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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Benchmark.h"
9 
10 #include "GrContext.h"
11 #include "GrContextPriv.h"
12 #include "GrGeometryProcessor.h"
13 #include "GrMemoryPool.h"
14 #include "GrRenderTargetContext.h"
15 #include "GrRenderTargetContextPriv.h"
16 #include "SkColorSpacePriv.h"
17 #include "SkGr.h"
18 #include "SkHalf.h"
19 #include "SkString.h"
20 #include "glsl/GrGLSLColorSpaceXformHelper.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLGeometryProcessor.h"
23 #include "glsl/GrGLSLVarying.h"
24 #include "glsl/GrGLSLVertexGeoBuilder.h"
25 #include "ops/GrMeshDrawOp.h"
26 
27 namespace {
28 
29 enum Mode {
30     kBaseline_Mode,  // Do the wrong thing, but quickly.
31     kFloat_Mode,     // Transform colors on CPU, use float4 attributes.
32     kHalf_Mode,      // Transform colors on CPU, use half4 attributes.
33     kShader_Mode,    // Use ubyte4 attributes, transform colors on GPU (vertex shader).
34 };
35 
36 class GP : public GrGeometryProcessor {
37 public:
GP(Mode mode,sk_sp<GrColorSpaceXform> colorSpaceXform)38     GP(Mode mode, sk_sp<GrColorSpaceXform> colorSpaceXform)
39             : INHERITED(kVertexColorSpaceBenchGP_ClassID)
40             , fMode(mode)
41             , fColorSpaceXform(std::move(colorSpaceXform)) {
42         fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
43         switch (fMode) {
44             case kBaseline_Mode:
45             case kShader_Mode:
46                 fInColor = {"inColor", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType};
47                 break;
48             case kFloat_Mode:
49                 fInColor = {"inColor", kFloat4_GrVertexAttribType, kHalf4_GrSLType};
50                 break;
51             case kHalf_Mode:
52                 fInColor = {"inColor", kHalf4_GrVertexAttribType, kHalf4_GrSLType};
53                 break;
54         }
55         this->setVertexAttributes(&fInPosition, 2);
56     }
name() const57     const char* name() const override { return "VertexColorXformGP"; }
58 
createGLSLInstance(const GrShaderCaps &) const59     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override {
60         class GLSLGP : public GrGLSLGeometryProcessor {
61         public:
62             void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
63                 const GP& gp = args.fGP.cast<GP>();
64                 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
65                 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
66                 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
67                 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
68 
69                 varyingHandler->emitAttributes(gp);
70 
71                 // Setup color
72                 GrGLSLVarying varying(kHalf4_GrSLType);
73                 varyingHandler->addVarying("color", &varying);
74                 vertBuilder->codeAppendf("half4 color = %s;", gp.fInColor.name());
75 
76                 if (kShader_Mode == gp.fMode) {
77                     fColorSpaceHelper.emitCode(uniformHandler, gp.fColorSpaceXform.get(),
78                                                kVertex_GrShaderFlag);
79                     SkString xformedColor;
80                     vertBuilder->appendColorGamutXform(&xformedColor, "color", &fColorSpaceHelper);
81                     vertBuilder->codeAppendf("color = %s;", xformedColor.c_str());
82                     vertBuilder->codeAppend("color = half4(color.rgb * color.a, color.a);");
83                 }
84 
85                 vertBuilder->codeAppendf("%s = color;", varying.vsOut());
86                 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, varying.fsIn());
87 
88                 // Position
89                 this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.fInPosition.name());
90 
91                 // Coverage
92                 fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
93             }
94             void setData(const GrGLSLProgramDataManager& pdman,
95                          const GrPrimitiveProcessor& primProc,
96                          FPCoordTransformIter&&) override {
97                 const GP& gp = primProc.cast<GP>();
98                 fColorSpaceHelper.setData(pdman, gp.fColorSpaceXform.get());
