• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision acc85f4b76949b015c0354bd8c20a1076a49b1cf.
5 */
6gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
7gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
8gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader");
9gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginConditionalRender");
10gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery");
11gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed");
12gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransformFeedback");
13gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation");
14gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer");
15gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase");
16gl->bindBufferRange								= (glBindBufferRangeFunc)								loader->get("glBindBufferRange");
17gl->bindFragDataLocation						= (glBindFragDataLocationFunc)							loader->get("glBindFragDataLocation");
18gl->bindFragDataLocationIndexed					= (glBindFragDataLocationIndexedFunc)					loader->get("glBindFragDataLocationIndexed");
19gl->bindFramebuffer								= (glBindFramebufferFunc)								loader->get("glBindFramebuffer");
20gl->bindImageTexture							= (glBindImageTextureFunc)								loader->get("glBindImageTexture");
21gl->bindProgramPipeline							= (glBindProgramPipelineFunc)							loader->get("glBindProgramPipeline");
22gl->bindRenderbuffer							= (glBindRenderbufferFunc)								loader->get("glBindRenderbuffer");
23gl->bindSampler									= (glBindSamplerFunc)									loader->get("glBindSampler");
24gl->bindTexture									= (glBindTextureFunc)									loader->get("glBindTexture");
25gl->bindTransformFeedback						= (glBindTransformFeedbackFunc)							loader->get("glBindTransformFeedback");
26gl->bindVertexArray								= (glBindVertexArrayFunc)								loader->get("glBindVertexArray");
27gl->blendColor									= (glBlendColorFunc)									loader->get("glBlendColor");
28gl->blendEquation								= (glBlendEquationFunc)									loader->get("glBlendEquation");
29gl->blendEquationSeparate						= (glBlendEquationSeparateFunc)							loader->get("glBlendEquationSeparate");
30gl->blendEquationSeparatei						= (glBlendEquationSeparateiFunc)						loader->get("glBlendEquationSeparatei");
31gl->blendEquationi								= (glBlendEquationiFunc)								loader->get("glBlendEquationi");
32gl->blendFunc									= (glBlendFuncFunc)										loader->get("glBlendFunc");
33gl->blendFuncSeparate							= (glBlendFuncSeparateFunc)								loader->get("glBlendFuncSeparate");
34gl->blendFuncSeparatei							= (glBlendFuncSeparateiFunc)							loader->get("glBlendFuncSeparatei");
35gl->blendFunci									= (glBlendFunciFunc)									loader->get("glBlendFunci");
36gl->blitFramebuffer								= (glBlitFramebufferFunc)								loader->get("glBlitFramebuffer");
37gl->bufferData									= (glBufferDataFunc)									loader->get("glBufferData");
38gl->bufferSubData								= (glBufferSubDataFunc)									loader->get("glBufferSubData");
39gl->checkFramebufferStatus						= (glCheckFramebufferStatusFunc)						loader->get("glCheckFramebufferStatus");
40gl->clampColor									= (glClampColorFunc)									loader->get("glClampColor");
41gl->clear										= (glClearFunc)											loader->get("glClear");
42gl->clearBufferfi								= (glClearBufferfiFunc)									loader->get("glClearBufferfi");
43gl->clearBufferfv								= (glClearBufferfvFunc)									loader->get("glClearBufferfv");
44gl->clearBufferiv								= (glClearBufferivFunc)									loader->get("glClearBufferiv");
45gl->clearBufferuiv								= (glClearBufferuivFunc)								loader->get("glClearBufferuiv");
46gl->clearColor									= (glClearColorFunc)									loader->get("glClearColor");
47gl->clearDepth									= (glClearDepthFunc)									loader->get("glClearDepth");
48gl->clearDepthf									= (glClearDepthfFunc)									loader->get("glClearDepthf");
49gl->clearStencil								= (glClearStencilFunc)									loader->get("glClearStencil");
50gl->clientWaitSync								= (glClientWaitSyncFunc)								loader->get("glClientWaitSync");
51gl->colorMask									= (glColorMaskFunc)										loader->get("glColorMask");
52gl->colorMaski									= (glColorMaskiFunc)									loader->get("glColorMaski");
53gl->compileShader								= (glCompileShaderFunc)									loader->get("glCompileShader");
54gl->compressedTexImage1D						= (glCompressedTexImage1DFunc)							loader->get("glCompressedTexImage1D");
55gl->compressedTexImage2D						= (glCompressedTexImage2DFunc)							loader->get("glCompressedTexImage2D");
56gl->compressedTexImage3D						= (glCompressedTexImage3DFunc)							loader->get("glCompressedTexImage3D");
57gl->compressedTexSubImage1D						= (glCompressedTexSubImage1DFunc)						loader->get("glCompressedTexSubImage1D");
58gl->compressedTexSubImage2D						= (glCompressedTexSubImage2DFunc)						loader->get("glCompressedTexSubImage2D");
59gl->compressedTexSubImage3D						= (glCompressedTexSubImage3DFunc)						loader->get("glCompressedTexSubImage3D");
60gl->copyBufferSubData							= (glCopyBufferSubDataFunc)								loader->get("glCopyBufferSubData");
61gl->copyTexImage1D								= (glCopyTexImage1DFunc)								loader->get("glCopyTexImage1D");
62gl->copyTexImage2D								= (glCopyTexImage2DFunc)								loader->get("glCopyTexImage2D");
63gl->copyTexSubImage1D							= (glCopyTexSubImage1DFunc)								loader->get("glCopyTexSubImage1D");
64gl->copyTexSubImage2D							= (glCopyTexSubImage2DFunc)								loader->get("glCopyTexSubImage2D");
65gl->copyTexSubImage3D							= (glCopyTexSubImage3DFunc)								loader->get("glCopyTexSubImage3D");
66gl->createProgram								= (glCreateProgramFunc)									loader->get("glCreateProgram");
67gl->createShader								= (glCreateShaderFunc)									loader->get("glCreateShader");
68gl->createShaderProgramv						= (glCreateShaderProgramvFunc)							loader->get("glCreateShaderProgramv");
69gl->cullFace									= (glCullFaceFunc)										loader->get("glCullFace");
70gl->deleteBuffers								= (glDeleteBuffersFunc)									loader->get("glDeleteBuffers");
