/external/skia/src/gpu/ |
D | GrProcessorAnalysis.h | 25 , fColor(SK_PMColor4fTRANSPARENT) {} 30 fColor = color; in setToConstant() 49 *color = fColor; 60 return (kColorIsKnown_Flag & fFlags) ? fColor == that.fColor : true; 68 if ((kColorIsKnown_Flag & commonFlags) && a.fColor == b.fColor) { in Combine() 69 result.fColor = a.fColor; in Combine() 83 SkPMColor4f fColor; variable
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/external/skqp/src/gpu/ |
D | GrProcessorAnalysis.h | 25 , fColor(SK_PMColor4fTRANSPARENT) {} 30 fColor = color; in setToConstant() 49 *color = fColor; 60 return (kColorIsKnown_Flag & fFlags) ? fColor == that.fColor : true; 68 if ((kColorIsKnown_Flag & commonFlags) && a.fColor == b.fColor) { in Combine() 69 result.fColor = a.fColor; in Combine() 83 SkPMColor4f fColor; variable
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/external/skia/src/shaders/ |
D | SkLights.h | 35 , fColor(other.fColor) in Light() 41 , fColor(other.fColor) in Light() 58 const SkColor3f& color() const { return fColor; } in color() 78 fColor = other.fColor; 86 (fColor == other.fColor) && 99 , fColor(color) in Light() 104 SkColor3f fColor; // linear (unpremul) color. Range is 0..1 in each channel. variable
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D | SkColorShader.cpp | 17 SkColorShader::SkColorShader(SkColor c) : fColor(c) {} in SkColorShader() 20 return SkColorGetA(fColor) == 255; in isOpaque() 28 buffer.writeColor(fColor); in flatten() 34 info->fColors[0] = fColor; in asAGradient() 44 , fColor(color) in SkColor4Shader() 59 buffer.writeColor4f(fColor); in flatten() 71 SkColor4f color = fColor; in onMakeColorSpace() 85 SkColor4f color = SkColor4f::FromColor(fColor); in onAppendStages() 93 SkColor4f color = fColor; in onAppendStages() 109 SkPMColor4f color = SkColorToPMColor4f(fColor, *args.fDstColorSpaceInfo); in asFragmentProcessor() [all …]
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D | SkColorShader.h | 42 *lum = fColor; in onAsLuminanceColor() 49 return SkShader::MakeColorShader(xformer->apply(fColor)); in onMakeColorSpace() 52 SkColor fColor; variable 59 bool isOpaque() const override { return fColor.isOpaque(); } in isOpaque() 74 const SkColor4f fColor; variable
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/external/skqp/src/shaders/ |
D | SkLights.h | 35 , fColor(other.fColor) in Light() 41 , fColor(other.fColor) in Light() 58 const SkColor3f& color() const { return fColor; } in color() 78 fColor = other.fColor; 86 (fColor == other.fColor) && 99 , fColor(color) in Light() 104 SkColor3f fColor; // linear (unpremul) color. Range is 0..1 in each channel. variable
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D | SkColorShader.cpp | 17 SkColorShader::SkColorShader(SkColor c) : fColor(c) {} in SkColorShader() 20 return SkColorGetA(fColor) == 255; in isOpaque() 28 buffer.writeColor(fColor); in flatten() 34 info->fColors[0] = fColor; in asAGradient() 44 , fColor(color) in SkColor4Shader() 59 buffer.writeColor4f(fColor); in flatten() 71 SkColor4f color = fColor; in onMakeColorSpace() 85 SkColor4f color = SkColor4f::FromColor(fColor); in onAppendStages() 93 SkColor4f color = fColor; in onAppendStages() 109 SkPMColor4f color = SkColorToPMColor4f(fColor, *args.fDstColorSpaceInfo); in asFragmentProcessor() [all …]
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D | SkColorShader.h | 42 *lum = fColor; in onAsLuminanceColor() 49 return SkShader::MakeColorShader(xformer->apply(fColor)); in onMakeColorSpace() 52 SkColor fColor; variable 59 bool isOpaque() const override { return fColor.isOpaque(); } in isOpaque() 74 const SkColor4f fColor; variable
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/external/skia/src/gpu/ops/ |
D | GrShadowRRectOp.cpp | 246 fGeoData[i].fColor, fGeoData[i].fDevBounds.fLeft, fGeoData[i].fDevBounds.fTop, in dumpInfo() 265 GrColor fColor; member 277 GrColor fColor; member 284 GrColor color = args.fColor; in fillInCircleVerts() 300 (*verts)->fColor = color; in fillInCircleVerts() 306 (*verts)->fColor = color; in fillInCircleVerts() 312 (*verts)->fColor = color; in fillInCircleVerts() 318 (*verts)->fColor = color; in fillInCircleVerts() 324 (*verts)->fColor = color; in fillInCircleVerts() 330 (*verts)->fColor = color; in fillInCircleVerts() [all …]
