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Searched refs:determineFrameLayout (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Lanai/
DLanaiFrameLowering.cpp28 void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in LanaiFrameLowering
106 determineFrameLayout(MF); in emitPrologue()
DLanaiFrameLowering.h27 void determineFrameLayout(MachineFunction &MF) const;
/external/llvm/lib/Target/Lanai/
DLanaiFrameLowering.cpp28 void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in LanaiFrameLowering
106 determineFrameLayout(MF); in emitPrologue()
DLanaiFrameLowering.h27 void determineFrameLayout(MachineFunction &MF) const;
/external/swiftshader/third_party/LLVM/lib/Target/CellSPU/
DSPUFrameLowering.h33 void determineFrameLayout(MachineFunction &MF) const;
DSPUFrameLowering.cpp56 void SPUFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in SPUFrameLowering
107 determineFrameLayout(MF); in emitPrologue()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/RISCV/
DRISCVFrameLowering.h53 void determineFrameLayout(MachineFunction &MF) const;
DRISCVFrameLowering.cpp35 void RISCVFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in RISCVFrameLowering
110 determineFrameLayout(MF); in emitPrologue()
/external/llvm/lib/Target/PowerPC/
DPPCFrameLowering.h79 unsigned determineFrameLayout(MachineFunction &MF,
DPPCFrameLowering.cpp422 unsigned PPCFrameLowering::determineFrameLayout(MachineFunction &MF, in determineFrameLayout() function in PPCFrameLowering
671 unsigned FrameSize = determineFrameLayout(MF, false); in twoUniqueScratchRegsRequired()
730 unsigned FrameSize = determineFrameLayout(MF); in emitPrologue()
1687 unsigned StackSize = determineFrameLayout(MF, false, true); in addScavengingSpillSlot()
DPPCRegisterInfo.cpp984 unsigned StackEst = TFI->determineFrameLayout(MF, false, true); in needsFrameBaseReg()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/PowerPC/
DPPCFrameLowering.h79 unsigned determineFrameLayout(MachineFunction &MF,
DPPCFrameLowering.cpp440 unsigned PPCFrameLowering::determineFrameLayout(MachineFunction &MF, in determineFrameLayout() function in PPCFrameLowering
681 unsigned FrameSize = determineFrameLayout(MF, false); in twoUniqueScratchRegsRequired()
739 unsigned FrameSize = determineFrameLayout(MF); in emitPrologue()
1927 unsigned StackSize = determineFrameLayout(MF, false, true); in addScavengingSpillSlot()
DPPCRegisterInfo.cpp1080 unsigned StackEst = TFI->determineFrameLayout(MF, false, true); in needsFrameBaseReg()
/external/swiftshader/third_party/LLVM/lib/Target/PowerPC/
DPPCFrameLowering.h34 void determineFrameLayout(MachineFunction &MF) const;
DPPCFrameLowering.cpp173 void PPCFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in PPCFrameLowering
282 determineFrameLayout(MF); in emitPrologue()
/external/swiftshader/third_party/LLVM/lib/Target/MBlaze/
DMBlazeFrameLowering.cpp300 static void determineFrameLayout(MachineFunction &MF) { in determineFrameLayout() function
355 determineFrameLayout(MF); in emitPrologue()