71gl->deleteFramebuffers							= (glDeleteFramebuffersFunc)							loader->get("glDeleteFramebuffers");
72gl->deleteProgram								= (glDeleteProgramFunc)									loader->get("glDeleteProgram");
73gl->deleteProgramPipelines						= (glDeleteProgramPipelinesFunc)						loader->get("glDeleteProgramPipelines");
74gl->deleteQueries								= (glDeleteQueriesFunc)									loader->get("glDeleteQueries");
75gl->deleteRenderbuffers							= (glDeleteRenderbuffersFunc)							loader->get("glDeleteRenderbuffers");
76gl->deleteSamplers								= (glDeleteSamplersFunc)								loader->get("glDeleteSamplers");
77gl->deleteShader								= (glDeleteShaderFunc)									loader->get("glDeleteShader");
78gl->deleteSync									= (glDeleteSyncFunc)									loader->get("glDeleteSync");
79gl->deleteTextures								= (glDeleteTexturesFunc)								loader->get("glDeleteTextures");
80gl->deleteTransformFeedbacks					= (glDeleteTransformFeedbacksFunc)						loader->get("glDeleteTransformFeedbacks");
81gl->deleteVertexArrays							= (glDeleteVertexArraysFunc)							loader->get("glDeleteVertexArrays");
82gl->depthFunc									= (glDepthFuncFunc)										loader->get("glDepthFunc");
83gl->depthMask									= (glDepthMaskFunc)										loader->get("glDepthMask");
84gl->depthRange									= (glDepthRangeFunc)									loader->get("glDepthRange");
85gl->depthRangeArrayv							= (glDepthRangeArrayvFunc)								loader->get("glDepthRangeArrayv");
86gl->depthRangeIndexed							= (glDepthRangeIndexedFunc)								loader->get("glDepthRangeIndexed");
87gl->depthRangef									= (glDepthRangefFunc)									loader->get("glDepthRangef");
88gl->detachShader								= (glDetachShaderFunc)									loader->get("glDetachShader");
89gl->disable										= (glDisableFunc)										loader->get("glDisable");
90gl->disableVertexAttribArray					= (glDisableVertexAttribArrayFunc)						loader->get("glDisableVertexAttribArray");
91gl->disablei									= (glDisableiFunc)										loader->get("glDisablei");
92gl->drawArrays									= (glDrawArraysFunc)									loader->get("glDrawArrays");
93gl->drawArraysIndirect							= (glDrawArraysIndirectFunc)							loader->get("glDrawArraysIndirect");
94gl->drawArraysInstanced							= (glDrawArraysInstancedFunc)							loader->get("glDrawArraysInstanced");
95gl->drawArraysInstancedBaseInstance				= (glDrawArraysInstancedBaseInstanceFunc)				loader->get("glDrawArraysInstancedBaseInstance");
96gl->drawBuffer									= (glDrawBufferFunc)									loader->get("glDrawBuffer");
97gl->drawBuffers									= (glDrawBuffersFunc)									loader->get("glDrawBuffers");
98gl->drawElements								= (glDrawElementsFunc)									loader->get("glDrawElements");
99gl->drawElementsBaseVertex						= (glDrawElementsBaseVertexFunc)						loader->get("glDrawElementsBaseVertex");
100gl->drawElementsIndirect						= (glDrawElementsIndirectFunc)							loader->get("glDrawElementsIndirect");
101gl->drawElementsInstanced						= (glDrawElementsInstancedFunc)							loader->get("glDrawElementsInstanced");
102gl->drawElementsInstancedBaseInstance			= (glDrawElementsInstancedBaseInstanceFunc)				loader->get("glDrawElementsInstancedBaseInstance");
103gl->drawElementsInstancedBaseVertex				= (glDrawElementsInstancedBaseVertexFunc)				loader->get("glDrawElementsInstancedBaseVertex");
104gl->drawElementsInstancedBaseVertexBaseInstance	= (glDrawElementsInstancedBaseVertexBaseInstanceFunc)	loader->get("glDrawElementsInstancedBaseVertexBaseInstance");
105gl->drawRangeElements							= (glDrawRangeElementsFunc)								loader->get("glDrawRangeElements");
106gl->drawRangeElementsBaseVertex					= (glDrawRangeElementsBaseVertexFunc)					loader->get("glDrawRangeElementsBaseVertex");
107gl->drawTransformFeedback						= (glDrawTransformFeedbackFunc)							loader->get("glDrawTransformFeedback");
108gl->drawTransformFeedbackInstanced				= (glDrawTransformFeedbackInstancedFunc)				loader->get("glDrawTransformFeedbackInstanced");
109gl->drawTransformFeedbackStream					= (glDrawTransformFeedbackStreamFunc)					loader->get("glDrawTransformFeedbackStream");
110gl->drawTransformFeedbackStreamInstanced		= (glDrawTransformFeedbackStreamInstancedFunc)			loader->get("glDrawTransformFeedbackStreamInstanced");
111gl->enable										= (glEnableFunc)										loader->get("glEnable");
112gl->enableVertexAttribArray						= (glEnableVertexAttribArrayFunc)						loader->get("glEnableVertexAttribArray");
113gl->enablei										= (glEnableiFunc)										loader->get("glEnablei");
114gl->endConditionalRender						= (glEndConditionalRenderFunc)							loader->get("glEndConditionalRender");
115gl->endQuery									= (glEndQueryFunc)										loader->get("glEndQuery");
116gl->endQueryIndexed								= (glEndQueryIndexedFunc)								loader->get("glEndQueryIndexed");
117gl->endTransformFeedback						= (glEndTransformFeedbackFunc)							loader->get("glEndTransformFeedback");
118gl->fenceSync									= (glFenceSyncFunc)										loader->get("glFenceSync");
119gl->finish										= (glFinishFunc)										loader->get("glFinish");
120gl->flush										= (glFlushFunc)											loader->get("glFlush");
121gl->flushMappedBufferRange						= (glFlushMappedBufferRangeFunc)						loader->get("glFlushMappedBufferRange");
122gl->framebufferRenderbuffer						= (glFramebufferRenderbufferFunc)						loader->get("glFramebufferRenderbuffer");
123gl->framebufferTexture							= (glFramebufferTextureFunc)							loader->get("glFramebufferTexture");
124gl->framebufferTexture1D						= (glFramebufferTexture1DFunc)							loader->get("glFramebufferTexture1D");
125gl->framebufferTexture2D						= (glFramebufferTexture2DFunc)							loader->get("glFramebufferTexture2D");
126gl->framebufferTexture3D						= (glFramebufferTexture3DFunc)							loader->get("glFramebufferTexture3D");
127gl->framebufferTextureLayer						= (glFramebufferTextureLayerFunc)						loader->get("glFramebufferTextureLayer");
128gl->frontFace									= (glFrontFaceFunc)										loader->get("glFrontFace");
129gl->genBuffers									= (glGenBuffersFunc)									loader->get("glGenBuffers");
