc depthRangef; variable
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D | glwInitES32.inl | 80 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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D | glwInitGL42.inl | 87 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 70 dst->depthRangef = src.depthRangef;
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D | gluStateReset.cpp | 101 gl.depthRangef (0.0f, 1.0f); in resetStateES()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 131 virtual void depthRangef (float n, float f);
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D | sglrContext.hpp | 119 virtual void depthRangef (float n, float f) = DE_NULL;
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D | sglrReferenceContext.hpp | 682 virtual void depthRangef (float n, float f);
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D | sglrGLContext.cpp | 520 void GLContext::depthRangef (float n, float f) in depthRangef() function in sglr::GLContext
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 366 depthRangef, in init()
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D | es2pStateChangeTests.cpp | 547 gl.depthRangef(0.0f, 1.0f); in init() 549 gl.depthRangef(0.25f, 0.75f); in init()
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D | es2pRedundantStateChangeTests.cpp | 497 gl.depthRangef(0.0f, 1.0f); in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 401 depthRangef, in init()
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D | es3pStateChangeTests.cpp | 631 gl.depthRangef(0.0f, 1.0f); in init() 633 gl.depthRangef(0.25f, 0.75f); in init()
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/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 248 m_gl.depthRangef(near, far); in depthRange()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 251 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 267 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); in iterate()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 164 gl->depthRangef = glDepthRangef;
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