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D | GrClearOp.h | 44 string.appendf("], Color: 0x%08x\n", fColor.toBytes_RGBA()); in dumpInfo() 49 const SkPMColor4f& color() const { return fColor; } in color() 50 void setColor(const SkPMColor4f& color) { fColor = color; } in setColor() 60 , fColor(color) { in GrClearOp() 78 fColor = cb->fColor; in onCombineIfPossible() 80 } else if (cb->fColor == fColor && this->contains(cb)) { in onCombineIfPossible() 98 SkPMColor4f fColor; variable
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/external/skqp/src/gpu/ops/ |
D | GrShadowRRectOp.cpp | 246 fGeoData[i].fColor, fGeoData[i].fDevBounds.fLeft, fGeoData[i].fDevBounds.fTop, in dumpInfo() 264 GrColor fColor; member 276 GrColor fColor; member 283 GrColor color = args.fColor; in fillInCircleVerts() 299 (*verts)->fColor = color; in fillInCircleVerts() 305 (*verts)->fColor = color; in fillInCircleVerts() 311 (*verts)->fColor = color; in fillInCircleVerts() 317 (*verts)->fColor = color; in fillInCircleVerts() 323 (*verts)->fColor = color; in fillInCircleVerts() 329 (*verts)->fColor = color; in fillInCircleVerts() [all …]
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D | GrClearOp.h | 43 string.appendf("], Color: 0x%08x\n", fColor.toBytes_RGBA()); in dumpInfo() 48 const SkPMColor4f& color() const { return fColor; } in color() 49 void setColor(const SkPMColor4f& color) { fColor = color; } in setColor() 59 , fColor(color) { in GrClearOp() 77 fColor = cb->fColor; in onCombineIfPossible() 79 } else if (cb->fColor == fColor && this->contains(cb)) { in onCombineIfPossible() 97 SkPMColor4f fColor; variable
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/external/skia/bench/ |
D | VertexColorSpaceBench.cpp | 130 , fColor(color) { in Op() 145 , fColor(color) in Op() 179 SkColor4f fColor; in onPrepareDraws() member 185 v[i + 0].fColor = fColor4f; in onPrepareDraws() 187 v[i + 1].fColor = fColor4f; in onPrepareDraws() 192 uint64_t fColor; in onPrepareDraws() member 204 v[i + 0].fColor = color; in onPrepareDraws() 206 v[i + 1].fColor = color; in onPrepareDraws() 211 GrColor fColor; in onPrepareDraws() member 217 v[i + 0].fColor = fColor; in onPrepareDraws() [all …]
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D | ShaderMaskFilterBench.cpp | 49 fColor = opaque ? 0xff00ff00 : 0x8000ff00; in ShaderMFBench() 50 fName = SkStringPrintf("shadermaskfilter_%s_%x", nm, SkColorGetA(fColor)); in ShaderMFBench() 65 canvas->drawColor(fColor); in onDraw() 72 SkColor fColor; member in ShaderMFBench
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/external/skqp/bench/ |
D | VertexColorSpaceBench.cpp | 130 , fColor(color) { in Op() 145 , fColor(color) in Op() 178 SkColor4f fColor; in onPrepareDraws() member 184 v[i + 0].fColor = fColor4f; in onPrepareDraws() 186 v[i + 1].fColor = fColor4f; in onPrepareDraws() 191 uint64_t fColor; in onPrepareDraws() member 203 v[i + 0].fColor = color; in onPrepareDraws() 205 v[i + 1].fColor = color; in onPrepareDraws() 210 GrColor fColor; in onPrepareDraws() member 216 v[i + 0].fColor = fColor; in onPrepareDraws() [all …]
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D | ShaderMaskFilterBench.cpp | 49 fColor = opaque ? 0xff00ff00 : 0x8000ff00; in ShaderMFBench() 50 fName = SkStringPrintf("shadermaskfilter_%s_%x", nm, SkColorGetA(fColor)); in ShaderMFBench() 65 canvas->drawColor(fColor); in onDraw() 72 SkColor fColor; member in ShaderMFBench
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/external/skia/src/gpu/effects/ |
D | GrConstColorProcessor.h | 36 return fColor; in constantOutputForConstantInput() 38 return fColor * input.fA; in constantOutputForConstantInput() 40 return fColor * input; in constantOutputForConstantInput() 45 const SkPMColor4f& color() const { return fColor; } in color() 57 , fColor(color) in GrConstColorProcessor() 63 SkPMColor4f fColor; variable