130gl->genFramebuffers								= (glGenFramebuffersFunc)								loader->get("glGenFramebuffers");
131gl->genProgramPipelines							= (glGenProgramPipelinesFunc)							loader->get("glGenProgramPipelines");
132gl->genQueries									= (glGenQueriesFunc)									loader->get("glGenQueries");
133gl->genRenderbuffers							= (glGenRenderbuffersFunc)								loader->get("glGenRenderbuffers");
134gl->genSamplers									= (glGenSamplersFunc)									loader->get("glGenSamplers");
135gl->genTextures									= (glGenTexturesFunc)									loader->get("glGenTextures");
136gl->genTransformFeedbacks						= (glGenTransformFeedbacksFunc)							loader->get("glGenTransformFeedbacks");
137gl->genVertexArrays								= (glGenVertexArraysFunc)								loader->get("glGenVertexArrays");
138gl->generateMipmap								= (glGenerateMipmapFunc)								loader->get("glGenerateMipmap");
139gl->getActiveAtomicCounterBufferiv				= (glGetActiveAtomicCounterBufferivFunc)				loader->get("glGetActiveAtomicCounterBufferiv");
140gl->getActiveAttrib								= (glGetActiveAttribFunc)								loader->get("glGetActiveAttrib");
141gl->getActiveSubroutineName						= (glGetActiveSubroutineNameFunc)						loader->get("glGetActiveSubroutineName");
142gl->getActiveSubroutineUniformName				= (glGetActiveSubroutineUniformNameFunc)				loader->get("glGetActiveSubroutineUniformName");
143gl->getActiveSubroutineUniformiv				= (glGetActiveSubroutineUniformivFunc)					loader->get("glGetActiveSubroutineUniformiv");
144gl->getActiveUniform							= (glGetActiveUniformFunc)								loader->get("glGetActiveUniform");
145gl->getActiveUniformBlockName					= (glGetActiveUniformBlockNameFunc)						loader->get("glGetActiveUniformBlockName");
146gl->getActiveUniformBlockiv						= (glGetActiveUniformBlockivFunc)						loader->get("glGetActiveUniformBlockiv");
147gl->getActiveUniformName						= (glGetActiveUniformNameFunc)							loader->get("glGetActiveUniformName");
148gl->getActiveUniformsiv							= (glGetActiveUniformsivFunc)							loader->get("glGetActiveUniformsiv");
149gl->getAttachedShaders							= (glGetAttachedShadersFunc)							loader->get("glGetAttachedShaders");
150gl->getAttribLocation							= (glGetAttribLocationFunc)								loader->get("glGetAttribLocation");
151gl->getBooleani_v								= (glGetBooleani_vFunc)									loader->get("glGetBooleani_v");
152gl->getBooleanv									= (glGetBooleanvFunc)									loader->get("glGetBooleanv");
153gl->getBufferParameteri64v						= (glGetBufferParameteri64vFunc)						loader->get("glGetBufferParameteri64v");
154gl->getBufferParameteriv						= (glGetBufferParameterivFunc)							loader->get("glGetBufferParameteriv");
155gl->getBufferPointerv							= (glGetBufferPointervFunc)								loader->get("glGetBufferPointerv");
156gl->getBufferSubData							= (glGetBufferSubDataFunc)								loader->get("glGetBufferSubData");
157gl->getCompressedTexImage						= (glGetCompressedTexImageFunc)							loader->get("glGetCompressedTexImage");
158gl->getDoublei_v								= (glGetDoublei_vFunc)									loader->get("glGetDoublei_v");
159gl->getDoublev									= (glGetDoublevFunc)									loader->get("glGetDoublev");
160gl->getError									= (glGetErrorFunc)										loader->get("glGetError");
161gl->getFloati_v									= (glGetFloati_vFunc)									loader->get("glGetFloati_v");
162gl->getFloatv									= (glGetFloatvFunc)										loader->get("glGetFloatv");
163gl->getFragDataIndex							= (glGetFragDataIndexFunc)								loader->get("glGetFragDataIndex");
164gl->getFragDataLocation							= (glGetFragDataLocationFunc)							loader->get("glGetFragDataLocation");
165gl->getFramebufferAttachmentParameteriv			= (glGetFramebufferAttachmentParameterivFunc)			loader->get("glGetFramebufferAttachmentParameteriv");
166gl->getInteger64i_v								= (glGetInteger64i_vFunc)								loader->get("glGetInteger64i_v");
167gl->getInteger64v								= (glGetInteger64vFunc)									loader->get("glGetInteger64v");
168gl->getIntegeri_v								= (glGetIntegeri_vFunc)									loader->get("glGetIntegeri_v");
169gl->getIntegerv									= (glGetIntegervFunc)									loader->get("glGetIntegerv");
170gl->getInternalformativ							= (glGetInternalformativFunc)							loader->get("glGetInternalformativ");
171gl->getMultisamplefv							= (glGetMultisamplefvFunc)								loader->get("glGetMultisamplefv");
172gl->getProgramBinary							= (glGetProgramBinaryFunc)								loader->get("glGetProgramBinary");
173gl->getProgramInfoLog							= (glGetProgramInfoLogFunc)								loader->get("glGetProgramInfoLog");
174gl->getProgramPipelineInfoLog					= (glGetProgramPipelineInfoLogFunc)						loader->get("glGetProgramPipelineInfoLog");
175gl->getProgramPipelineiv						= (glGetProgramPipelineivFunc)							loader->get("glGetProgramPipelineiv");
176gl->getProgramStageiv							= (glGetProgramStageivFunc)								loader->get("glGetProgramStageiv");
177gl->getProgramiv								= (glGetProgramivFunc)									loader->get("glGetProgramiv");
178gl->getQueryIndexediv							= (glGetQueryIndexedivFunc)								loader->get("glGetQueryIndexediv");
179gl->getQueryObjecti64v							= (glGetQueryObjecti64vFunc)							loader->get("glGetQueryObjecti64v");
180gl->getQueryObjectiv							= (glGetQueryObjectivFunc)								loader->get("glGetQueryObjectiv");
181gl->getQueryObjectui64v							= (glGetQueryObjectui64vFunc)							loader->get("glGetQueryObjectui64v");
182gl->getQueryObjectuiv							= (glGetQueryObjectuivFunc)								loader->get("glGetQueryObjectuiv");
183gl->getQueryiv									= (glGetQueryivFunc)									loader->get("glGetQueryiv");
184gl->getRenderbufferParameteriv					= (glGetRenderbufferParameterivFunc)					loader->get("glGetRenderbufferParameteriv");
185gl->getSamplerParameterIiv						= (glGetSamplerParameterIivFunc)						loader->get("glGetSamplerParameterIiv");
186gl->getSamplerParameterIuiv						= (glGetSamplerParameterIuivFunc)						loader->get("glGetSamplerParameterIuiv");
187gl->getSamplerParameterfv						= (glGetSamplerParameterfvFunc)							loader->get("glGetSamplerParameterfv");
