/external/skqp/src/gpu/effects/ |
D | GrDistanceFieldGeoProc.h | 83 const Attribute& inPosition() const { return fInPosition; } in inPosition() 114 Attribute fInPosition; variable 153 const Attribute& inPosition() const { return fInPosition; } in inPosition() 179 Attribute fInPosition; variable 230 const Attribute& inPosition() const { return fInPosition; } in inPosition() 255 Attribute fInPosition; variable
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D | GrShadowGeoProc.h | 28 const Attribute& inPosition() const { return fInPosition; } in inPosition() 42 Attribute fInPosition; variable
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D | GrShadowGeoProc.cpp | 66 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrRRectShadowGeoProc() 69 this->setVertexAttributes(&fInPosition, 3); in GrRRectShadowGeoProc()
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D | GrBitmapTextGeoProc.h | 41 const Attribute& inPosition() const { return fInPosition; } in inPosition() 70 Attribute fInPosition; variable
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D | GrDistanceFieldGeoProc.cpp | 229 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldA8TextGeoProc() 231 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldA8TextGeoProc() 236 this->setVertexAttributes(&fInPosition, 3); in GrDistanceFieldA8TextGeoProc() 525 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldPathGeoProc() 529 this->setVertexAttributes(&fInPosition, 3); in GrDistanceFieldPathGeoProc() 843 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldLCDTextGeoProc() 845 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldLCDTextGeoProc() 850 this->setVertexAttributes(&fInPosition, 3); in GrDistanceFieldLCDTextGeoProc()
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D | GrBitmapTextGeoProc.cpp | 137 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrBitmapTextGeoProc() 139 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrBitmapTextGeoProc() 150 this->setVertexAttributes(&fInPosition, 3); in GrBitmapTextGeoProc()
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/external/skia/src/gpu/effects/ |
D | GrDistanceFieldGeoProc.h | 83 const Attribute& inPosition() const { return fInPosition; } in inPosition() 114 Attribute fInPosition; variable 153 const Attribute& inPosition() const { return fInPosition; } in inPosition() 179 Attribute fInPosition; variable 230 const Attribute& inPosition() const { return fInPosition; } in inPosition() 255 Attribute fInPosition; variable
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D | GrShadowGeoProc.h | 28 const Attribute& inPosition() const { return fInPosition; } in inPosition() 42 Attribute fInPosition; variable
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D | GrShadowGeoProc.cpp | 66 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrRRectShadowGeoProc() 69 this->setVertexAttributes(&fInPosition, 3); in GrRRectShadowGeoProc()
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D | GrBitmapTextGeoProc.h | 41 const Attribute& inPosition() const { return fInPosition; } in inPosition() 70 Attribute fInPosition; variable
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D | GrDistanceFieldGeoProc.cpp | 229 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldA8TextGeoProc() 231 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldA8TextGeoProc() 236 this->setVertexAttributes(&fInPosition, 3); in GrDistanceFieldA8TextGeoProc() 525 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldPathGeoProc() 529 this->setVertexAttributes(&fInPosition, 3); in GrDistanceFieldPathGeoProc() 844 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrDistanceFieldLCDTextGeoProc() 846 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldLCDTextGeoProc() 851 this->setVertexAttributes(&fInPosition, 3); in GrDistanceFieldLCDTextGeoProc()
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D | GrBitmapTextGeoProc.cpp | 136 fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in GrBitmapTextGeoProc() 138 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrBitmapTextGeoProc() 149 this->setVertexAttributes(&fInPosition, 3); in GrBitmapTextGeoProc()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 129 gp.fInPosition.name(), in onEmitCode() 146 gp.fInPosition.asShaderVar(), in onEmitCode() 243 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DefaultGeoProc() 255 this->setVertexAttributes(&fInPosition, 4); in DefaultGeoProc() 258 Attribute fInPosition; member in DefaultGeoProc
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 140 const char* transformedPositionName = gp.fInPosition.name(); in onEmitCode() 162 gp.fInPosition.name()); in onEmitCode() 207 gp.fInPosition.asShaderVar(), in onEmitCode() 343 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DefaultGeoProc() 368 this->setVertexAttributes(&fInPosition, 6); in DefaultGeoProc() 371 Attribute fInPosition; member in DefaultGeoProc
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/external/skia/bench/ |
D | VertexColorSpaceBench.cpp | 42 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GP() 55 this->setVertexAttributes(&fInPosition, 2); in GP() 89 this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.fInPosition.name()); in createGLSLInstance() 115 Attribute fInPosition; member in __anond289be3a0111::GP
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/external/skqp/bench/ |