99             }
100 
101             GrGLSLColorSpaceXformHelper fColorSpaceHelper;
102         };
103         return new GLSLGP();
104     }
105 
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder * b) const106     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
107         b->add32(fMode);
108         b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
109     }
110 
111 private:
112     Mode fMode;
113     sk_sp<GrColorSpaceXform> fColorSpaceXform;
114 
115     Attribute fInPosition;
116     Attribute fInColor;
117 
118     typedef GrGeometryProcessor INHERITED;
119 };
120 
121 class Op : public GrMeshDrawOp {
122 public:
123     DEFINE_OP_CLASS_ID
124 
name() const125     const char* name() const override { return "VertColorXformOp"; }
126 
Op(GrColor color)127     Op(GrColor color)
128             : INHERITED(ClassID())
129             , fMode(kBaseline_Mode)
130             , fColor(color) {
131         this->setBounds(SkRect::MakeWH(100.f, 100.f), HasAABloat::kNo, IsZeroArea::kNo);
132     }
133 
Op(const SkColor4f & color4f,Mode mode)134     Op(const SkColor4f& color4f, Mode mode)
135             : INHERITED(ClassID())
136             , fMode(mode)
137             , fColor4f(color4f) {
138         SkASSERT(kFloat_Mode == fMode || kHalf_Mode == mode);
139         this->setBounds(SkRect::MakeWH(100.f, 100.f), HasAABloat::kNo, IsZeroArea::kNo);
140     }
141 
Op(GrColor color,sk_sp<GrColorSpaceXform> colorSpaceXform)142     Op(GrColor color, sk_sp<GrColorSpaceXform> colorSpaceXform)
143             : INHERITED(ClassID())
144             , fMode(kShader_Mode)
145             , fColor(color)
146             , fColorSpaceXform(std::move(colorSpaceXform)) {
147         this->setBounds(SkRect::MakeWH(100.f, 100.f), HasAABloat::kNo, IsZeroArea::kNo);
148     }
149 
fixedFunctionFlags() const150     FixedFunctionFlags fixedFunctionFlags() const override {
151         return FixedFunctionFlags::kNone;
152     }
153 
finalize(const GrCaps &,const GrAppliedClip *)154     GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*) override {
155         return GrProcessorSet::EmptySetAnalysis();
156     }
157 
158 private:
159     friend class ::GrOpMemoryPool;
160 
onPrepareDraws(Target * target)161     void onPrepareDraws(Target* target) override {
162         sk_sp<GrGeometryProcessor> gp(new GP(fMode, fColorSpaceXform));
163 
164         size_t vertexStride = gp->vertexStride();
165         const int kVertexCount = 1024;
166         sk_sp<const GrBuffer> vertexBuffer;
167         int firstVertex = 0;
168         void* verts = target->makeVertexSpace(vertexStride, kVertexCount, &vertexBuffer,
169                                               &firstVertex);
170         if (!verts) {
171             return;
172         }
173 
174         const float dx = 100.0f / kVertexCount;
175         if (kFloat_Mode == fMode) {
176             struct V {
177                 SkPoint fPos;
178                 SkColor4f fColor;
179             };
180             SkASSERT(sizeof(V) == vertexStride);
181             V* v = (V*)verts;
182             for (int i = 0; i < kVertexCount; i += 2) {
183                 v[i + 0].fPos.set(dx * i, 0.0f);
184                 v[i + 0].fColor = fColor4f;
185                 v[i + 1].fPos.set(dx * i, 100.0f);
186                 v[i + 1].fColor = fColor4f;
187             }
188         } else if (kHalf_Mode == fMode) {
189             struct V {
190                 SkPoint fPos;
191                 uint64_t fColor;
192             };
193             SkASSERT(sizeof(V) == vertexStride);
194             uint64_t color;
195             Sk4h halfColor = SkFloatToHalf_finite_ftz(Sk4f::Load(&fColor4f));
196             color = (uint64_t)halfColor[0] << 48 |
197                     (uint64_t)halfColor[1] << 32 |
198                     (uint64_t)halfColor[2] << 16 |
199                     (uint64_t)halfColor[3] << 0;
200             V* v = (V*)verts;
201             for (int i = 0; i < kVertexCount; i += 2) {
202                 v[i + 0].fPos.set(dx * i, 0.0f);
203                 v[i + 0].fColor = color;
204                 v[i + 1].fPos.set(dx * i, 100.0f);
205                 v[i + 1].fColor = color;
206             }
207         } else {
208             struct V {