188gl->getSamplerParameteriv						= (glGetSamplerParameterivFunc)							loader->get("glGetSamplerParameteriv");
189gl->getShaderInfoLog							= (glGetShaderInfoLogFunc)								loader->get("glGetShaderInfoLog");
190gl->getShaderPrecisionFormat					= (glGetShaderPrecisionFormatFunc)						loader->get("glGetShaderPrecisionFormat");
191gl->getShaderSource								= (glGetShaderSourceFunc)								loader->get("glGetShaderSource");
192gl->getShaderiv									= (glGetShaderivFunc)									loader->get("glGetShaderiv");
193gl->getString									= (glGetStringFunc)										loader->get("glGetString");
194gl->getStringi									= (glGetStringiFunc)									loader->get("glGetStringi");
195gl->getSubroutineIndex							= (glGetSubroutineIndexFunc)							loader->get("glGetSubroutineIndex");
196gl->getSubroutineUniformLocation				= (glGetSubroutineUniformLocationFunc)					loader->get("glGetSubroutineUniformLocation");
197gl->getSynciv									= (glGetSyncivFunc)										loader->get("glGetSynciv");
198gl->getTexImage									= (glGetTexImageFunc)									loader->get("glGetTexImage");
199gl->getTexLevelParameterfv						= (glGetTexLevelParameterfvFunc)						loader->get("glGetTexLevelParameterfv");
200gl->getTexLevelParameteriv						= (glGetTexLevelParameterivFunc)						loader->get("glGetTexLevelParameteriv");
201gl->getTexParameterIiv							= (glGetTexParameterIivFunc)							loader->get("glGetTexParameterIiv");
202gl->getTexParameterIuiv							= (glGetTexParameterIuivFunc)							loader->get("glGetTexParameterIuiv");
203gl->getTexParameterfv							= (glGetTexParameterfvFunc)								loader->get("glGetTexParameterfv");
204gl->getTexParameteriv							= (glGetTexParameterivFunc)								loader->get("glGetTexParameteriv");
205gl->getTransformFeedbackVarying					= (glGetTransformFeedbackVaryingFunc)					loader->get("glGetTransformFeedbackVarying");
206gl->getUniformBlockIndex						= (glGetUniformBlockIndexFunc)							loader->get("glGetUniformBlockIndex");
207gl->getUniformIndices							= (glGetUniformIndicesFunc)								loader->get("glGetUniformIndices");
208gl->getUniformLocation							= (glGetUniformLocationFunc)							loader->get("glGetUniformLocation");
209gl->getUniformSubroutineuiv						= (glGetUniformSubroutineuivFunc)						loader->get("glGetUniformSubroutineuiv");
210gl->getUniformdv								= (glGetUniformdvFunc)									loader->get("glGetUniformdv");
211gl->getUniformfv								= (glGetUniformfvFunc)									loader->get("glGetUniformfv");
212gl->getUniformiv								= (glGetUniformivFunc)									loader->get("glGetUniformiv");
213gl->getUniformuiv								= (glGetUniformuivFunc)									loader->get("glGetUniformuiv");
214gl->getVertexAttribIiv							= (glGetVertexAttribIivFunc)							loader->get("glGetVertexAttribIiv");
215gl->getVertexAttribIuiv							= (glGetVertexAttribIuivFunc)							loader->get("glGetVertexAttribIuiv");
216gl->getVertexAttribLdv							= (glGetVertexAttribLdvFunc)							loader->get("glGetVertexAttribLdv");
217gl->getVertexAttribPointerv						= (glGetVertexAttribPointervFunc)						loader->get("glGetVertexAttribPointerv");
218gl->getVertexAttribdv							= (glGetVertexAttribdvFunc)								loader->get("glGetVertexAttribdv");
219gl->getVertexAttribfv							= (glGetVertexAttribfvFunc)								loader->get("glGetVertexAttribfv");
220gl->getVertexAttribiv							= (glGetVertexAttribivFunc)								loader->get("glGetVertexAttribiv");
221gl->hint										= (glHintFunc)											loader->get("glHint");
222gl->isBuffer									= (glIsBufferFunc)										loader->get("glIsBuffer");
223gl->isEnabled									= (glIsEnabledFunc)										loader->get("glIsEnabled");
224gl->isEnabledi									= (glIsEnablediFunc)									loader->get("glIsEnabledi");
225gl->isFramebuffer								= (glIsFramebufferFunc)									loader->get("glIsFramebuffer");
226gl->isProgram									= (glIsProgramFunc)										loader->get("glIsProgram");
227gl->isProgramPipeline							= (glIsProgramPipelineFunc)								loader->get("glIsProgramPipeline");
228gl->isQuery										= (glIsQueryFunc)										loader->get("glIsQuery");
229gl->isRenderbuffer								= (glIsRenderbufferFunc)								loader->get("glIsRenderbuffer");
230gl->isSampler									= (glIsSamplerFunc)										loader->get("glIsSampler");
231gl->isShader									= (glIsShaderFunc)										loader->get("glIsShader");
232gl->isSync										= (glIsSyncFunc)										loader->get("glIsSync");
233gl->isTexture									= (glIsTextureFunc)										loader->get("glIsTexture");
234gl->isTransformFeedback							= (glIsTransformFeedbackFunc)							loader->get("glIsTransformFeedback");
235gl->isVertexArray								= (glIsVertexArrayFunc)									loader->get("glIsVertexArray");
236gl->lineWidth									= (glLineWidthFunc)										loader->get("glLineWidth");
237gl->linkProgram									= (glLinkProgramFunc)									loader->get("glLinkProgram");
238gl->logicOp										= (glLogicOpFunc)										loader->get("glLogicOp");
239gl->mapBuffer									= (glMapBufferFunc)										loader->get("glMapBuffer");
240gl->mapBufferRange								= (glMapBufferRangeFunc)								loader->get("glMapBufferRange");
241gl->memoryBarrier								= (glMemoryBarrierFunc)									loader->get("glMemoryBarrier");
242gl->minSampleShading							= (glMinSampleShadingFunc)								loader->get("glMinSampleShading");
243gl->multiDrawArrays								= (glMultiDrawArraysFunc)								loader->get("glMultiDrawArrays");
244gl->multiDrawElements							= (glMultiDrawElementsFunc)								loader->get("glMultiDrawElements");
245gl->multiDrawElementsBaseVertex					= (glMultiDrawElementsBaseVertexFunc)					loader->get("glMultiDrawElementsBaseVertex");
246gl->patchParameterfv							= (glPatchParameterfvFunc)								loader->get("glPatchParameterfv");
247gl->patchParameteri								= (glPatchParameteriFunc)								loader->get("glPatchParameteri");
248gl->pauseTransformFeedback						= (glPauseTransformFeedbackFunc)						loader->get("glPauseTransformFeedback");
249gl->pixelStoref									= (glPixelStorefFunc)									loader->get("glPixelStoref");
250gl->pixelStorei									= (glPixelStoreiFunc)									loader->get("glPixelStorei");