D | VertexColorSpaceBench.cpp | 42 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GP() 55 this->setVertexAttributes(&fInPosition, 2); in GP() 89 this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.fInPosition.name()); in createGLSLInstance() 115 Attribute fInPosition; member in __anon96505b510111::GP
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/external/skqp/src/gpu/ops/ |
D | GrDashOp.cpp | 787 Attribute fInPosition; member in DashingCircleEffect 852 this->writeOutputPosition(vertBuilder, gpArgs, dce.fInPosition.name()); in onEmitCode() 858 dce.fInPosition.asShaderVar(), in onEmitCode() 929 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DashingCircleEffect() 932 this->setVertexAttributes(&fInPosition, 3); in DashingCircleEffect() 991 Attribute fInPosition; member in DashingLineEffect 1051 this->writeOutputPosition(vertBuilder, gpArgs, de.fInPosition.name()); in onEmitCode() 1057 de.fInPosition.asShaderVar(), in onEmitCode() 1146 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DashingLineEffect() 1149 this->setVertexAttributes(&fInPosition, 3); in DashingLineEffect()
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D | GrOvalOpFactory.cpp | 70 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in CircleGeometryProcessor() 89 this->setVertexAttributes(&fInPosition, 7); in CircleGeometryProcessor() 149 this->writeOutputPosition(vertBuilder, gpArgs, cgp.fInPosition.name()); in onEmitCode() 155 cgp.fInPosition.asShaderVar(), in onEmitCode() 227 Attribute fInPosition; member in CircleGeometryProcessor 262 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in ButtCapDashedCircleGeometryProcessor() 266 this->setVertexAttributes(&fInPosition, 4); in ButtCapDashedCircleGeometryProcessor() 375 this->writeOutputPosition(vertBuilder, gpArgs, bcscgp.fInPosition.name()); in onEmitCode() 381 bcscgp.fInPosition.asShaderVar(), in onEmitCode() 476 Attribute fInPosition; member in ButtCapDashedCircleGeometryProcessor [all …]
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D | GrLatticeOp.cpp | 63 this->writeOutputPosition(args.fVertBuilder, gpArgs, latticeGP.fInPosition.name()); in createGLSLInstance() 106 fInPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in LatticeGP() 110 this->setVertexAttributes(&fInPosition, 4); in LatticeGP() 115 Attribute fInPosition; member in __anon4797f7ea0111::LatticeGP
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D | GrAAConvexPathRenderer.cpp | 561 this->writeOutputPosition(vertBuilder, gpArgs, qe.fInPosition.name()); in onEmitCode() 567 qe.fInPosition.asShaderVar(), in onEmitCode() 623 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in QuadEdgeEffect() 626 this->setVertexAttributes(&fInPosition, 3); in QuadEdgeEffect() 629 Attribute fInPosition; member in QuadEdgeEffect
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/external/skia/src/gpu/ops/ |
D | GrDashOp.cpp | 793 Attribute fInPosition; member in DashingCircleEffect 858 this->writeOutputPosition(vertBuilder, gpArgs, dce.fInPosition.name()); in onEmitCode() 864 dce.fInPosition.asShaderVar(), in onEmitCode() 936 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DashingCircleEffect() 939 this->setVertexAttributes(&fInPosition, 3); in DashingCircleEffect() 998 Attribute fInPosition; member in DashingLineEffect 1058 this->writeOutputPosition(vertBuilder, gpArgs, de.fInPosition.name()); in onEmitCode() 1064 de.fInPosition.asShaderVar(), in onEmitCode() 1160 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DashingLineEffect() 1163 this->setVertexAttributes(&fInPosition, 3); in DashingLineEffect()
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D | GrOvalOpFactory.cpp | 71 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in CircleGeometryProcessor() 90 this->setVertexAttributes(&fInPosition, 7); in CircleGeometryProcessor() 150 this->writeOutputPosition(vertBuilder, gpArgs, cgp.fInPosition.name()); in onEmitCode() 156 cgp.fInPosition.asShaderVar(), in onEmitCode() 228 Attribute fInPosition; member in CircleGeometryProcessor 263 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in ButtCapDashedCircleGeometryProcessor() 267 this->setVertexAttributes(&fInPosition, 4); in ButtCapDashedCircleGeometryProcessor() 376 this->writeOutputPosition(vertBuilder, gpArgs, bcscgp.fInPosition.name()); in onEmitCode() 382 bcscgp.fInPosition.asShaderVar(), in onEmitCode() 480 Attribute fInPosition; member in ButtCapDashedCircleGeometryProcessor [all …]
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D | GrLatticeOp.cpp | 63 this->writeOutputPosition(args.fVertBuilder, gpArgs, latticeGP.fInPosition.name()); in createGLSLInstance() 106 fInPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in LatticeGP() 110 this->setVertexAttributes(&fInPosition, 4); in LatticeGP() 115 Attribute fInPosition; member in __anonef2a4e530111::LatticeGP
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D | GrAAConvexPathRenderer.cpp | 560 this->writeOutputPosition(vertBuilder, gpArgs, qe.fInPosition.name()); in onEmitCode() 566 qe.fInPosition.asShaderVar(), in onEmitCode() 622 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in QuadEdgeEffect() 625 this->setVertexAttributes(&fInPosition, 3); in QuadEdgeEffect() 628 Attribute fInPosition; member in QuadEdgeEffect
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