/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() [all …]
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D | es3fTextureFormatTests.cpp | 336 tcu::Vec4 gMin, gMax; in init() local 340 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 341 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 342 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 343 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 344 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 345 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 351 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
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D | es3fVertexTextureTests.cpp | 599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 1249 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 1585 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 1589 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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D | es3fTextureFilteringTests.cpp | 201 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local 205 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 786 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local 789 …:getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() 1038 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local 1042 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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D | es3fTextureShadowTests.cpp | 792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 796 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 280 tcu::Vec4 gMin, gMax; in init() local 284 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 285 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 286 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 287 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 288 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 289 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 295 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
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D | es2fTextureSpecificationTests.cpp | 647 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 699 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 751 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 755 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 809 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 813 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 960 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 964 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture() [all …]
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D | es2fTextureFilteringTests.cpp | 183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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D | es2fVertexTextureTests.cpp | 499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 342 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 346 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 382 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 386 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 620 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local 624 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 667 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local 671 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 738 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local 741 …xelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture()
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D | es31fTextureFilteringTests.cpp | 239 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local 242 …Subregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 138 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local 141 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance() 569 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in Texture2DArrayFilteringTestInstance() local 572 tcu::fillWithComponentGradients(levelBuf, gMin, gMax); in Texture2DArrayFilteringTestInstance() 760 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local 763 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
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D | vktTextureFilteringExplicitLodTests.cpp | 1130 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local 1134 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
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D | vktTextureShadowTests.cpp | 674 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local 677 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() local 554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 977 int gMin = de::min(a.getGreen(), b.getGreen()); in rangeDiff() local 985 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()
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