251gl->pointParameterf								= (glPointParameterfFunc)								loader->get("glPointParameterf");
252gl->pointParameterfv							= (glPointParameterfvFunc)								loader->get("glPointParameterfv");
253gl->pointParameteri								= (glPointParameteriFunc)								loader->get("glPointParameteri");
254gl->pointParameteriv							= (glPointParameterivFunc)								loader->get("glPointParameteriv");
255gl->pointSize									= (glPointSizeFunc)										loader->get("glPointSize");
256gl->polygonMode									= (glPolygonModeFunc)									loader->get("glPolygonMode");
257gl->polygonOffset								= (glPolygonOffsetFunc)									loader->get("glPolygonOffset");
258gl->primitiveRestartIndex						= (glPrimitiveRestartIndexFunc)							loader->get("glPrimitiveRestartIndex");
259gl->programBinary								= (glProgramBinaryFunc)									loader->get("glProgramBinary");
260gl->programParameteri							= (glProgramParameteriFunc)								loader->get("glProgramParameteri");
261gl->programUniform1d							= (glProgramUniform1dFunc)								loader->get("glProgramUniform1d");
262gl->programUniform1dv							= (glProgramUniform1dvFunc)								loader->get("glProgramUniform1dv");
263gl->programUniform1f							= (glProgramUniform1fFunc)								loader->get("glProgramUniform1f");
264gl->programUniform1fv							= (glProgramUniform1fvFunc)								loader->get("glProgramUniform1fv");
265gl->programUniform1i							= (glProgramUniform1iFunc)								loader->get("glProgramUniform1i");
266gl->programUniform1iv							= (glProgramUniform1ivFunc)								loader->get("glProgramUniform1iv");
267gl->programUniform1ui							= (glProgramUniform1uiFunc)								loader->get("glProgramUniform1ui");
268gl->programUniform1uiv							= (glProgramUniform1uivFunc)							loader->get("glProgramUniform1uiv");
269gl->programUniform2d							= (glProgramUniform2dFunc)								loader->get("glProgramUniform2d");
270gl->programUniform2dv							= (glProgramUniform2dvFunc)								loader->get("glProgramUniform2dv");
271gl->programUniform2f							= (glProgramUniform2fFunc)								loader->get("glProgramUniform2f");
272gl->programUniform2fv							= (glProgramUniform2fvFunc)								loader->get("glProgramUniform2fv");
273gl->programUniform2i							= (glProgramUniform2iFunc)								loader->get("glProgramUniform2i");
274gl->programUniform2iv							= (glProgramUniform2ivFunc)								loader->get("glProgramUniform2iv");
275gl->programUniform2ui							= (glProgramUniform2uiFunc)								loader->get("glProgramUniform2ui");
276gl->programUniform2uiv							= (glProgramUniform2uivFunc)							loader->get("glProgramUniform2uiv");
277gl->programUniform3d							= (glProgramUniform3dFunc)								loader->get("glProgramUniform3d");
278gl->programUniform3dv							= (glProgramUniform3dvFunc)								loader->get("glProgramUniform3dv");
279gl->programUniform3f							= (glProgramUniform3fFunc)								loader->get("glProgramUniform3f");
280gl->programUniform3fv							= (glProgramUniform3fvFunc)								loader->get("glProgramUniform3fv");
281gl->programUniform3i							= (glProgramUniform3iFunc)								loader->get("glProgramUniform3i");
282gl->programUniform3iv							= (glProgramUniform3ivFunc)								loader->get("glProgramUniform3iv");
283gl->programUniform3ui							= (glProgramUniform3uiFunc)								loader->get("glProgramUniform3ui");
284gl->programUniform3uiv							= (glProgramUniform3uivFunc)							loader->get("glProgramUniform3uiv");
285gl->programUniform4d							= (glProgramUniform4dFunc)								loader->get("glProgramUniform4d");
286gl->programUniform4dv							= (glProgramUniform4dvFunc)								loader->get("glProgramUniform4dv");
287gl->programUniform4f							= (glProgramUniform4fFunc)								loader->get("glProgramUniform4f");
288gl->programUniform4fv							= (glProgramUniform4fvFunc)								loader->get("glProgramUniform4fv");
289gl->programUniform4i							= (glProgramUniform4iFunc)								loader->get("glProgramUniform4i");
290gl->programUniform4iv							= (glProgramUniform4ivFunc)								loader->get("glProgramUniform4iv");
291gl->programUniform4ui							= (glProgramUniform4uiFunc)								loader->get("glProgramUniform4ui");
292gl->programUniform4uiv							= (glProgramUniform4uivFunc)							loader->get("glProgramUniform4uiv");
293gl->programUniformMatrix2dv						= (glProgramUniformMatrix2dvFunc)						loader->get("glProgramUniformMatrix2dv");
294gl->programUniformMatrix2fv						= (glProgramUniformMatrix2fvFunc)						loader->get("glProgramUniformMatrix2fv");
295gl->programUniformMatrix2x3dv					= (glProgramUniformMatrix2x3dvFunc)						loader->get("glProgramUniformMatrix2x3dv");
296gl->programUniformMatrix2x3fv					= (glProgramUniformMatrix2x3fvFunc)						loader->get("glProgramUniformMatrix2x3fv");
297gl->programUniformMatrix2x4dv					= (glProgramUniformMatrix2x4dvFunc)						loader->get("glProgramUniformMatrix2x4dv");
298gl->programUniformMatrix2x4fv					= (glProgramUniformMatrix2x4fvFunc)						loader->get("glProgramUniformMatrix2x4fv");
299gl->programUniformMatrix3dv						= (glProgramUniformMatrix3dvFunc)						loader->get("glProgramUniformMatrix3dv");
300gl->programUniformMatrix3fv						= (glProgramUniformMatrix3fvFunc)						loader->get("glProgramUniformMatrix3fv");
301gl->programUniformMatrix3x2dv					= (glProgramUniformMatrix3x2dvFunc)						loader->get("glProgramUniformMatrix3x2dv");
302gl->programUniformMatrix3x2fv					= (glProgramUniformMatrix3x2fvFunc)						loader->get("glProgramUniformMatrix3x2fv");
303gl->programUniformMatrix3x4dv					= (glProgramUniformMatrix3x4dvFunc)						loader->get("glProgramUniformMatrix3x4dv");
304gl->programUniformMatrix3x4fv					= (glProgramUniformMatrix3x4fvFunc)						loader->get("glProgramUniformMatrix3x4fv");
305gl->programUniformMatrix4dv						= (glProgramUniformMatrix4dvFunc)						loader->get("glProgramUniformMatrix4dv");
306gl->programUniformMatrix4fv						= (glProgramUniformMatrix4fvFunc)						loader->get("glProgramUniformMatrix4fv");
307gl->programUniformMatrix4x2dv					= (glProgramUniformMatrix4x2dvFunc)						loader->get("glProgramUniformMatrix4x2dv");
