Searched refs:fGeometryUniformBuffer (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 60 fGeometryUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, geometryUniformSize)); in GrVkPipelineState() 89 if (fGeometryUniformBuffer) { in freeGPUResources() 90 fGeometryUniformBuffer->release(gpu); in freeGPUResources() 91 fGeometryUniformBuffer.reset(); in freeGPUResources() 121 if (fGeometryUniformBuffer) { in abandonGPUResources() 122 fGeometryUniformBuffer->abandon(); in abandonGPUResources() 123 fGeometryUniformBuffer.reset(); in abandonGPUResources() 171 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { in setAndBindUniforms() 174 gpu, fGeometryUniformBuffer.get(), fFragmentUniformBuffer.get()) || in setAndBindUniforms() 188 if (fGeometryUniformBuffer) { in setAndBindUniforms() [all …]
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D | GrVkPipelineState.h | 140 std::unique_ptr<GrVkUniformBuffer> fGeometryUniformBuffer; variable
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 60 fGeometryUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, geometryUniformSize)); in GrVkPipelineState() 89 if (fGeometryUniformBuffer) { in freeGPUResources() 90 fGeometryUniformBuffer->release(gpu); in freeGPUResources() 91 fGeometryUniformBuffer.reset(); in freeGPUResources() 121 if (fGeometryUniformBuffer) { in abandonGPUResources() 122 fGeometryUniformBuffer->abandon(); in abandonGPUResources() 123 fGeometryUniformBuffer.reset(); in abandonGPUResources() 171 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { in setAndBindUniforms() 174 gpu, fGeometryUniformBuffer.get(), fFragmentUniformBuffer.get()) || in setAndBindUniforms() 188 if (fGeometryUniformBuffer) { in setAndBindUniforms() [all …]
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D | GrVkPipelineState.h | 140 std::unique_ptr<GrVkUniformBuffer> fGeometryUniformBuffer; variable
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 51 , fGeometryUniformBuffer(std::move(geometryUniformBuffer)) function 58 , fDataManager(uniforms, fGeometryUniformBuffer->size(), 109 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { 110 fDataManager.uploadUniformBuffers(fGpu, fGeometryUniformBuffer.get(), 122 if (fGeometryUniformBuffer) { 123 [renderCmdEncoder setVertexBuffer: fGeometryUniformBuffer->mtlBuffer()
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D | GrMtlPipelineState.h | 115 sk_sp<GrMtlBuffer> fGeometryUniformBuffer; variable
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 51 , fGeometryUniformBuffer(std::move(geometryUniformBuffer)) function 58 , fDataManager(uniforms, fGeometryUniformBuffer->sizeInBytes(), 109 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { 110 fDataManager.uploadUniformBuffers(fGpu, fGeometryUniformBuffer.get(), 122 if (fGeometryUniformBuffer) { 123 [renderCmdEncoder setVertexBuffer: fGeometryUniformBuffer->mtlBuffer()
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D | GrMtlPipelineState.h | 115 sk_sp<GrMtlBuffer> fGeometryUniformBuffer; variable
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