Searched refs:fd_texture_stateobj (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_texture.h | 45 struct fd_texture_stateobj; 73 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
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D | freedreno_texture.c | 52 static void bind_sampler_states(struct fd_texture_stateobj *tex, in bind_sampler_states() 69 static void set_sampler_views(struct fd_texture_stateobj *tex, in set_sampler_views() 121 fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr, in fd_setup_border_colors()
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D | freedreno_context.h | 48 struct fd_texture_stateobj { struct 270 struct fd_texture_stateobj tex[PIPE_SHADER_TYPES];
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_texture.h | 65 struct fd_texture_stateobj *tex, unsigned samp_id);
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D | fd3_emit.c | 134 enum adreno_state_block sb, struct fd_texture_stateobj *tex) in emit_textures()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_texture.h | 64 struct fd_texture_stateobj *tex, unsigned samp_id);
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D | fd2_emit.c | 124 struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted) in emit_texture() 155 struct fd_texture_stateobj *fragtex = &ctx->tex[PIPE_SHADER_FRAGMENT]; in emit_textures() 156 struct fd_texture_stateobj *verttex = &ctx->tex[PIPE_SHADER_VERTEX]; in emit_textures()
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D | fd2_texture.c | 185 fd2_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex, in fd2_get_const_idx()
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D | fd2_program.c | 222 struct fd_texture_stateobj *tex) in patch_tex_fetches()
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_texture.h | 67 struct fd_texture_stateobj *tex, unsigned samp_id);
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D | fd4_emit.c | 125 enum a4xx_state_block sb, struct fd_texture_stateobj *tex, in emit_textures()
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_texture.h | 66 struct fd_texture_stateobj *tex, unsigned samp_id);
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D | fd5_emit.c | 154 setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries) in setup_border_colors() 293 enum a4xx_state_block sb, struct fd_texture_stateobj *tex) in emit_textures()
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