308gl->programUniformMatrix4x2fv					= (glProgramUniformMatrix4x2fvFunc)						loader->get("glProgramUniformMatrix4x2fv");
309gl->programUniformMatrix4x3dv					= (glProgramUniformMatrix4x3dvFunc)						loader->get("glProgramUniformMatrix4x3dv");
310gl->programUniformMatrix4x3fv					= (glProgramUniformMatrix4x3fvFunc)						loader->get("glProgramUniformMatrix4x3fv");
311gl->provokingVertex								= (glProvokingVertexFunc)								loader->get("glProvokingVertex");
312gl->queryCounter								= (glQueryCounterFunc)									loader->get("glQueryCounter");
313gl->readBuffer									= (glReadBufferFunc)									loader->get("glReadBuffer");
314gl->readPixels									= (glReadPixelsFunc)									loader->get("glReadPixels");
315gl->releaseShaderCompiler						= (glReleaseShaderCompilerFunc)							loader->get("glReleaseShaderCompiler");
316gl->renderbufferStorage							= (glRenderbufferStorageFunc)							loader->get("glRenderbufferStorage");
317gl->renderbufferStorageMultisample				= (glRenderbufferStorageMultisampleFunc)				loader->get("glRenderbufferStorageMultisample");
318gl->resumeTransformFeedback						= (glResumeTransformFeedbackFunc)						loader->get("glResumeTransformFeedback");
319gl->sampleCoverage								= (glSampleCoverageFunc)								loader->get("glSampleCoverage");
320gl->sampleMaski									= (glSampleMaskiFunc)									loader->get("glSampleMaski");
321gl->samplerParameterIiv							= (glSamplerParameterIivFunc)							loader->get("glSamplerParameterIiv");
322gl->samplerParameterIuiv						= (glSamplerParameterIuivFunc)							loader->get("glSamplerParameterIuiv");
323gl->samplerParameterf							= (glSamplerParameterfFunc)								loader->get("glSamplerParameterf");
324gl->samplerParameterfv							= (glSamplerParameterfvFunc)							loader->get("glSamplerParameterfv");
325gl->samplerParameteri							= (glSamplerParameteriFunc)								loader->get("glSamplerParameteri");
326gl->samplerParameteriv							= (glSamplerParameterivFunc)							loader->get("glSamplerParameteriv");
327gl->scissor										= (glScissorFunc)										loader->get("glScissor");
328gl->scissorArrayv								= (glScissorArrayvFunc)									loader->get("glScissorArrayv");
329gl->scissorIndexed								= (glScissorIndexedFunc)								loader->get("glScissorIndexed");
330gl->scissorIndexedv								= (glScissorIndexedvFunc)								loader->get("glScissorIndexedv");
331gl->shaderBinary								= (glShaderBinaryFunc)									loader->get("glShaderBinary");
332gl->shaderSource								= (glShaderSourceFunc)									loader->get("glShaderSource");
333gl->stencilFunc									= (glStencilFuncFunc)									loader->get("glStencilFunc");
334gl->stencilFuncSeparate							= (glStencilFuncSeparateFunc)							loader->get("glStencilFuncSeparate");
335gl->stencilMask									= (glStencilMaskFunc)									loader->get("glStencilMask");
336gl->stencilMaskSeparate							= (glStencilMaskSeparateFunc)							loader->get("glStencilMaskSeparate");
337gl->stencilOp									= (glStencilOpFunc)										loader->get("glStencilOp");
338gl->stencilOpSeparate							= (glStencilOpSeparateFunc)								loader->get("glStencilOpSeparate");
339gl->texBuffer									= (glTexBufferFunc)										loader->get("glTexBuffer");
340gl->texImage1D									= (glTexImage1DFunc)									loader->get("glTexImage1D");
341gl->texImage2D									= (glTexImage2DFunc)									loader->get("glTexImage2D");
342gl->texImage2DMultisample						= (glTexImage2DMultisampleFunc)							loader->get("glTexImage2DMultisample");
343gl->texImage3D									= (glTexImage3DFunc)									loader->get("glTexImage3D");
344gl->texImage3DMultisample						= (glTexImage3DMultisampleFunc)							loader->get("glTexImage3DMultisample");
345gl->texParameterIiv								= (glTexParameterIivFunc)								loader->get("glTexParameterIiv");
346gl->texParameterIuiv							= (glTexParameterIuivFunc)								loader->get("glTexParameterIuiv");
347gl->texParameterf								= (glTexParameterfFunc)									loader->get("glTexParameterf");
348gl->texParameterfv								= (glTexParameterfvFunc)								loader->get("glTexParameterfv");
349gl->texParameteri								= (glTexParameteriFunc)									loader->get("glTexParameteri");
350gl->texParameteriv								= (glTexParameterivFunc)								loader->get("glTexParameteriv");
351gl->texStorage1D								= (glTexStorage1DFunc)									loader->get("glTexStorage1D");
352gl->texStorage2D								= (glTexStorage2DFunc)									loader->get("glTexStorage2D");
353gl->texStorage3D								= (glTexStorage3DFunc)									loader->get("glTexStorage3D");
354gl->texSubImage1D								= (glTexSubImage1DFunc)									loader->get("glTexSubImage1D");
355gl->texSubImage2D								= (glTexSubImage2DFunc)									loader->get("glTexSubImage2D");
356gl->texSubImage3D								= (glTexSubImage3DFunc)									loader->get("glTexSubImage3D");
357gl->transformFeedbackVaryings					= (glTransformFeedbackVaryingsFunc)						loader->get("glTransformFeedbackVaryings");
358gl->uniform1d									= (glUniform1dFunc)										loader->get("glUniform1d");
359gl->uniform1dv									= (glUniform1dvFunc)									loader->get("glUniform1dv");
360gl->uniform1f									= (glUniform1fFunc)										loader->get("glUniform1f");
361gl->uniform1fv									= (glUniform1fvFunc)									loader->get("glUniform1fv");
362gl->uniform1i									= (glUniform1iFunc)										loader->get("glUniform1i");
363gl->uniform1iv									= (glUniform1ivFunc)									loader->get("glUniform1iv");
364gl->uniform1ui									= (glUniform1uiFunc)									loader->get("glUniform1ui");
365gl->uniform1uiv									= (glUniform1uivFunc)									loader->get("glUniform1uiv");
366gl->uniform2d									= (glUniform2dFunc)										loader->get("glUniform2d");
367gl->uniform2dv									= (glUniform2dvFunc)									loader->get("glUniform2dv");
368gl->uniform2f									= (glUniform2fFunc)										loader->get("glUniform2f");
369gl->uniform2fv									= (glUniform2fvFunc)									loader->get("glUniform2fv");
370gl->uniform2i									= (glUniform2iFunc)										loader->get("glUniform2i");
371gl->uniform2iv									= (glUniform2ivFunc)									loader->get("glUniform2iv");
