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Searched refs:floatIs32Bits (Results 1 – 25 of 29) sorted by relevance

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/external/skia/src/gpu/effects/
DGrEllipseEffect.h27 if (!caps.floatIs32Bits() && (radii.fX < 0.5f || radii.fY < 0.5f)) { in Make()
31 if (!caps.floatIs32Bits() && (radii.fX > 255 * radii.fY || radii.fY > 255 * radii.fX)) { in Make()
35 if (!caps.floatIs32Bits() && (radii.fX > 16384 || radii.fY > 16384)) { in Make()
DGrEllipseEffect.fp22 bool medPrecision = !sk_Caps.floatIs32Bits;
29 if (!caps.floatIs32Bits() && (radii.fX < 0.5f || radii.fY < 0.5f)) {
33 if (!caps.floatIs32Bits() && (radii.fX > 255*radii.fY || radii.fY > 255*radii.fX)) {
37 if (!caps.floatIs32Bits() && (radii.fX > 16384 || radii.fY > 16384)) {
DGrRectBlurEffect.h70 if (!caps.floatIs32Bits()) { in Make()
DGrEllipseEffect.cpp32 medPrecision = !sk_Caps.floatIs32Bits; in emitCode()
DGrRRectEffect.cpp168 if (!args.fShaderCaps->floatIs32Bits()) { in emitCode()
529 if (!args.fShaderCaps->floatIs32Bits()) { in emitCode()
DGrRectBlurEffect.fp91 if (!caps.floatIs32Bits()) {
/external/skqp/src/sksl/
DSkSLCPP.h39 #define floatIs32Bits floatIs32Bits() macro
DSkSLUtil.h128 bool floatIs32Bits() const { in floatIs32Bits() function
/external/skia/src/sksl/
DSkSLCPP.h39 #define floatIs32Bits floatIs32Bits() macro
DSkSLUtil.h133 bool floatIs32Bits() const { in floatIs32Bits() function
/external/skqp/src/gpu/effects/
DGrEllipseEffect.fp22 bool useScale = !sk_Caps.floatIs32Bits;
29 if (!caps.floatIs32Bits() && (radii.fX < 0.5f || radii.fY < 0.5f)) {
DGrEllipseEffect.h27 if (!caps.floatIs32Bits() && (radii.fX < 0.5f || radii.fY < 0.5f)) { in Make()
DGrRectBlurEffect.h69 if (!caps.floatIs32Bits()) { in Make()
DGrEllipseEffect.cpp32 useScale = !sk_Caps.floatIs32Bits; in emitCode()
DGrRRectEffect.cpp168 if (!args.fShaderCaps->floatIs32Bits()) { in emitCode()
529 if (!args.fShaderCaps->floatIs32Bits()) { in emitCode()
DGrRectBlurEffect.fp90 if (!caps.floatIs32Bits()) {
/external/skqp/src/gpu/
DGrShaderCaps.h83 bool floatIs32Bits() const { return fFloatIs32Bits; } in floatIs32Bits() function
DGrDirectContext.cpp77 !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) { in init()
/external/skia/src/gpu/
DGrShaderCaps.h85 bool floatIs32Bits() const { return fFloatIs32Bits; } in floatIs32Bits() function
DGrLegacyDirectContext.cpp90 !(this->caps()->shaderCaps()->floatIs32Bits() || in init()
/external/skia/src/gpu/ops/
DGrOvalOpFactory.cpp603 if (args.fShaderCaps->floatIs32Bits()) { in onEmitCode()
628 if (!args.fShaderCaps->floatIs32Bits()) { in onEmitCode()
788 if (args.fShaderCaps->floatIs32Bits()) { in onEmitCode()
819 if (!args.fShaderCaps->floatIs32Bits()) { in onEmitCode()
1789 if (!context->priv().caps()->shaderCaps()->floatIs32Bits() && in Make()
1851 fUseScale = !caps.shaderCaps()->floatIs32Bits() && in finalize()
2030 if (!context->priv().caps()->shaderCaps()->floatIs32Bits() && in Make()
2093 fUseScale = !caps.shaderCaps()->floatIs32Bits() && in finalize()
2758 fUseScale = !caps.shaderCaps()->floatIs32Bits(); in finalize()
/external/skqp/src/gpu/gradients/
DGrGradientShader.cpp107 if (!caps->floatIs32Bits() && tryAnalyticColorizer) { in make_colorizer()
/external/skia/src/gpu/gradients/
DGrGradientShader.cpp109 if (!caps->floatIs32Bits() && tryAnalyticColorizer) { in make_colorizer()
/external/skqp/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.cpp24 shaderCaps.floatIs32Bits() && GrCaps::kNone_MapFlags != caps.mapBufferFlags() && in IsSupported()
/external/skia/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.cpp24 shaderCaps.floatIs32Bits() && GrCaps::kNone_MapFlags != caps.mapBufferFlags() && in IsSupported()

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