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1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2 
3 /*
4  * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Authors:
26  *    Rob Clark <robclark@freedesktop.org>
27  */
28 
29 #ifndef FD3_TEXTURE_H_
30 #define FD3_TEXTURE_H_
31 
32 #include "pipe/p_context.h"
33 
34 #include "freedreno_texture.h"
35 #include "freedreno_resource.h"
36 
37 #include "fd3_context.h"
38 #include "fd3_format.h"
39 
40 struct fd3_sampler_stateobj {
41 	struct pipe_sampler_state base;
42 	uint32_t texsamp0, texsamp1;
43 	bool saturate_s, saturate_t, saturate_r;
44 	bool needs_border;
45 };
46 
47 static inline struct fd3_sampler_stateobj *
fd3_sampler_stateobj(struct pipe_sampler_state * samp)48 fd3_sampler_stateobj(struct pipe_sampler_state *samp)
49 {
50 	return (struct fd3_sampler_stateobj *)samp;
51 }
52 
53 struct fd3_pipe_sampler_view {
54 	struct pipe_sampler_view base;
55 	uint32_t texconst0, texconst1, texconst2, texconst3;
56 };
57 
58 static inline struct fd3_pipe_sampler_view *
fd3_pipe_sampler_view(struct pipe_sampler_view * pview)59 fd3_pipe_sampler_view(struct pipe_sampler_view *pview)
60 {
61 	return (struct fd3_pipe_sampler_view *)pview;
62 }
63 
64 unsigned fd3_get_const_idx(struct fd_context *ctx,
65 		struct fd_texture_stateobj *tex, unsigned samp_id);
66 
67 void fd3_texture_init(struct pipe_context *pctx);
68 
69 #endif /* FD3_TEXTURE_H_ */
70