372gl->uniform2ui									= (glUniform2uiFunc)									loader->get("glUniform2ui");
373gl->uniform2uiv									= (glUniform2uivFunc)									loader->get("glUniform2uiv");
374gl->uniform3d									= (glUniform3dFunc)										loader->get("glUniform3d");
375gl->uniform3dv									= (glUniform3dvFunc)									loader->get("glUniform3dv");
376gl->uniform3f									= (glUniform3fFunc)										loader->get("glUniform3f");
377gl->uniform3fv									= (glUniform3fvFunc)									loader->get("glUniform3fv");
378gl->uniform3i									= (glUniform3iFunc)										loader->get("glUniform3i");
379gl->uniform3iv									= (glUniform3ivFunc)									loader->get("glUniform3iv");
380gl->uniform3ui									= (glUniform3uiFunc)									loader->get("glUniform3ui");
381gl->uniform3uiv									= (glUniform3uivFunc)									loader->get("glUniform3uiv");
382gl->uniform4d									= (glUniform4dFunc)										loader->get("glUniform4d");
383gl->uniform4dv									= (glUniform4dvFunc)									loader->get("glUniform4dv");
384gl->uniform4f									= (glUniform4fFunc)										loader->get("glUniform4f");
385gl->uniform4fv									= (glUniform4fvFunc)									loader->get("glUniform4fv");
386gl->uniform4i									= (glUniform4iFunc)										loader->get("glUniform4i");
387gl->uniform4iv									= (glUniform4ivFunc)									loader->get("glUniform4iv");
388gl->uniform4ui									= (glUniform4uiFunc)									loader->get("glUniform4ui");
389gl->uniform4uiv									= (glUniform4uivFunc)									loader->get("glUniform4uiv");
390gl->uniformBlockBinding							= (glUniformBlockBindingFunc)							loader->get("glUniformBlockBinding");
391gl->uniformMatrix2dv							= (glUniformMatrix2dvFunc)								loader->get("glUniformMatrix2dv");
392gl->uniformMatrix2fv							= (glUniformMatrix2fvFunc)								loader->get("glUniformMatrix2fv");
393gl->uniformMatrix2x3dv							= (glUniformMatrix2x3dvFunc)							loader->get("glUniformMatrix2x3dv");
394gl->uniformMatrix2x3fv							= (glUniformMatrix2x3fvFunc)							loader->get("glUniformMatrix2x3fv");
395gl->uniformMatrix2x4dv							= (glUniformMatrix2x4dvFunc)							loader->get("glUniformMatrix2x4dv");
396gl->uniformMatrix2x4fv							= (glUniformMatrix2x4fvFunc)							loader->get("glUniformMatrix2x4fv");
397gl->uniformMatrix3dv							= (glUniformMatrix3dvFunc)								loader->get("glUniformMatrix3dv");
398gl->uniformMatrix3fv							= (glUniformMatrix3fvFunc)								loader->get("glUniformMatrix3fv");
399gl->uniformMatrix3x2dv							= (glUniformMatrix3x2dvFunc)							loader->get("glUniformMatrix3x2dv");
400gl->uniformMatrix3x2fv							= (glUniformMatrix3x2fvFunc)							loader->get("glUniformMatrix3x2fv");
401gl->uniformMatrix3x4dv							= (glUniformMatrix3x4dvFunc)							loader->get("glUniformMatrix3x4dv");
402gl->uniformMatrix3x4fv							= (glUniformMatrix3x4fvFunc)							loader->get("glUniformMatrix3x4fv");
403gl->uniformMatrix4dv							= (glUniformMatrix4dvFunc)								loader->get("glUniformMatrix4dv");
404gl->uniformMatrix4fv							= (glUniformMatrix4fvFunc)								loader->get("glUniformMatrix4fv");
405gl->uniformMatrix4x2dv							= (glUniformMatrix4x2dvFunc)							loader->get("glUniformMatrix4x2dv");
406gl->uniformMatrix4x2fv							= (glUniformMatrix4x2fvFunc)							loader->get("glUniformMatrix4x2fv");
407gl->uniformMatrix4x3dv							= (glUniformMatrix4x3dvFunc)							loader->get("glUniformMatrix4x3dv");
408gl->uniformMatrix4x3fv							= (glUniformMatrix4x3fvFunc)							loader->get("glUniformMatrix4x3fv");
409gl->uniformSubroutinesuiv						= (glUniformSubroutinesuivFunc)							loader->get("glUniformSubroutinesuiv");
410gl->unmapBuffer									= (glUnmapBufferFunc)									loader->get("glUnmapBuffer");
411gl->useProgram									= (glUseProgramFunc)									loader->get("glUseProgram");
412gl->useProgramStages							= (glUseProgramStagesFunc)								loader->get("glUseProgramStages");
413gl->validateProgram								= (glValidateProgramFunc)								loader->get("glValidateProgram");
414gl->validateProgramPipeline						= (glValidateProgramPipelineFunc)						loader->get("glValidateProgramPipeline");
415gl->vertexAttrib1d								= (glVertexAttrib1dFunc)								loader->get("glVertexAttrib1d");
416gl->vertexAttrib1dv								= (glVertexAttrib1dvFunc)								loader->get("glVertexAttrib1dv");
417gl->vertexAttrib1f								= (glVertexAttrib1fFunc)								loader->get("glVertexAttrib1f");
418gl->vertexAttrib1fv								= (glVertexAttrib1fvFunc)								loader->get("glVertexAttrib1fv");
419gl->vertexAttrib1s								= (glVertexAttrib1sFunc)								loader->get("glVertexAttrib1s");
420gl->vertexAttrib1sv								= (glVertexAttrib1svFunc)								loader->get("glVertexAttrib1sv");
421gl->vertexAttrib2d								= (glVertexAttrib2dFunc)								loader->get("glVertexAttrib2d");
422gl->vertexAttrib2dv								= (glVertexAttrib2dvFunc)								loader->get("glVertexAttrib2dv");
423gl->vertexAttrib2f								= (glVertexAttrib2fFunc)								loader->get("glVertexAttrib2f");
424gl->vertexAttrib2fv								= (glVertexAttrib2fvFunc)								loader->get("glVertexAttrib2fv");
425gl->vertexAttrib2s								= (glVertexAttrib2sFunc)								loader->get("glVertexAttrib2s");
426gl->vertexAttrib2sv								= (glVertexAttrib2svFunc)								loader->get("glVertexAttrib2sv");
427gl->vertexAttrib3d								= (glVertexAttrib3dFunc)								loader->get("glVertexAttrib3d");
428gl->vertexAttrib3dv								= (glVertexAttrib3dvFunc)								loader->get("glVertexAttrib3dv");
429gl->vertexAttrib3f								= (glVertexAttrib3fFunc)								loader->get("glVertexAttrib3f");
430gl->vertexAttrib3fv								= (glVertexAttrib3fvFunc)								loader->get("glVertexAttrib3fv");
431gl->vertexAttrib3s								= (glVertexAttrib3sFunc)								loader->get("glVertexAttrib3s");
432gl->vertexAttrib3sv								= (glVertexAttrib3svFunc)								loader->get("glVertexAttrib3sv");
433gl->vertexAttrib4Nbv							= (glVertexAttrib4NbvFunc)								loader->get("glVertexAttrib4Nbv");
434gl->vertexAttrib4Niv							= (glVertexAttrib4NivFunc)								loader->get("glVertexAttrib4Niv");