209                 SkPoint fPos;
210                 GrColor fColor;
211             };
212             SkASSERT(sizeof(V) == vertexStride);
213             V* v = (V*)verts;
214             for (int i = 0; i < kVertexCount; i += 2) {
215                 v[i + 0].fPos.set(dx * i, 0.0f);
216                 v[i + 0].fColor = fColor;
217                 v[i + 1].fPos.set(dx * i, 100.0f);
218                 v[i + 1].fColor = fColor;
219             }
220         }
221 
222         GrMesh* mesh = target->allocMesh(GrPrimitiveType::kTriangleStrip);
223         mesh->setNonIndexedNonInstanced(kVertexCount);
224         mesh->setVertexData(std::move(vertexBuffer), firstVertex);
225         auto pipe = target->makePipeline(0, GrProcessorSet::MakeEmptySet(),
226                                          target->detachAppliedClip());
227         target->draw(gp, pipe.fPipeline, pipe.fFixedDynamicState, mesh);
228     }
229 
230     Mode fMode;
231     GrColor fColor;
232     SkColor4f fColor4f;
233     sk_sp<GrColorSpaceXform> fColorSpaceXform;
234 
235     typedef GrMeshDrawOp INHERITED;
236 };
237 }
238 
239 class VertexColorSpaceBench : public Benchmark {
240 public:
VertexColorSpaceBench(Mode mode,const char * name)241     VertexColorSpaceBench(Mode mode, const char* name) : fMode(mode) {
242         fName = "vertexcolorspace";
243         fName.appendf("_%s", name);
244     }
245 
isSuitableFor(Backend backend)246     bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; }
onGetName()247     const char* onGetName() override { return fName.c_str(); }
248 
onDraw(int loops,SkCanvas * canvas)249     void onDraw(int loops, SkCanvas* canvas) override {
250         GrContext* context = canvas->getGrContext();
251         SkASSERT(context);
252 
253         if (kHalf_Mode == fMode &&
254             !context->contextPriv().caps()->halfFloatVertexAttributeSupport()) {
255             return;
256         }
257 
258         GrOpMemoryPool* pool = context->contextPriv().opMemoryPool();
259 
260         auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB,
261                                         SkNamedGamut::kDCIP3);
262         auto xform = GrColorSpaceXform::Make(sk_srgb_singleton(), kUnpremul_SkAlphaType,
263                                              p3.get(),            kUnpremul_SkAlphaType);
264 
265         SkRandom r;
266         const int kDrawsPerLoop = 32;
267 
268         const GrBackendFormat format =
269             context->contextPriv().caps()->getBackendFormatFromColorType(kRGBA_8888_SkColorType);
270         for (int i = 0; i < loops; ++i) {
271             sk_sp<GrRenderTargetContext> rtc(
272                     context->contextPriv().makeDeferredRenderTargetContext(
273                             format, SkBackingFit::kApprox, 100, 100, kRGBA_8888_GrPixelConfig, p3));
274             SkASSERT(rtc);
275 
276             for (int j = 0; j < kDrawsPerLoop; ++j) {
277                 SkColor c = r.nextU();
278                 std::unique_ptr<GrDrawOp> op = nullptr;
279 
280                 switch (fMode) {
281                     case kBaseline_Mode:
282                         op = pool->allocate<Op>(SkColorToPremulGrColor(c));
283                         break;
284                     case kShader_Mode:
285                         op = pool->allocate<Op>(SkColorToUnpremulGrColor(c), xform);
286                         break;
287                     case kHalf_Mode:
288                     case kFloat_Mode: {
289                         SkColor4f c4f = SkColor4f::FromColor(c);
290                         c4f = xform->apply(c4f);
291                         op = pool->allocate<Op>(c4f, fMode);
292                     }
293                 }
294                 rtc->priv().testingOnly_addDrawOp(std::move(op));
295             }
296 
297             context->flush();
298         }
299     }
300 
301 private:
302     SkString fName;
303     Mode fMode;
304 
305     typedef Benchmark INHERITED;
306 };
307 
308 DEF_BENCH(return new VertexColorSpaceBench(kBaseline_Mode, "baseline"));
309 DEF_BENCH(return new VertexColorSpaceBench(kFloat_Mode,    "float"));
310 DEF_BENCH(return new VertexColorSpaceBench(kHalf_Mode,     "half"));
311 DEF_BENCH(return new VertexColorSpaceBench(kShader_Mode,   "shader"));
312