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/external/skqp/src/gpu/effects/ |
D | GrConstColorProcessor.h | 36 return fColor; in constantOutputForConstantInput() 38 return fColor * input.fA; in constantOutputForConstantInput() 40 return fColor * input; in constantOutputForConstantInput() 45 const SkPMColor4f& color() const { return fColor; } in color() 57 , fColor(color) in GrConstColorProcessor() 63 SkPMColor4f fColor; variable
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/external/skqp/include/private/ |
D | SkEncodedInfo.h | 162 auto ct = kGray_Color == fColor ? kGray_8_SkColorType : in makeImageInfo() 163 kXAlpha_Color == fColor ? kAlpha_8_SkColorType : in makeImageInfo() 164 k565_Color == fColor ? kRGB_565_SkColorType : in makeImageInfo() 178 Color color() const { return fColor; } in color() 189 switch (fColor) { in bitsPerPixel() 223 auto copy = SkEncodedInfo::Make(fWidth, fHeight, fColor, fAlpha, fBitsPerComponent); in copy() 235 , fColor(color) in SkEncodedInfo() 243 Color fColor; member
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/external/skia/include/private/ |
D | SkEncodedInfo.h | 160 auto ct = kGray_Color == fColor ? kGray_8_SkColorType : in makeImageInfo() 161 kXAlpha_Color == fColor ? kAlpha_8_SkColorType : in makeImageInfo() 162 k565_Color == fColor ? kRGB_565_SkColorType : in makeImageInfo() 176 Color color() const { return fColor; } in color() 187 switch (fColor) { in bitsPerPixel() 221 auto copy = SkEncodedInfo::Make(fWidth, fHeight, fColor, fAlpha, fBitsPerComponent); in copy() 233 , fColor(color) in SkEncodedInfo() 241 Color fColor; member
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/external/skia/src/core/ |
D | SkModeColorFilter.cpp | 28 fColor = color; in SkModeColorFilter() 34 *color = fColor; in asColorMode() 55 buffer.writeColor(fColor); in flatten() 70 SkColor4f color = SkColor4f::FromColor(fColor); in onAppendStages() 78 SkColor color = xformer->apply(fColor); in onMakeColorSpace() 79 if (color != fColor) { in onMakeColorSpace() 98 auto constFP = GrConstColorProcessor::Make(SkColorToPMColor4f(fColor, dstColorSpaceInfo), in asFragmentProcessor()
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/external/skqp/src/core/ |
D | SkModeColorFilter.cpp | 28 fColor = color; in SkModeColorFilter() 34 *color = fColor; in asColorMode() 55 buffer.writeColor(fColor); in flatten() 70 SkColor4f color = SkColor4f::FromColor(fColor); in onAppendStages() 78 SkColor color = xformer->apply(fColor); in onMakeColorSpace() 79 if (color != fColor) { in onMakeColorSpace() 98 auto constFP = GrConstColorProcessor::Make(SkColorToPMColor4f(fColor, dstColorSpaceInfo), in asFragmentProcessor()
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/external/skqp/modules/sksg/src/ |
D | SkSGColorFilter.cpp | 29 , fColor(std::move(color)) in ColorModeFilter() 31 this->observeInval(fColor); in ColorModeFilter() 35 this->unobserveInval(fColor); in ~ColorModeFilter() 41 fColor->revalidate(ic, ctm); in onRevalidate() 42 fColorFilter = SkColorFilter::MakeModeFilter(fColor->getColor(), fMode); in onRevalidate()
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/external/skqp/samplecode/ |
D | SampleHT.cpp | 48 SkColor fColor; member in HTDrawable 56 fColor = rand_opaque_color(rand.nextU()); in HTDrawable() 67 color_to_floats(fColor, values); values[4] = 0; in spawnAnimation() 71 color_to_floats(rand_opaque_color(fColor), values); values[4] = 360; in spawnAnimation() 95 fColor = floats_to_color(values); in onDraw() 109 paint.setColor(fColor); in onDraw()
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/external/skia/samplecode/ |
D | SampleHT.cpp | 48 SkColor fColor; member in HTDrawable 56 fColor = rand_opaque_color(rand.nextU()); in HTDrawable() 67 color_to_floats(fColor, values); values[4] = 0; in spawnAnimation() 71 color_to_floats(rand_opaque_color(fColor), values); values[4] = 360; in spawnAnimation() 95 fColor = floats_to_color(values); in onDraw() 109 paint.setColor(fColor); in onDraw()
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