435gl->vertexAttrib4Nsv							= (glVertexAttrib4NsvFunc)								loader->get("glVertexAttrib4Nsv");
436gl->vertexAttrib4Nub							= (glVertexAttrib4NubFunc)								loader->get("glVertexAttrib4Nub");
437gl->vertexAttrib4Nubv							= (glVertexAttrib4NubvFunc)								loader->get("glVertexAttrib4Nubv");
438gl->vertexAttrib4Nuiv							= (glVertexAttrib4NuivFunc)								loader->get("glVertexAttrib4Nuiv");
439gl->vertexAttrib4Nusv							= (glVertexAttrib4NusvFunc)								loader->get("glVertexAttrib4Nusv");
440gl->vertexAttrib4bv								= (glVertexAttrib4bvFunc)								loader->get("glVertexAttrib4bv");
441gl->vertexAttrib4d								= (glVertexAttrib4dFunc)								loader->get("glVertexAttrib4d");
442gl->vertexAttrib4dv								= (glVertexAttrib4dvFunc)								loader->get("glVertexAttrib4dv");
443gl->vertexAttrib4f								= (glVertexAttrib4fFunc)								loader->get("glVertexAttrib4f");
444gl->vertexAttrib4fv								= (glVertexAttrib4fvFunc)								loader->get("glVertexAttrib4fv");
445gl->vertexAttrib4iv								= (glVertexAttrib4ivFunc)								loader->get("glVertexAttrib4iv");
446gl->vertexAttrib4s								= (glVertexAttrib4sFunc)								loader->get("glVertexAttrib4s");
447gl->vertexAttrib4sv								= (glVertexAttrib4svFunc)								loader->get("glVertexAttrib4sv");
448gl->vertexAttrib4ubv							= (glVertexAttrib4ubvFunc)								loader->get("glVertexAttrib4ubv");
449gl->vertexAttrib4uiv							= (glVertexAttrib4uivFunc)								loader->get("glVertexAttrib4uiv");
450gl->vertexAttrib4usv							= (glVertexAttrib4usvFunc)								loader->get("glVertexAttrib4usv");
451gl->vertexAttribDivisor							= (glVertexAttribDivisorFunc)							loader->get("glVertexAttribDivisor");
452gl->vertexAttribI1i								= (glVertexAttribI1iFunc)								loader->get("glVertexAttribI1i");
453gl->vertexAttribI1iv							= (glVertexAttribI1ivFunc)								loader->get("glVertexAttribI1iv");
454gl->vertexAttribI1ui							= (glVertexAttribI1uiFunc)								loader->get("glVertexAttribI1ui");
455gl->vertexAttribI1uiv							= (glVertexAttribI1uivFunc)								loader->get("glVertexAttribI1uiv");
456gl->vertexAttribI2i								= (glVertexAttribI2iFunc)								loader->get("glVertexAttribI2i");
457gl->vertexAttribI2iv							= (glVertexAttribI2ivFunc)								loader->get("glVertexAttribI2iv");
458gl->vertexAttribI2ui							= (glVertexAttribI2uiFunc)								loader->get("glVertexAttribI2ui");
459gl->vertexAttribI2uiv							= (glVertexAttribI2uivFunc)								loader->get("glVertexAttribI2uiv");
460gl->vertexAttribI3i								= (glVertexAttribI3iFunc)								loader->get("glVertexAttribI3i");
461gl->vertexAttribI3iv							= (glVertexAttribI3ivFunc)								loader->get("glVertexAttribI3iv");
462gl->vertexAttribI3ui							= (glVertexAttribI3uiFunc)								loader->get("glVertexAttribI3ui");
463gl->vertexAttribI3uiv							= (glVertexAttribI3uivFunc)								loader->get("glVertexAttribI3uiv");
464gl->vertexAttribI4bv							= (glVertexAttribI4bvFunc)								loader->get("glVertexAttribI4bv");
465gl->vertexAttribI4i								= (glVertexAttribI4iFunc)								loader->get("glVertexAttribI4i");
466gl->vertexAttribI4iv							= (glVertexAttribI4ivFunc)								loader->get("glVertexAttribI4iv");
467gl->vertexAttribI4sv							= (glVertexAttribI4svFunc)								loader->get("glVertexAttribI4sv");
468gl->vertexAttribI4ubv							= (glVertexAttribI4ubvFunc)								loader->get("glVertexAttribI4ubv");
469gl->vertexAttribI4ui							= (glVertexAttribI4uiFunc)								loader->get("glVertexAttribI4ui");
470gl->vertexAttribI4uiv							= (glVertexAttribI4uivFunc)								loader->get("glVertexAttribI4uiv");
471gl->vertexAttribI4usv							= (glVertexAttribI4usvFunc)								loader->get("glVertexAttribI4usv");
472gl->vertexAttribIPointer						= (glVertexAttribIPointerFunc)							loader->get("glVertexAttribIPointer");
473gl->vertexAttribL1d								= (glVertexAttribL1dFunc)								loader->get("glVertexAttribL1d");
474gl->vertexAttribL1dv							= (glVertexAttribL1dvFunc)								loader->get("glVertexAttribL1dv");
475gl->vertexAttribL2d								= (glVertexAttribL2dFunc)								loader->get("glVertexAttribL2d");
476gl->vertexAttribL2dv							= (glVertexAttribL2dvFunc)								loader->get("glVertexAttribL2dv");
477gl->vertexAttribL3d								= (glVertexAttribL3dFunc)								loader->get("glVertexAttribL3d");
478gl->vertexAttribL3dv							= (glVertexAttribL3dvFunc)								loader->get("glVertexAttribL3dv");
479gl->vertexAttribL4d								= (glVertexAttribL4dFunc)								loader->get("glVertexAttribL4d");
480gl->vertexAttribL4dv							= (glVertexAttribL4dvFunc)								loader->get("glVertexAttribL4dv");
481gl->vertexAttribLPointer						= (glVertexAttribLPointerFunc)							loader->get("glVertexAttribLPointer");
482gl->vertexAttribP1ui							= (glVertexAttribP1uiFunc)								loader->get("glVertexAttribP1ui");
483gl->vertexAttribP1uiv							= (glVertexAttribP1uivFunc)								loader->get("glVertexAttribP1uiv");
484gl->vertexAttribP2ui							= (glVertexAttribP2uiFunc)								loader->get("glVertexAttribP2ui");
485gl->vertexAttribP2uiv							= (glVertexAttribP2uivFunc)								loader->get("glVertexAttribP2uiv");
486gl->vertexAttribP3ui							= (glVertexAttribP3uiFunc)								loader->get("glVertexAttribP3ui");
487gl->vertexAttribP3uiv							= (glVertexAttribP3uivFunc)								loader->get("glVertexAttribP3uiv");
488gl->vertexAttribP4ui							= (glVertexAttribP4uiFunc)								loader->get("glVertexAttribP4ui");
489gl->vertexAttribP4uiv							= (glVertexAttribP4uivFunc)								loader->get("glVertexAttribP4uiv");
490gl->vertexAttribPointer							= (glVertexAttribPointerFunc)							loader->get("glVertexAttribPointer");
491gl->viewport									= (glViewportFunc)										loader->get("glViewport");
492gl->viewportArrayv								= (glViewportArrayvFunc)								loader->get("glViewportArrayv");
493gl->viewportIndexedf							= (glViewportIndexedfFunc)								loader->get("glViewportIndexedf");
494gl->viewportIndexedfv							= (glViewportIndexedfvFunc)								loader->get("glViewportIndexedfv");
495gl->waitSync									= (glWaitSyncFunc)										loader->get("glWaitSync");
496